So, currently as how the Challenge system is made up; we all agree that it pretty much sucks.
You have 5 Challenges active at a time that change around and are arbitrary needs that need to be fulfilled. However, most of the time you don’t get to actually perform the challenge easily.
“Earn 10 kills with a Bulldog”
*proceeds to go into a match where the map doesn’t spawn a Bulldog
“Win 3 matches of Oddball”
*Quick Play gives me 4 matches of CTF in a row and 2 matches of Slayer before finally giving me an Oddball match
How about instead, we get a random challenge as we load into the match?
During the part of the game where the match shows off your Spartans, it also displays a challenge that you were given randomly that fits in with the mode/map/arsenal available in the match?
So I load in a CTF match and get a challenge to carry and capture the Flag at least once in the match?
I load in a Team Slayer match and get a challenge to earn kills with the Commando Rifle?
I load into Oddball and get a challenge to carry the ball for 50 seconds out of both of the rounds?
I load into BTB and I have to capture and secure 3 Lifeseeds in a single round?
I load into Free-For-All Slayer and I have to get 20 Kills?
You will still have regular challenges of course as we have them, BUT now you are guaranteed to be able to have the opportunity to complete a challenge every game other than just “Win a match” 6th challenge that doesn’t really do much.
This way the standard 5 challenges we have just give us a bonus personal objective to complete.
I have to win a match of Oddball and when I load into Oddball I also have a challenge to skull-smash 3 players? Time to make that Oddball match a bit interesting.
I have to earn 20 Assists AND I get a challenge to protect the Flag Carrier in a CTF game?
Whaddya guys think?