Just when I was getting bored of the Halo series, probably due to the fact that I was burnt out after playing the multiplayer for many years.
Playing CEA brought back good memories when I played Halo PC all those years ago, and reading the terminals to learn about the lore of the Haloverse and discovering the final terminal really hammered it home about how excited I am for Halo 4. Now I am currently on Waypoint touching up my knowledge of the Haloverse.
I dread the return of Armour abilities for Halo 4 multiplayer. AAs and Reach original maps which were lazily reused from campaign along with bland Forge maps almost made me want to quit.
If that is a case, I’ll only be interested in the storyline after discovering this possibly terrifying new enemy.
> I dread the return of Armour abilities for Halo 4 multiplayer. AAs and Reach original maps which were lazily reused from campaign along with bland Forge maps almost made me want to quit.
>
> If that is a case, I’ll only be interested in the storyline after discovering this possibly terrifying new enemy.
343i knows that the community doesn’t want armour abilities, and seeing as how they’ve been so good at listening to us before, I have confidence in them and Halo 4.
> > I dread the return of Armour abilities for Halo 4 multiplayer. AAs and Reach original maps which were lazily reused from campaign along with bland Forge maps almost made me want to quit.
> >
> > If that is a case, I’ll only be interested in the storyline after discovering this possibly terrifying new enemy.
>
> Well put.
Actually, Bungie designed the multiplayer maps and then integrated them into the campaign, they were not “lazily reused from campaign” as you said. Would you kindly stop spreading lies? Your ignorance is breathtaking.
> Halo will always have a place in my heart. I enjoy Reach as much as I did in Halo 2 and 3.
I prefered 2/3 multiplayer to Reach’s.
> Eshcka;368745 wrote:PhoeNiX ZaK;368740 wrote:I dread the return of Armour abilities for Halo 4 multiplayer. AAs and Reach original maps which were lazily reused from campaign along with bland Forge maps almost made me want to quit.
>
> If that is a case, I’ll only be interested in the storyline after discovering this possibly terrifying new enemy.
> Well put.
>
>
> Actually, Bungie designed the multiplayer maps and then integrated them into the campaign, they were not “lazily reused from campaign” as you said. Would you kindly stop spreading lies? Your ignorance is breathtaking.
> 343i knows that the community doesn’t want armour abilities, and seeing as how they’ve been so good at listening to us before, I have confidence in them and Halo 4.
Well, they’ve done an alright job so far with CEA and Reach, so all that remains is a glimpse of what the gameplay is going to be like.
> Lies? Ignorance? What are you pratting on about?
Learn to read, I explain it perfectly in my original post.
Note to self: canon discussions in the Halo 4 forum aside, this website would appear to be vastly lacking in members with sufficient cognitive ability to reason logically and, more worryingly, read.
> > Lies? Ignorance? What are you pratting on about?
>
> Learn to read, I explain it perfectly in my original post.
>
> Note to self: canon discussions in the Halo 4 forum aside, this website would appear to be vastly lacking in members with sufficient cognitive ability to reason logically and, more worryingly, read.
> > > Lies? Ignorance? What are you pratting on about?
> >
> > Learn to read, I explain it perfectly in my original post.
> >
> > Note to self: canon discussions in the Halo 4 forum aside, this website would appear to be vastly lacking in members with sufficient cognitive ability to reason logically and, more worryingly, read.
>
> Cool story bro.
Nothing better than experimental evidence supporting a hypothesis.
Armor abilities aren’t that bad the only armor abilities that I would say are a huge problem is armor lock and jet pack (which should be a pick up by the way). I like sprint and evade although I belie that they should be default and sprint should be much longer then it is now maybe but ineffective against most vehicles just ground enemies and evade should be turned into four moves forward flip, back flip and a side flip both ways … just to mix things up a little ◕ ‿ ◕. hand to hand combat would be so much more exhilarating and a bit more challenging and that way people will have to rely on skill again and not -Yoink!- out one armor ability … armor lock coughcough ಥ_ಥ
> > > > Lies? Ignorance? What are you pratting on about?
> > >
> > > Learn to read, I explain it perfectly in my original post.
> > >
> > > Note to self: canon discussions in the Halo 4 forum aside, this website would appear to be vastly lacking in members with sufficient cognitive ability to reason logically and, more worryingly, read.
> >
> > Cool story bro.
>
> Nothing better than experimental evidence supporting a hypothesis.
Are you always like this? Because I would be worried about your social life, mate.
I stated my opinion about Bungie reusing the same material but no you had to be all high and mighty, almost sounding like the Riddler wannabe. And last of all, you haven’t been ontopic at all so I actually think you are a troll in these forums.
> Armor abilities aren’t that bad the only armor abilities that I would say are a huge problem is armor lock and jet pack (which should be a pick up by the way). I like sprint and evade although I belie that they should be default and sprint should be much longer then it is now maybe but ineffective against most vehicles just ground enemies and evade should be turned into four moves forward flip, back flip and a side flip both ways … just to mix things up a little ◕ ‿ ◕. hand to hand combat would be so much more exhilarating and a bit more challenging and that way people will have to rely on skill again and not -Yoink!- out one armor ability … armor lock coughcough ಥ_ಥ
Yes, Sprint should be default. Afterall, why can’t Spartans run without the AA? Also it speeds up the gameplay too. Halo weakness was that it’s slow and perhaps why people prefer that cough COD…
> > > > > Lies? Ignorance? What are you pratting on about?
> > > >
> > > > Learn to read, I explain it perfectly in my original post.
> > > >
> > > > Note to self: canon discussions in the Halo 4 forum aside, this website would appear to be vastly lacking in members with sufficient cognitive ability to reason logically and, more worryingly, read.
> > >
> > > Cool story bro.
> >
> > Nothing better than experimental evidence supporting a hypothesis.
>
> Are you always like this? Because I would be worried about your social life, mate.
>
> I stated my opinion about Bungie reusing the same material but no you had to be all high and mighty, almost sounding like the Riddler wannabe. And last of all, you haven’t been ontopic at all so I actually think you are a troll in these forums.
Am I always like this? Yep. Your concern for my social life is unnecessary, but it’s good to know you care.
If you don’t act logically or intelligently, I’ll tell you that, and I see no reason to be polite about it.
CEA did not disappoint, it is indeed a game worth its worth. 40 dollars for a new old game is great and to relive the nostalgia is a feeling In its own.