The unit cap should not be based on what you make if you look at command & conquer 3 you can make what you want without a unit being considered 4 units I see it all as 1 unit why make a unit a number that it is not after C&C3 will not be making a comback I would like it to be somewhat like it unit wise lest because that is why I stopped playing the first Halo Wars if you change the units I am pretty shure the people that played C&C3 would play Halo Wars 2 that is my opinion
I agree! We all agree!
1 expensive unit should not take up the space of 5 cheap units! Not fun. No strategy.
“that is why I stopped playing the first Halo Wars”
Exactly, me too. (And I love this type of game.)
Max unit cap in the full game will be 120, which seems like more than enough.
In C&C3 there was a total of 60 units that could be made and it did not mater what is was it equaled 1 unit no mater what so if you wanted a army of tanks you could make 60 of them same as everyone else that played so you had a huge battle all the time that was fun for you and that other players
> 2533274972479649;2:
> I agree! We all agree!
> 1 expensive unit should not take up the space of 5 cheap units! Not fun. No strategy.
>
> “that is why I stopped playing the first Halo Wars”
> Exactly, me too. (And I love this type of game.)
I know like people that play C&C and other games like that would finally play halo wars and they would make more money for them and we get the game we want everyone wins