Who are these new guys in Osiris? Who is Locke? And Vale and Tanaka? Really who even are these guys? Anyone that played ODST will obviously know Buck and long time fans are able to identify the rest of Blue Team but if these guys in Osiris are completely new characters, then why don’t they have any development? Did the-(absolutely terrible comic book writer)-decide to throw in some new “heroes” without properly introducing them and expect us to welcome and like them despite Tanaka, Vale, and Locke acting like complete (Naughty words)?
Pretty much… was one of my big complaints about the campaign. No character development an every one of them seemed hollow.
They didn’t think Osiris out well at all, even just looking at the spawn weapons for the team you can see a huge difference. Blue Team? AR, DMR, Sniper, Shotgun. Pretty much every range of combat represented and even though players outside of the expanded lore fans had no clue who they were, but they worked with how they acted together and how they set up the armors/weapons. Now Osiris? BR, shotgun, AR, and SMG. A little too CQC sided and even in the cut scenes they didn’t really seem in sync; Osiris opening is them running pretty independently even having to avoid obstacles created by the other team members fighting. Blue team opening is them working in perfect harmony to bust in and throw some enemies out into space without directly fighting them.
Not a big deal? Noble Team and the ODST fireteam both were similar to Blue Team in the stereotypical roles the members played. I don’t need much background on Kat, why is she a computer expert? Cause she has a robot arm damn it! Why is Jorge special from the rest of the team? He is giant and has a chain gun! Romeo even tried to not follow the idea of stereotyping teams and Buck was like “NO, YOU USE A SNIPER” even when the other character correctly complains about “aren’t we gonna be inside the ship.” These tropes aren’t always lazy writing but an easy way to give a character a great deal of backstory without actually wasting time on the explanation.
You’re right, we do know Buck. How do we know who Buck is? From ODST, right? When you first played that game, how many of those characters did you know? Romeo? Who the hell was he? Micky? Buck? Dutch? Rookie? Dare? 100% of them were 100% unknown. But we know them now, don’t we?
I don’t know about you, but I feel like I’ve gotten to know Vale, Locke, and Tanaka a lot better from playing the game and paying attention to them. Quite a bit, actually. It was easier to get acquainted with those 3 than the 6 from ODST, I’d say. And that’s because I’m already familiar with Blue Team. For those who aren’t, they have the same amount of new characters to get acquainted with as there were in ODST. Kelly, Linda, Fred, Locke, Vale, Tanaka just as Buck, Dutch, Dare, Micky, Romeo, and Rookie.
So I guess now we can argue over who did it better, but ODST was like a classic war film where each member filled a stereotypical cliche role. You had your lovable buffoon (Micky), your overly religious hard head (Dutch), your token minority (Romeo), your fearless leader (Buck), your protagonist through which the viewer saw everyone else (Rookie), and … Dare was there too, I guess (out of place love interest). I think 343 did a better job of making the characters feel more human than cliche.
> 2533274883669557;4:
> You’re right, we do know Buck. How do we know who Buck is? From ODST, right? When you first played that game, how many of those characters did you know? Romeo? Who the hell was he? Micky? Buck? Dutch? Rookie? Dare? 100% of them were 100% unknown. But we know them now, don’t we?
>
> I don’t know about you, but I feel like I’ve gotten to know Vale, Locke, and Tanaka a lot better from playing the game and paying attention to them. Quite a bit, actually. It was easier to get acquainted with those 3 than the 6 from ODST, I’d say. And that’s because I’m already familiar with Blue Team. For those who aren’t, they have the same amount of new characters to get acquainted with as there were in ODST. Kelly, Linda, Fred, Locke, Vale, Tanaka just as Buck, Dutch, Dare, Micky, Romeo, and Rookie.
>
> So I guess now we can argue over who did it better, but ODST was like a classic war film where each member filled a stereotypical cliche role. You had your lovable buffoon (Micky), your overly religious hard head (Dutch), your token minority (Romeo), your fearless leader (Buck), your protagonist through which the viewer saw everyone else (Rookie), and … Dare was there too, I guess (out of place love interest). I think 343 did a better job of making the characters feel more human than cliche.
But even if this is how they developed them, I’d still prefer the stereotypical way of characterization than how 343 handled Osiris. Lets start with the main “hero”, Locke.
He was heavily advertised as the “Completely good guy, couldn’t harm a fly, and is all around a very lovable person”. Yet no one in the community could like him at all due to his personality. All he does is treat those around him as if they are peasants and he’s the king. The Arbiter? You know the big Elite who befriended and fought alongside the legendary Petty Officer of the Navy, Sierra 117? Well Mister Locke decides to be a complete (Bad word) to him and the other SoS personnel who interacts with him even though Arbiter could rather easily cut him up in a matter of seconds. He tried to kill the Master Chief after he got his rear handed to him even though the only reason why he was alive was because of John! Bottom line I hate him and I wish he gets killed off in the future.
Shall we talk about the hard-shelled “Spartan” in silver armor known as Tanaka? Okay we all get it, if you read Escalation then you’d know her entire family was killed off and planet glassed when she was little, (Oh boo hoo its not like that’s happened to every single Spartan we know) but its hard to sympathize when she just talks as if she’s invincible and acts despisingly childish. She really offers nothing to the Halo universe and, like Locke, I hope she gets killed off.
And now to end with Vale. I honestly could not find her in any of the Escalation comics, but then again I really couldn’t care about any other type of media containing Halo after nightfall. To sum her up, she is just a nerd that blabbers on about “the correct names of alien species and things you could’ve pulled from the Wiki but you couldn’t care enough to.”. All she does is spit on the entire Spartan corps and annoys the players while they try to play the game. And with the other new characters in Osiris, I want her to be killed off aswell.
In the end, 343 really doesn’t know how to properly construct or develop a good character. They just make them memorable out of sheer annoyance to bore a whole into our heads so we can’t forget them rather than having them grow on the player like the previous games. To this day I still remember all the main protagonists and antagonists from all the titles made by Bungie but I always forget about the guys introduced in Halo 4.
> 2533274792410782;5:
> > 2533274883669557;4:
> > You’re right, we do know Buck. How do we know who Buck is? From ODST, right? When you first played that game, how many of those characters did you know? Romeo? Who the hell was he? Micky? Buck? Dutch? Rookie? Dare? 100% of them were 100% unknown. But we know them now, don’t we?
> >
> > I don’t know about you, but I feel like I’ve gotten to know Vale, Locke, and Tanaka a lot better from playing the game and paying attention to them. Quite a bit, actually. It was easier to get acquainted with those 3 than the 6 from ODST, I’d say. And that’s because I’m already familiar with Blue Team. For those who aren’t, they have the same amount of new characters to get acquainted with as there were in ODST. Kelly, Linda, Fred, Locke, Vale, Tanaka just as Buck, Dutch, Dare, Micky, Romeo, and Rookie.
> >
> > So I guess now we can argue over who did it better, but ODST was like a classic war film where each member filled a stereotypical cliche role. You had your lovable buffoon (Micky), your overly religious hard head (Dutch), your token minority (Romeo), your fearless leader (Buck), your protagonist through which the viewer saw everyone else (Rookie), and … Dare was there too, I guess (out of place love interest). I think 343 did a better job of making the characters feel more human than cliche.
>
>
> But even if this is how they developed them, I’d still prefer the stereotypical way of characterization than how 343 handled Osiris. Lets start with the main “hero”, Locke.
>
> He was heavily advertised as the “Completely good guy, couldn’t harm a fly, and is all around a very lovable person”. Yet no one in the community could like him at all due to his personality. All he does is treat those around him as if they are peasants and he’s the king. The Arbiter? You know the big Elite who befriended and fought alongside the legendary Petty Officer of the Navy, Sierra 117? Well Mister Locke decides to be a complete (Bad word) to him and the other SoS personnel who interacts with him even though Arbiter could rather easily cut him up in a matter of seconds. He tried to kill the Master Chief after he got his rear handed to him even though the only reason why he was alive was because of John! Bottom line I hate him and I wish he gets killed off in the future.
>
> Shall we talk about the hard-shelled “Spartan” in silver armor known as Tanaka? Okay we all get it, if you read Escalation then you’d know her entire family was killed off and planet glassed when she was little, (Oh boo hoo its not like that’s happened to every single Spartan we know) but its hard to sympathize when she just talks as if she’s invincible and acts despisingly childish. She really offers nothing to the Halo universe and, like Locke, I hope she gets killed off.
>
> And now to end with Vale. I honestly could not find her in any of the Escalation comics, but then again I really couldn’t care about any other type of media containing Halo after nightfall. To sum her up, she is just a nerd that blabbers on about “the correct names of alien species and things you could’ve pulled from the Wiki but you couldn’t care enough to.”. All she does is spit on the entire Spartan corps and annoys the players while they try to play the game. And with the other new characters in Osiris, I want her to be killed off aswell.
>
> In the end, 343 really doesn’t know how to properly construct or develop a good character. They just make them memorable out of sheer annoyance to bore a whole into our heads so we can’t forget them rather than having them grow on the player like the previous games. To this day I still remember all the main protagonists and antagonists from all the titles made by Bungie but I always forget about the guys introduced in Halo 4.
I’m not saying they were developed well or I care about them as characters, I’m just saying compared to ODST that they’re … well, I’d take Vale telling me about Sanghelios or Tanaka giving insight to colony life over most of the campy ODST dialog any day. Did Dutch saying “Lord, please tell me I don’t have any more flying to do today” contribute anything to the Halo universe? Or Buck telling Rookie to find a woman with balls? No. Micky was as annoying as Vale and offered nothing.
So really, in the end, what you’re saying about these characters can be said about the characters in ODST.
> He was heavily advertised as the “Completely good guy, couldn’t harm a fly, and is all around a very lovable person”. Yet no one in the community could like him at all due to his personality. All he does is treat those around him as if they are peasants and he’s the king.
Which advertising are you referring to that suggested Locke was a completely good guy who could never harm a fly? Most people seemed to suggest he was an evil ONI hitman after the Chief, the actual person people never seemed to think could do anything bad. Also, how does he treat other people like peasants and thinks he is the king? I seem to recall him being very respectful to the people on Meridian and even played along with the idea that Sloan wasn’t a rampant AI, but an actual person. Hell, the only time I ever think he was rough on anybody was with Buck when he almost fell into -Yoinking!- lava for not running fast enough and even then it probably came from a place of soldierly affection than spite.
> 2533274812652989;7:
> > He was heavily advertised as the “Completely good guy, couldn’t harm a fly, and is all around a very lovable person”. Yet no one in the community could like him at all due to his personality. All he does is treat those around him as if they are peasants and he’s the king.
>
>
> Which advertising are you referring to that suggested Locke was a completely good guy who could never harm a fly? Most people seemed to suggest he was an evil ONI hitman after the Chief, the actual person people never seemed to think could do anything bad. Also, how does he treat other people like peasants and thinks he is the king? I seem to recall him being very respectful to the people on Meridian and even played along with the idea that Sloan wasn’t a rampant AI, but an actual person. Hell, the only time I ever think he was rough on anybody was with Buck when he almost fell into -Yoinking!- lava for not running fast enough and even then it probably came from a place of soldierly affection than spite.
This is the most sarcastic thing I’ve seen on this website.
> 2533274883669557;4:
> You’re right, we do know Buck. How do we know who Buck is? From ODST, right? When you first played that game, how many of those characters did you know? Romeo? Who the hell was he? Micky? Buck? Dutch? Rookie? Dare? 100% of them were 100% unknown. But we know them now, don’t we?
>
> I don’t know about you, but I feel like I’ve gotten to know Vale, Locke, and Tanaka a lot better from playing the game and paying attention to them. Quite a bit, actually. It was easier to get acquainted with those 3 than the 6 from ODST, I’d say. And that’s because I’m already familiar with Blue Team. For those who aren’t, they have the same amount of new characters to get acquainted with as there were in ODST. Kelly, Linda, Fred, Locke, Vale, Tanaka just as Buck, Dutch, Dare, Micky, Romeo, and Rookie.
>
> So I guess now we can argue over who did it better, but ODST was like a classic war film where each member filled a stereotypical cliche role. You had your lovable buffoon (Micky), your overly religious hard head (Dutch), your token minority (Romeo), your fearless leader (Buck), your protagonist through which the viewer saw everyone else (Rookie), and … Dare was there too, I guess (out of place love interest). I think 343 did a better job of making the characters feel more human than cliche.
Actually I pointed out why this is not only difference but shows the issue with Osiris. We didn’t know Romeo, till he opens by being given a sniper/making a joke. Right away I know “ok this is the joking Marksmen character” I mean just short of him having a single robot eye I don’t know what more you need. Then the one mission where he saves Buck in a cut scene the characters relationship with Buck is further developed with him not answering cause Buck ordered him to be quiet.
Who is Tanaka? I guess a tech person but why? cause Locke has a special scanning thing and she doesn’t?
Some traditional trope examples: Romeo or Linda (to a point), Chief or Six, Jorge, Kat and I assume what they wanted for Tanaka
I made a similar post a week back stating this but also the fact that no protagonist dies. Johnson, Keyes, Noble Team, etc. Halo 5 stands out as the only Halo game where no protagonist dies. In waging a galactic scale war perhaps one person, maybe Palmer, could have died? Maybe Chief could hold a dying Blue Team member with great music composition at the end? That, to me, would make this story more emotional and iconic. I felt that every character was “safe”. Is that boring story telling?
> 2533274792410782;8:
> > 2533274812652989;7:
> > > He was heavily advertised as the “Completely good guy, couldn’t harm a fly, and is all around a very lovable person”. Yet no one in the community could like him at all due to his personality. All he does is treat those around him as if they are peasants and he’s the king.
> >
> >
> > Which advertising are you referring to that suggested Locke was a completely good guy who could never harm a fly? Most people seemed to suggest he was an evil ONI hitman after the Chief, the actual person people never seemed to think could do anything bad. Also, how does he treat other people like peasants and thinks he is the king? I seem to recall him being very respectful to the people on Meridian and even played along with the idea that Sloan wasn’t a rampant AI, but an actual person. Hell, the only time I ever think he was rough on anybody was with Buck when he almost fell into -Yoinking!- lava for not running fast enough and even then it probably came from a place of soldierly affection than spite.
>
>
> This is the most sarcastic thing I’ve seen on this website.
I’d suggest you do not know what sarcasm is, unless you refer to who I was quoting. If so, I doubt that’s sarcasm.