Change boss recognition?

Title says it all really. I would like a better system for recognizing boss takedowns in warzone.
On many occasions I’ve taken bosses down by 90% to only have someone on my team to shoot it once or twice and take the points from me. Im wondering if others seem to have tha same problem.

It has happened to everyone that has played warzone, its considered a strategy… its about a 50/50 argument that still continues even now.

All about the timing.

The “last hit” still itches me

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> The “last hit” still itches me

itches everybody that has seen a tank… a banshee and the kitchen sink blasting away at the warden and somehow the enemy still gets the kill!

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> > 2533274909139271;4:
> > The “last hit” still itches me
>
>
> itches everybody that has seen a tank… a banshee and the kitchen sink blasting away at the warden and somehow the enemy still gets the kill!

Consider getting rid of the enemies firing at it instead of ignoring them and getting the boss to a low enough health that they can just kill it :slight_smile:

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> > 2533274926722533;5:
> > > 2533274909139271;4:
> > > The “last hit” still itches me
> >
> >
> > itches everybody that has seen a tank… a banshee and the kitchen sink blasting away at the warden and somehow the enemy still gets the kill!
>
>
> Consider getting rid of the enemies firing at it instead of ignoring them and getting the boss to a low enough health that they can just kill it :slight_smile:

that’s impossible on these maps where they can just pull out a sniper rifle and hide in the back half way across the map.

> 2533274890800227;6:
> > 2533274926722533;5:
> > > 2533274909139271;4:
> > > The “last hit” still itches me
> >
> >
> > itches everybody that has seen a tank… a banshee and the kitchen sink blasting away at the warden and somehow the enemy still gets the kill!
>
>
> Consider getting rid of the enemies firing at it instead of ignoring them and getting the boss to a low enough health that they can just kill it :slight_smile:

OK, lets consider the boss i chose to speak of, forget Apex 7… thats a cluster–Yoink- of directions to keep up with that the team might as well not shoot the warden. then there’s A.R.C. that is very open… you can see the warden from the armory where he spawns! And lastly we have Summit, This is the only viable option for your suggestion but simply killing them doesn’t always work as sprinting is still a thing… with speed boost, damage boost and active camo. Not to mention banshees, that can’t be seen ontop of the fortress.

Wow, this topic really does come up at least once a day. I’m still firmly in the “remove the boss health bar” camp. It would make kill stealing less frequent and besides, health bars are just not Halo. Do you remember seeing one in campaign. If I want health bars I will go play destiny.

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> Wow, this topic really does come up at least once a day. I’m still firmly in the “remove the boss health bar” camp. It would make kill stealing less frequent and besides, health bars are just not Halo. Do you remember seeing one in campaign. If I want health bars I will go play destiny.

Or, and ill keep suggesting this until i die… hav them buff out req points by two or three, that way making them valuable, but not game WINNING! Except warden because by them everyone would have reached max ranking. this mixed with no health bar would make it so much more satisfying