Looking at the infinity challenge list and watching some of the top players, I notice the following things:
- 5000 kills in one day
- Every game somewhere in between 35-55 kills, only 1 or more deaths (never 0 :))
- 2nd, 3rd and sometimes 4th player score only about 1-7 kills.
- Most games played on abandon and haven (small maps for easy respawn control)
- Several boosting partner(s). KD ratio’s of 0.5
- Random ‘fake’ opponents with real accounts. Low ranks, new accounts? Once in a while a ‘real’ opponent pops in. Boosting partners seem to change once in a while using new (trial xbox live?) accounts.
I guess this way they try to evade the boosting police?
I hope this game is fixed quickly, mostly because of the lag issues I’ve posted a topic about earlier.
The game is great and has great potential, but it really needs some adjustment in the multiplayer and more active ‘hacker, boosting and cheater-control’.
Now I feel robbed of the money for buying the season pass for the coming DLC i probably won’t be using…

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