It goes like this.
This idea came from the novel Fall of Reach, Chief is able to change and configure the output of his shields. For example, when he walks over a minefield, he diverts most of the power to his feet. So using the D-pad, this could be a game mechanic.
DOWN - Shields to feet - Negates fall damage, also gives explosive damage resistance
SIDE - Shield to hands - For weapons that overheat, keep them firing and whatnot. Melee with hand-shields knocks a guy back? Smack cars away and other cool stuff.
UP - Shields to head - Resistance to headshots, at the cost of visiblility.
Reset your shields to full spread using the other side of the D-pad.
Let me know what you think, and add your own ideas.
Thanks for reading
I think it’s pretty easy to understand, you just have to read it.
That’s an interesting concept. Let me think about it.
It’s a very interesting concept, but I don’t know if it would carry over to gameplay that well. If it does make it in, it shouldn’t be such a game changer. Maybe a certain spots in the campaign and firefight?
Campaign is probably the best place for this, the Mk VII suit he starts with would have it. If I were him, I’d take a Forerunner combat skin as soon as I could…
It would have to take some time between switches so that it won’t become overpowered.
This would be awesome for campaign, I think they should do a metroid sort of thing were he gains this ability at certain points
Reminds me of the different modes from Crysis 1 & 2
It could add some strategy to the gameplay, but would force 343i to adjust the game itself to those “new options” and could otherwise piss off some people…
> Reminds me of the different modes from Crysis 1 & 2
agreed, and the MC is a Spartan 2, not a Spartan 3, so he can take the fall damage a lot easier than the Spartan 3s.
But it would be nice to be able to for a split second ramp up the shield out put, to take on some heavy damage, but then after 2 secs, overload and EMPs near by vehicles, and shields, but also kills your shields.
… Nah, I think the actual shield system is better ('cept for the Bullet Bleed-Through, it sucks, thats why it was removed in CE)