If they aren’t going to do performance based xp (who knows, they might and they might not) I think this would be a good fix.
Each challenge has a scaling system, you have basic challenges (kills, assists, play objective, complete matches, win matches)
The xp gain increases with every level but is different for each challenge. The daily challenge is scrapped except for events, which lets you just log on and play 1 match, get 1 rank.
The event levels have a required XP amount (500 XP) like the seasonal BP. (except for the daily rank up)
Ultimate’s are scrapped as well and instead are turned into a ranking system. There are 6 ranks (Common, Rare, Super Rare, Ultra, Legendary, Premium) In the end, you can choose from your unlocked items the one you wish to have (unless you completed all the challenges earlier in the week. Some examples of this would be shown here
1500 XP—Common–Emblem
2800 XP—Rare–Backdrop
4100 XP—Super Rare–Visor
5400 XP—Ultra–Pose
6700 XP—Legendary–Chest piece
8000 XP—Premium–Helmet
1500 XP—Common–Coating (coatings can go on armor, vehicles, weapons)
2800 XP—Rare–emblem
4100 XP—Super Rare–Visor
5400 XP—Ultra–Vehicle module
6700 XP—Legendary–Shoulders
8000 XP—Premium–Knees
1500 XP—Common–Backdrop
2800 XP—Rare–Keytag (or whatever those floppy things on the guns are called)
4100 XP—Super Rare–Pose
5400 XP—Ultra–Visor
6700 XP—Legendary–Helmet
8000 XP—Premium–Helmet attachment
Common-Super Rare would switch out every week. Ultra would switch out every other week. Legendary would switch out every 2 weeks. Premium would switch out every month. The challenge scaling would be set up in a way so that Legendary is tough to get but Premium is near impossible and would require a lot of grinding. You would no longer be able to grind your way to the Ultimate in 1 day.
So if you got the Premium in week 1 of the month, you can get Legendary in week 2, Ultra week 3 and Super Rare in week 4 and then the Premium returns.
Example:
1500 XP—Common–Common Emblem
2800 XP—Rare–Rare Backdrop
4100 XP—Super Rare–Rare Visor
5400 XP—Ultra–Epic Pose
6700 XP—Legendary–Legendary Chest piece
8000 XP—Premium–Legendary Helmet
1500 XP—Common–Common Keychain
2800 XP—Rare–Rare Coating
4100 XP—Super Rare–Rare emblem
5400 XP—Ultra–Epic Pose
6700 XP—Legendary–Legendary Chest piece
8000 XP—Premium–Legendary Helmet
1500 XP—Common–Common Backdrop
2800 XP—Rare–Rare Visor
4100 XP—Super Rare–Rare Coating
5400 XP—Ultra–Epic Knees
6700 XP—Legendary–Legendary Chest piece
8000 XP—Premium–Legendary Helmet
1500 XP—Common–Common Coating
2800 XP—Rare–Rare Emblem
4100 XP—Super Rare–Rare Pose
5400 XP—Ultra–Epic Knees
6700 XP—Legendary–Legendary Helmet
8000 XP—Premium–Legendary Helmet attachment
1500 XP—Common–Common Emblem
2800 XP—Rare–Rare Pose
4100 XP—Super Rare–Rare backdrop
5400 XP—Ultra–Epic Visor
6700 XP—Legendary–Legendary Helmet
8000 XP—Premium–Legendary Helmet attachment
Would this be a good system you think?
