"Champions DLC doesn't work in Spartan Ops?"

Well where would the fun in that be? Armor that can only be used in multiplayer? Ok I get that spartan ops is only on the side for fun but i mean who here didnt want to be odsts storming the litch? Or mark V Spartans captured in ep 6? Heck even prefects torturing the covies with heretic designed forerunner armor! If 343 wants to be the one who want us the halo franchise loving fans to follow them in their new role all they have to do is listen.

I wonder how long it will be before 343 fixes any of the Champions Bundle bugs. I personally would like a official statement from 343 concerning this product being fixed, which bugs/flaws in particular that they are working on and which they have chosen to ignore.

> It’s fine as only some of the DLC would even be usable in Spartan Ops
> The other
>
> MM is were the money and the players are - Spartan Ops is a side game for fun Nothing more
>
>
> <mark>Match Making over everything -</mark>

That seems like the wrong state of mind for any game dev to take, when marketing games, Halo games at least it’s more on the side of story so they seem to use the story to market the game and generate hype then the game is released it is just focus goes to the multiplayer, it’s frustrating being a campaign player, I really hoped it’d change when they announced SpOps, we got some more levels, and yeah they were all fun but minor things like this 1. Not being mentioned and 2. Not having any official word of if they plan to do it or not is annoying

I agree. Just a little heads up would give those who bought the dlc peace of mind and try to ease those who are giving second thoughts to the dlc.

> > It’s fine as only some of the DLC would even be usable in Spartan Ops
> > The other
> >
> > <mark>Match Making over everything -</mark>
>
> That seems like the wrong state of mind for any game dev to take, when marketing games, Halo games at least it’s more on the side of story so they seem to use the story to market the game and generate hype then the game is released it is just focus goes to the multiplayer, it’s frustrating being a campaign player, I really hoped it’d change when they announced SpOps, we got some more levels, and yeah they were all fun but minor things like this 1. Not being mentioned and 2. Not having any official word of if they plan to do it or not is annoying

The reason it’s Match Making over everything thing else is because that’s the #1 reason people spend $60+ DLC on a game

If 343 made 3 different games all $60
1-Sparan ops
2-campaign
3-Multiplayer
What one do you think would sell more

> It’s fine as only some of the DLC would even be usable in Spartan Ops
> The other
>
> MM is were the money and the players are - Spartan Ops is a side game for fun Nothing more
>
>
> Match Making over everything -

And MM is where money and players are flushing out like air in a scimitar-filled dinghy. How many more games do we need to waste trying to respark people’s interest in a very dated and contentious style of competitive multiplayer?

Why not take a lot more of that time, money, and energy and invest it into those areas of the game that have always done rather well for themselves despite operating with considerably fewer resources and less dev attention? IE. Co-op.

> [The reason it’s Match Making over everything thing else is because that’s the #1 reason people spend $60+ DLC on a game

Perhaps for Halo 3, but remember Halo 1 was sold primarily on it’s campaign. The series changed in 2004 to support what Bungie saw as a growing interest (ie. competitive multiplayer) and now that’s fading it’s high time Halo changes again (to support other and more promising game modes.)

> > > It’s fine as only some of the DLC would even be usable in Spartan Ops
> > > The other
> > >
> > > <mark>Match Making over everything -</mark>
> >
> > That seems like the wrong state of mind for any game dev to take, when marketing games, Halo games at least it’s more on the side of story so they seem to use the story to market the game and generate hype then the game is released it is just focus goes to the multiplayer, it’s frustrating being a campaign player, I really hoped it’d change when they announced SpOps, we got some more levels, and yeah they were all fun but minor things like this 1. Not being mentioned and 2. Not having any official word of if they plan to do it or not is annoying
>
> The reason it’s Match Making over everything thing else is because that’s the #1 reason people spend $60+ DLC on a game
>
> If 343 made 3 different games all $60
> 1-Sparan ops
> 2-campaign
> 3-Multiplayer
> What one do you think would sell more

They should care about all the features equally, I could care less about multiplayer and the lack of updates for SpOps apart from changing what missions are available to play online for the week (and I’d rather play alone) is annoying, Halo exists beyond the multiplayer

I’m pretty sure they’ll fix this with the new armor and Spartan Ops. Considering this was one of the first DLC with weapon skins, and the first DLC to have armor (Exc. War Games Map Pass) that there would be some issues. Not to mention, the bundle is more issued towards War Games.

Spartan Ops. is though not a huge head of attention considering it hardly has any players on it. Now before people go trying to chop my head off, it’s the sad truth, so this would make any concentration but IF 343i takes their time on this problem. Then I hope their time was well-spent and appreciated.

> > > It’s fine as only some of the DLC would even be usable in Spartan Ops
> > > The other
> > >
> > > <mark>Match Making over everything -</mark>
> >
> > That seems like the wrong state of mind for any game dev to take, when marketing games, Halo games at least it’s more on the side of story so they seem to use the story to market the game and generate hype then the game is released it is just focus goes to the multiplayer, it’s frustrating being a campaign player, I really hoped it’d change when they announced SpOps, we got some more levels, and yeah they were all fun but minor things like this 1. Not being mentioned and 2. Not having any official word of if they plan to do it or not is annoying
>
> The reason it’s Match Making over everything thing else is because that’s the #1 reason people spend $60+ DLC on a game
>
> If 343 made 3 different games all $60
> 1-Sparan ops
> 2-campaign
> 3-Multiplayer
> What one do you think would sell more

Multiplayer obviously for this generation, but campaign and cooperative features are important. If Saved Films, Scoring, Skull hunting, and other features were there for Campaign and Spartan OPs then consumers wouldn’t be primarily spending their money on a Halo game just for its multiplayer.

I personally bought Halo 4 because of how great the other Halo games were, I didn’t just buy it for the campaign, I bought it because it had saved films, customs, forge, all these other substantial features that doesn’t just focus on the multiplayer of the game but other aspects that are equally, if not more enjoyable when played by yourself or with others. Halo 3’s campaign gameplay was great, I enjoyed getting the socring achievements, easter eggs, getting skulls, and completing vidmasters and doing SLASO. Halo 4 only gots a fraction of the features that made the other Halo games great and easily justifying a 60 dollar price tag.

I can honestly say I only played through the campaign twice, one on Heroic and one on Legendary, and only a couple of times in Spartan Ops because both portions of the game lack replayability. While not comparable to multiplayer, there was a fair amount of replayabilty for the Campaign and Firefight in prior Halo games because of the features those modes have. With those features gone, whats the point of going of going back. Sure theres the story, but this isn’t Mass Effect where I get to pick my decesions, its a story that will be told the same every playthrough. Saved Films, Screenshots, Scoring and other features make replaying the campaign for some fun if not more fun then going at with others in multiplayer.

Long story short: Multiplayer may now be the bread and butter, but Halo is more then just its a multiplayer. Halo 3, Halo 3: ODST and Halo Reach set a Standard for how Halo games should be from here on out. Halo is a game that doesn’t focus on one aspect, but many, thats its main appeal.

> > It’s fine as only some of the DLC would even be usable in Spartan Ops
> > The other
> >
> > MM is were the money and the players are - Spartan Ops is a side game for fun Nothing more
> >
> >
> > Match Making over everything -
>
> And MM is where money and players are flushing out like air in a scimitar-filled dinghy. How many more games do we need to waste trying to respark people’s interest in a very dated and contentious style of competitive multiplayer?
>
> Why not take a lot more of that time, money, and energy and invest it into those areas of the game that have always done rather well for themselves despite operating with considerably fewer resources and less dev attention? IE. Co-op.

But u failed to answer my ?
The small number of people that enjoy Spartan Ops and Campaign over everything else is a really really small number don’t get me wrong it’s still a number of people but over all it’s not were the $$$$$$ is at

> > > It’s fine as only some of the DLC would even be usable in Spartan Ops
> > > The other
> > >
> > > MM is were the money and the players are - Spartan Ops is a side game for fun Nothing more
> > >
> > >
> > > Match Making over everything -
> >
> > And MM is where money and players are flushing out like air in a scimitar-filled dinghy. How many more games do we need to waste trying to respark people’s interest in a very dated and contentious style of competitive multiplayer?
> >
> > Why not take a lot more of that time, money, and energy and invest it into those areas of the game that have always done rather well for themselves despite operating with considerably fewer resources and less dev attention? IE. Co-op.
>
> But u failed to answer my ?
> The small number of people that enjoy Spartan Ops and Campaign over everything else is a really really small number don’t get me wrong it’s still a number of people but over all it’s not were the $$$$$$ is at

But the money isn’t strictly multiplayer, either. As SpartanT110 pointed out, the fact that marketing focuses almost entirely on campaign speaks a lot about the power of a Halo campaign. Multiplayer sees a substantial amount of support post-launch, while campaign receives absolutely none. The closest we ever came to any sort of non-multiplayer support for a Halo game post-launch are the Firefight maps from Halo Reach.

The fact that Halo CEA, which is basically just the campaign, sold very well for an HD remake also speaks volumes about the power of a Halo campaign and the Halo story. Look at all the media, too, related to the expanded universe that still sells. Campaign may not seem like much, but Halo’s story is a hell of seller by itself.

> Halo is a game that doesn’t focus on one aspect, but many, thats its main appeal.

Agreed 100% and I enjoy all things about Halo
But MM is more of a priority in my opinion.

What I am most unhappy with is not the detail that Champions Bundle does not work with Spartan Ops, but rather the lack of any disclaimer listing limitations, or even a link to the forum which had the disclaimer, with the file on Microsoft Marketplace. It should have been clearly stated on the file description on Microsoft Marketplace that the Bundle would only work with War Games.

@Toa Freak

I have played and will always play all The Halos- Campaigns - MM and anything else but for re-playability MM is number 1 millions

And the reason Halo CE did so well us because it was great + LAN’S – if Xbox live would have been around then wow just imagine

> @Toa Freak
>
> I have played and will always play all The Halos- Campaigns - MM and anything else but for re-playability MM is number 1 millions
>
>
> And the reason Halo CE did so well us because it was great + LAN’S – if Xbox live would have been around then wow just imagine

I was referring to Halo CEA, not CE. I do not ignore the huge draw of Halo Multiplayer (seeing as it is most of what I play), but I simply meant to point out that, while campaign-only players are in the minority, the number of players who enjoy the campaign and would return for more campaign play are numerous, as is evident by the huge sales in regards to expanded universe lore.

> > Halo is a game that doesn’t focus on one aspect, but many, thats its main appeal.
>
> Agreed 100% and I enjoy all things about Halo
> <mark>But MM is more of a priority in my opinion.</mark>

Everything should be in equal priority

> > > Halo is a game that doesn’t focus on one aspect, but many, thats its main appeal.
> >
> > Agreed 100% and I enjoy all things about Halo
> > <mark>But MM is more of a priority in my opinion.</mark>
>
> Everything should be in equal priority

In a perfect world

Good luck with that

> > > > Halo is a game that doesn’t focus on one aspect, but many, thats its main appeal.
> > >
> > > Agreed 100% and I enjoy all things about Halo
> > > <mark>But MM is more of a priority in my opinion.</mark>
> >
> > Everything should be in equal priority
>
> In a perfect world
>
>
> Good luck with that

I have a question, did it annoy you Bungie didn’t support Reach post launch?

Maybe campaign and SpOps players are a minority purely because of the lack of post release support. At launch I remember numbers of players being in the thousands for each available SpOps mission, now there are a lot less. If us co-op players were given as much attention as wargames players these numbers would return guaranteed. Fix the champions dlc so we can use our armour, add in options to increase replayability such as skulls and theatre. They could even do a season 2 despite Requiem being destroyed, how many other S4 fire teams do we hear mentioned other than Majestic and Crimson? Why not give us a story based on what another fire team may have been up to? They could add new missions, new maps and new achievements. It’s only the same kind of support the competitive mm guys have been given for years.