> Explain it? Easiliy: damage control and minimal at best. Nothing more than a life-support effort to squeeze remaining divideneds from this title and have some ground to respond to claims they don’t care.
I’ve seen games with more problems and less “damage control.”
> And if you’re going to laud them for their base efforts you’re not only biased you’re delusional.
Oh yes, I’m delusional because I don’t automatically vilify game developers when they make mistakes.
Not that I should even have to counter this, because ad hominem attacks are about as far from proper discussion as one can get, but if you really think that I blindly defend 343i, then I encourage you to check my posting history. Read through some of my most-thanked posts (second tab on that page) and then try to tell me that I’m “delusional” and I ignore every wrong thing 343i does.
> And I guess removing the DRM restrictions on Xbone was because they realized the error of their ways, not because their preorder were abysmally low.
Microsoft may be closely related to 343 Industries, but the two are still separate companies with separate personnel.
> They didn’t need to hire Bravo if they had taken advantage of and listened to the multitude of Halo MLG vets who were advising them for FREE because they cared about this game. Instead of really listening to the MLG community and supporting their title from the begining, 343i tried to tell MLG what they should have, and only sought Bravo’s guidance after they had nearly alienated and been rejected by the nearly entire MLG community.
Or they noticed that Halo 4 wasn’t doing well, saw a competitive and knowledgeable player, and hired him out of a legitimate desire to improve their product.
Game designers and developers aren’t these random inhuman things that produce program code for our consumption. They’re people in a creative line of work that is very hard to break into and succeed at. If they didn’t have a sincere interest in what they do (which would in turn lead to a sincere desire to do it as well as they can), then they probably wouldn’t be doing it.
> I’m amazed only one person responded to my post on page 20 about bait advertising law.
>
> 343i really needs to address this issue before someone with the time and money decides to sue them. As much as I dissapprove of the current situation, the Halo 4 campaign and Spartan Ops - however limited in functionality - are brilliant. I’d hate to see a studio with so much untapped potential get sued.
>
> Some of you may think -Yoink!- will step in with their lawyers, but I get the feeling they’d be more likely to disown 343i while retaining legal rights for Halo. By severing 343i, -Yoink!- could essentially escape liability and the expense of court, which costs millions of dollars even if they win.
>
> That’s why I urge 343i to get on this ASAP, because they have broken the law, and it’s easily provable. For your own sake, 343i, get your act together!
I didn’t respond earlier because I’m not a lawyer or in any way knowledgeable about lawyery stuff, but I’ll say that I do appreciate the effort it would have taken to research that (or the education it would have taken to know that in advance).
> > Explain it? Easiliy: damage control and minimal at best. Nothing more than a life-support effort to squeeze remaining divideneds from this title and have some ground to respond to claims they don’t care.
>
> I’ve seen games with more problems and less “damage control.”
>
>
>
>
> > And if you’re going to laud them for their base efforts you’re not only biased you’re delusional.
>
> Oh yes, I’m delusional because I don’t automatically vilify game developers when they make mistakes.
>
> Not that I should even have to counter this, because ad hominem attacks are about as far from proper discussion as one can get, but if you really think that I defend 343i out of some sort of irrational bias, then I encourage you to check my posting history. Read through my most-thanked posts (second tab on that page) and then try to tell me that I’m “delusional” and I ignore every wrong thing 343i does.
>
>
>
>
> > And I guess removing the DRM restrictions on Xbone was because they realized the error of their ways, not because their preorder were abysmally low.
>
> Microsoft may be closely related to 343 Industries, but the two are still separate companies with separate personnel.
>
>
>
>
> > They didn’t need to hire Bravo if they had taken advantage of and listened to the multitude of Halo MLG vets who were advising them for FREE because they cared about this game. Instead of really listening to the MLG community and supporting their title from the begining, 343i tried to tell MLG what they should have, and only sought Bravo’s guidance after they had nearly alienated and been rejected by the nearly entire MLG community.
>
> Or they noticed that Halo 4 wasn’t doing well, saw a competitive and knowledgeable player, and hired him out of a legitimate desire to improve their product.
>
> Game designers and developers aren’t these random inhuman things that produce program code for our enjoyment. They’re people in a creative line of work that is very hard to break into and succeed at. If they didn’t have a sincere interest in what they do (which would in turn lead to a sincere desire to do it as well as they can), then they probably wouldn’t be doing it.
The problem with your OR theory about Bravo is that the data and history of what Halo fans wanted was already there. 343i isn’t Bungie in it’s fledgling days trying to invent a new IP. They already had a bluebrint to work from with yrs of lessons to learn from and build upon and they still dropped the ball royally.
THIS is my problem, and why I hold them to such standards. They were given an established product and just had to carry it on; don’t treat it like it’s step one. It was step one for them and they pretty much fell on their face and proved they were ill suited for the task at hand. And you want to tout that paulty list of achievements as evidence of solid work all these months and unresolved issues later???
Ok then I will respectfully agree to disagree with you, and say goodnight. Last word is yours if you want. Good evening.
As sad as it may seem, I may still purchase upcoming DLC if new armor/skins are available. I like taking screenshots, and I occasionally apply to be a body actor for machinemas.
I won’t be getting an XBO though, since $500 will buy me a sweet GPU upgrade for my PC, which already puts the XBO and PS4 to shame mechanically speaking. I was thinking about getting an XBO for Halo, but this incident eliminated that chance… At least for a few years until prices come down.
> Personally I’m “abandoning ship” until they fix this, and i guarantee that if they don’t I’ll wait for Bungies “Destiny” to come out and do that then sell Halo 4.
>
> They ruined their own game with their lack of communication with the players as well as not including the added features in all version and game-types without telling anyone that this would be so.
>
> Bungie, i will wait for the with your <mark>majestic star ship</mark> to pick me up as i stand upon the dead wreckage that is Halo 4.
What if that ship is the one from REACH, that BUNGIE game a lot of people hate?
> Another Halo Bulletin has passed us by. Still not even a mention of this issue or any of the other bugs that came with the Champions DLC. Not even a mention! I don’t get it…
>
> Next week the Global Championship will be over and 343i will have no excuse to ignore this. There has to be some acknowledgement of this problem in next weeks Bulletin; if there isn’t, <mark>I’m going to put my head through the computer monitor.</mark>
I wouldn’t go that far. I just won’t buy anything from 343i again.
We have a situation where as Goatreach, myself, and others have pointed out at various times in this thread: the Marketplace description for the Champs Bundle is still the same as it always was. And it gives an impression that it does something it does not. And given that it strongly appears that 343i knew about this limitation before it launched…
That’s Bad. Capital ‘B’, bold-faced Bad.
Adding insult to injury, despite this thread being over 20 pages, we still haven’t received word from anyone at 343i on the subject. But meanwhile, other threads that aren’t even a page long that deal with the MatchMaking aspect of the Chaps bundle receive a request as to what specifically is happening from the devs, so as to apparently ix it as quickly as possible.
Pretty nice right? If only all aspects of Halo 4 got that kind of dedication.
In all seriousness, I Love Halo. It was one of the first gaming franchises I got into all the way back in 2002. I remember playing the Xbox Magazine demo disk with the level Silent Cartographer all the way back in 2001. I’ve followed Halo since.
But despite all that, I don’t want to just get treated any old kind of way by the devs, even if I love the franchise. I can’t emphasize this enough: what we have here is Bad. Like EA at its worst Bad.
And that’s not the type of company I want to give my business to, regardless of my appreciation of the franchise.
> > Another Halo Bulletin has passed us by. Still not even a mention of this issue or any of the other bugs that came with the Champions DLC. Not even a mention! I don’t get it…
> >
> > Next week the Global Championship will be over and 343i will have no excuse to ignore this. There has to be some acknowledgement of this problem in next weeks Bulletin; if there isn’t, <mark>I’m going to put my head through the computer monitor.</mark>
>
> I wouldn’t go that far. I just won’t buy anything from 343i again.
>
> We have a situation where as Goatreach, myself, and others have pointed out at various times in this thread: the Marketplace description for the Champs Bundle is still the same as it always was. And it gives an impression that it does something it does not. And given that it strongly appears that 343i knew about this limitation before it launched…
>
> That’s Bad. Capital ‘B’, bold-faced Bad.
>
> Adding insult to injury, despite this thread being over 20 pages, <mark>we still haven’t received word from anyone at 343i on the subject. But meanwhile, other threads that aren’t even a page long that deal with the MatchMaking aspect of the Chaps bundle receive a request as to what specifically is happening from the devs, so as to apparently ix it as quickly as possible.</mark>
>
> Pretty nice right? If only all aspects of Halo 4 got that kind of dedication.
>
> In all seriousness, I Love Halo. It was one of the first gaming franchises I got into all the way back in 2002. I remember playing the Xbox Magazine demo disk with the level Silent Cartographer all the way back in 2001. I’ve followed Halo since.
>
> But despite all that, I don’t want to just get treated any old kind of way by the devs, even if I love the franchise. I can’t emphasize this enough: what we have here is Bad. Like EA at its worst Bad.
>
> And that’s not the type of company I want to give my business to, regardless of my appreciation of the franchise.
Now this… this really grinds my gears. Aside from that one forum post and that one reply BS Angel on Tweeter (or whatever the -Yoink- it’s called) 343i hasn’t even acknowledged this problem.
You think after 22 pages and over 400 posts someone from 343i would at least pop in here and tell us WHY the new content doesn’t work in Spartan Ops and whether or not it’s possible to fix it, but no; they won’t even give us an explanation.
I hate to sound like an extremist (and most forumers here would probably label me as such), but my brothers, the signs are all around us. 343i have long abandoned their Campaign and Spartan Ops.
If they had any human decency, they’d at least restore the XP payout for completing challenges to what it was before (reasonable distribution). That one move would be enough at this point.
This post has been edited by a moderator. Please do not make violent or threatening posts against forum members, moderators, administrators, and non-forum members.
*Original post. Click at your own discretion.
> If they had any human decency, they’d at least restore the XP payout for completing challenges to what it was before (reasonable distribution). That one move would be enough at this point.
Or add daily and monthly challenges. These weekly challenges are a joke. How does it take a week to kill 50 hunters?! About 1 hour 30 minutes of Shootout In Valhalla and you’re finished. Maybe 500 hunters would be a weekly, but not 50.
A great monthly would be complete all 50 Spartan Ops missions on Legendary Solo for 50,000 XP. If you already did that (like I have) you’d have to do it again.
I agree better and more Spartan Ops challenges would be a fair compromise. Aside from loving Firefight in Reach and Spartan Ops in Halo 4, I primarily play them to gain loads of Xp without the annoyance of dealing with unruly children who need a good physical beating to put them in their place.
Remember when you used to trash talk a gamer you had to also be skilled at blocking a punch from the player sitting next to you?
Pepperidge Farm remembers.
It seems we’re not going to get anything out of the typical 343i folks who hang around these boards. What was the name of the guy who was the senior developer/programmer for Spartan Ops? I think he has a Twitter feed; maybe if someone could tweet him as to what is possibly going on and get some answers.
Edit: Guy’s name is David Ellis. Dude was pretty helpful with Spartan Ops questions in the past.
> It seems we’re not going to get anything out of the typical 343i folks who hang around these boards. What was the name of the guy who was the senior developer/programmer for Spartan Ops? I think he has a Twitter feed; maybe if someone could tweet him as to what is possibly going on and get some answers.
>
> Edit: Guy’s name is David Ellis. Dude was pretty helpful with Spartan Ops questions in the past.
> > Personally I’m “abandoning ship” until they fix this, and i guarantee that if they don’t I’ll wait for Bungies “Destiny” to come out and do that then sell Halo 4.
> >
> > They ruined their own game with their lack of communication with the players as well as not including the added features in all version and game-types without telling anyone that this would be so.
> >
> > Bungie, i will wait for the with your <mark>majestic star ship</mark> to pick me up as i stand upon the dead wreckage that is Halo 4.
>
> What if that ship is the one from REACH, that BUNGIE game a lot of people hate?
But i loved Reach, it was the only game that Bungie made that made me feel like I was the actual man behind the mask, so to speak. Plus Bungie actually cared about their fans and players in that game, giving us a valid reason as to why new armors and abilities could not be used.
I like to think that these threads are at least getting noise out there that 343i might do something.
But then I look at the Custom Games Complaint thread- how its over 200+ pages long, and their grievances still remain unaddressed.
I’ll give 343i two weeks. PAX will be over then, and the Championships will be over then. If that Bulletin doesn’t address this, if there is still total silence about this, if they still leave the Marketplace description the way it is after all this with no explanation…
Then that will be the end for me and any game 343i outs out (Halo or otherwise).
Really sad how 12 years of dedication to a franchise comes to an end not by bad games or poor sales, but by developers who seem to care not one wit about large portions of their fanbase.
> I just realized the sound bug of the regeneration field in Spartan Ops is still their. Yeah, 343 abandoned it long before we knew it.
What is the bug with the regen exactly?
I only ask because I use Regen in one of my SPOPS loadouts quite regularly, and I’m wondering if I’ve experienced it and not even realized it or just been lucky enough to avoid it.
> > I just realized the sound bug of the regeneration field in Spartan Ops is still their. Yeah, 343 abandoned it long before we knew it.
>
> What is the bug with the regen exactly?
>
> I only ask because I use Regen in one of my SPOPS loadouts quite regularly, and I’m wondering if I’ve experienced it and not even realized it or just been lucky enough to avoid it.
It’s a bug where you enter the field, fire your weapon, then your audio messes up, and all your actions still sound like you are in the field. I have never encountered it, but it sounds pretty cool.(to me personally, I love fooling with audio)
I was unable to recreate my glitch. Still have no idea what happened. I saw a Mark V helmet, no other visor has such a flat look or well remembered shape.
> I won’t be getting an XBO though, since $500 will buy me a sweet GPU upgrade for my PC, which already puts the XBO and PS4 to shame mechanically speaking. I was thinking about getting an XBO for Halo, but this incident eliminated that chance… At least for a few years until prices come down.
Isn’t that a tad overkill? The problem here is of ultimately that of PR. I wouldn’t exactly call that the most useful indicator for good game design even if you’d like to extrapolate a developer’s character from it’s greatest weakness, because the quality of the game can easily be made to stand without any sort of communication between dev and consumer. Just look at any surprisingly successful new IP, like Halo CE.