Im just wondering, because the only way I can play halo now adays is with a mouse and keyboard, or dual analog with reach’s default control scheme.
I used to play the h2 default and bumper jump for h3. But in reach I find I play my best on:
LB = AA
RB = melee
A = jump
B = switch nades
X = reload
Y = switch weapons
RT = shoot
LT = nade
non inverted.
This is the reach default, and I hope this control scheme is in CEA because its the only way I can really play dual analog. (when I went back to h3 trying to pick up bumper jumper was like trying to learn a language)
So if you could just include a control scheme called: “reach” along with bumper jumper, default, southpaw, greenthumb and all that other stuff, it would be much appreciated.
ditto i also hope that it has reach controls whenever i go to any other games (halo or others), It takes me a while to get used to the new controls
reach default is poop. bumper jumper(with the exception of jet pack gametypes) is signifigantly better
> reach default is poop. bumper jumper(with the exception of jet pack gametypes) is signifigantly better
reach default helps me with melee and AA, just like Bumper jumper helps with melee in h2,3
how about FULL BUTTON MAPPING?
seems pretty blatantly obvious we should have this in EVERY FPS GAME since its 2011, right?
This too ^:
half life 2 has had full button mapping for years, why does halo not have it yet?
I would prefer the original Halo Combat Evolved controls. I still prefer them over the controls in Halo 3 and Halo Reach.
> how about FULL BUTTON MAPPING?
>
> seems pretty blatantly obvious we should have this in EVERY FPS GAME since its 2011, right?
> how about FULL BUTTON MAPPING?
>
> seems pretty blatantly obvious we should have this in EVERY FPS GAME since its 2011, right?
Hell yes.
But BJ is fine.