Casuals didn't notice the TU Update.

Okey, so today i went on Halo:reach for the first time in over 100 days. I invited two of my casual friends to play with me. I put on ‘‘zero bloom gametype’’ and played 3 hole customs games with them, and asked them if they noticed a difference. They seriously did not notice the no bloom DMR at all, and they still dont know. Casuals can adapt to anything, and will play anything without worrying. The competetive players cannot do this, and that is why maybe 343 should listen more to the competive gaming side than the casual.

Your wrong on one aspect. The competitive player CAN adapt to near anything. I mean, I pwn’d Reach, does that mean I want to play a broken game everyday? No

The only thing that casuals don’t know is anything about game mechanics and how they in turn affect the players.

It has nothing to do with adapting, and everything to do with caring.

It’s not that they are more adaptable, it is that they are less experienced/familiar with previous iterations. something that you are inexperienced with is very easy to un-learn and re learn a new way. While something you’ve been hundreds of hours learning and mastering, is slightly more difficult to learn a completely new way. The casual never “adapted” to the previous game, which is why the switch barely noticeable to them. And most skilled players are talented, and they will excel at any new method and “adapt” and learn 10 times as much info about a new game than a “casual” would.

Although, I see where you’re trying to go with this argument, and yes I agree. The casuals, probably 50% of the Reach population wouldn’t be bothered much by the change. They go -17 every game anyway.

The dilemma is with the bad halo players who play all the time, but suck. Regardless though, they have 15 playlists to play the Reach that they have grown to love. Just give the rest of us a few so we can enjoy the game aswell.

I just love how people try to turn Video Games into the notion of being able to strategically sink a hole in one on a virtually impossible hole in golf in the worst weather.

There really is no such thing as a Hardcore and Casual player. A casual player is someone who’s just looking to be entertained by a Video “Game”. Hardcore people nitpick and compare this to that to there to here.

Which would be all well and good on it’s own until hardcore players started acting like they were the hierarchies of the gaming world.

Gaming Skill breaks down to two things alone - Reaction and Thumb movement/placement.

It’s not like being a massive Pwner will progress you off to fortune and fame.

It’s laughable.

We dont think we will get rich and famous, we just know how the game would play better.

> I just love how people try to turn Video Games into the notion of being able to strategically sink a hole in one on a virtually impossible hole in golf in the worst weather.
>
> There really is no such thing as a Hardcore and Casual player. A casual player is someone who’s just looking to be entertained by a Video “Game”. Hardcore people nitpick and compare this to that to there to here.
>
> Which would be all well and good on it’s own until hardcore players started acting like they were the hierarchies of the gaming world.
>
> Gaming Skill breaks down to two things alone - Reaction and Thumb movement/placement.
>
> It’s not like being a massive Pwner will progress you off to fortune and fame.
>
> It’s laughable.

Wrong. There is a difference between an MLG player and someone like me who sits around and plays for fun. MLG guys play to get better. And you know, they get paid. Like lots. And they get sponsored. Is there a difference between someone who plays for the Chicago Bulls and some dude shooting hoops? Come on man, there is a big big difference.

> We dont think we will get rich and famous, we just know how the game would play better.

Seriously?

Go make one. Because I find your claim to be a tad bias and well, unrealistic unless you’ve done the same as what’s happened with Halo. Go make a game b/c “you know what everyone wants” and then face the criticism, scrutiny, slander and so on that every developer has felt since the dawn of gaming.

If anything, they should completely separate the overly-competitive and the “casuals” playlists. But then I’m sure there would be little if nothing for those types to complain about comparisons.

> Okey, so today i went on Halo:reach for the first time in over 100 days. I invited two of my casual friends to play with me. I put on ‘‘zero bloom gametype’’ and played 3 hole customs games with them, and asked them if they noticed a difference. They seriously did not notice the no bloom DMR at all, and they still dont know. Casuals can adapt to anything, and will play anything without worrying. The competetive players cannot do this, and that is why maybe 343 should listen more to the competive gaming side than the casual.

Yeah you are completely right. They don’t care enough about concepts like bloom. They should just put no bloom in every playlist and see what happens to the population for one day.

This has got to be the stupidest thread i have seen in a long time .

> > I just love how people try to turn Video Games into the notion of being able to strategically sink a hole in one on a virtually impossible hole in golf in the worst weather.
> >
> > There really is no such thing as a Hardcore and Casual player. A casual player is someone who’s just looking to be entertained by a Video “Game”. Hardcore people nitpick and compare this to that to there to here.
> >
> > Which would be all well and good on it’s own until hardcore players started acting like they were the hierarchies of the gaming world.
> >
> > Gaming Skill breaks down to two things alone - Reaction and Thumb movement/placement.
> >
> > It’s not like being a massive Pwner will progress you off to fortune and fame.
> >
> > It’s laughable.
>
> Wrong. There is a difference between an MLG player and someone like me who sits around and plays for fun. MLG guys play to get better. And you know, they get paid. Like lots. And they get sponsored. Is there a difference between someone who plays for the Chicago Bulls and some dude shooting hoops? Come on man, there is a big big difference.

Hey bro, I play for fun. End of story. People want to get competitive is fine but Gaming is not a “Skill”. Carpentry is a skill. Baking is a skill. Gaming is for fun and always should be. People who play competitive are all well and fine but I don’t feel they should get carte-blanche on how aspects of online gaming “should be”.

On the bolded statement, uh, sure there is - Name a street dude shooting hoops and see how many people recognize that name. Obviously, people will recognize almost any Bulls player.

Not trying to be a tool with you dude, but can you name a sponsored MLG player that people will recognize? I’m just saying that, while I respect feedback and actual game fixes, I feel the game making should be left solely up to the dev/creator.

“We use the tools that the Gods have given us” - Oddyseus

I’m just one of the few people who enjoyed Reach as it was and didn’t “abuse” any of the AA’s that people get so up in arms about. But I know I’m on the losing side of the TU argument. It’s just a shame how things were handled in my eyes. But I’m also an adaptive person and I’ll have my tray of frownies but eventually, I’ll be somehow enjoying Reach as I am now.

Just sucks for someone like me.

> > We dont think we will get rich and famous, we just know how the game would play better.
>
> Seriously?
>
> Go make one. Because I find your claim to be a tad bias and well, unrealistic unless you’ve done the same as what’s happened with Halo. Go make a game b/c “you know what everyone wants” and then face the criticism, scrutiny, slander and so on that every developer has felt since the dawn of gaming.
>
> If anything, they should completely separate the overly-competitive and the “casuals” playlists. But then I’m sure there would be little if nothing for those types to complain about comparisons.

Yeah, OK. Let me just call up my 200 friends that are all experts at graphic design, programming, artwork, etc, and gather up several $100 million dollars to fund it, and let me also start a huge ad campaign so people will actually know about it. Seriously, it’s that easy. Anyone can do it.

Oh, wait.

Out of the 6.5 billion people on this earth, I guarantee that there are hundreds or thousands that could do a better job designing halo than anyone working for 343 or Bungie. The problem? They don’t have the necessary degrees, experience, or desire to do it. The people who make the games are usually the ones who had the right opportunities, rather than the ones that would deliver the best game if every person on the earth was considered. I guarantee that there are people with no qualifications, but that have played halo for a long time, that could design a better halo game if given the chance.

> > We dont think we will get rich and famous, we just know how the game would play better.
>
> Seriously?
>
> Go make one. Because I find your claim to be a tad bias and well, unrealistic unless you’ve done the same as what’s happened with Halo. Go make a game b/c “you know what everyone wants” and then face the criticism, scrutiny, slander and so on that every developer has felt since the dawn of gaming.
>
> If anything, they should completely separate the overly-competitive and the “casuals” playlists. But then I’m sure there would be little if nothing for those types to complain about comparisons.

ill make one for you. and i am going to school for game design and we are learning how to program different aspects of the game. so in like 2 years ill let you know the game im making and you can play it. deal… good. bai

> > > We dont think we will get rich and famous, we just know how the game would play better.
> >
> > Seriously?
> >
> > Go make one. Because I find your claim to be a tad bias and well, unrealistic unless you’ve done the same as what’s happened with Halo. Go make a game b/c “you know what everyone wants” and then face the criticism, scrutiny, slander and so on that every developer has felt since the dawn of gaming.
> >
> > If anything, they should completely separate the overly-competitive and the “casuals” playlists. But then I’m sure there would be little if nothing for those types to complain about comparisons.
>
> Yeah, OK. Let me just call up my 200 friends that are all experts at graphic design, programming, artwork, etc, and gather up several $100 million dollars to fund it, and let me also start a huge ad campaign so people will actually know about it. Seriously, it’s that easy. Anyone can do it.
>
> Oh, wait.
>
> Out of the 6.5 billion people on this earth, I guarantee that there are hundreds or thousands that could do a better job designing halo than anyone working for 343 or Bungie. The problem? They don’t have the necessary degrees, experience, or desire to do it. The people who make the games are usually the ones who had the right opportunities, rather than the ones that would deliver the best game if every person on the earth was considered. I guarantee that there are people with no qualifications, but that have played halo for a long time, that could design a better halo game if given the chance.

You can get a good look at a T-Bone steak by sticking your head up a bulls -Yoink!-, but wouldn’t you rather take the butchers word for it?

There probably are people like so but that still doesn’t guarantee anything. And I never said you should do it and do it now. Just don’t make a claim as such that you truly can’t support. You and those like you, which is NOT the entire population (don’t bring statistics in please, anyone can make 'em up) probably would love the hell out of such a game. Then there are the rest of us who probably rival you by half.

I’m not trying to be a goob with ya but I don’t make claims without looking from the other side of the table as well.

> > > We dont think we will get rich and famous, we just know how the game would play better.
> >
> > Seriously?
> >
> > Go make one. Because I find your claim to be a tad bias and well, unrealistic unless you’ve done the same as what’s happened with Halo. Go make a game b/c “you know what everyone wants” and then face the criticism, scrutiny, slander and so on that every developer has felt since the dawn of gaming.
> >
> > If anything, they should completely separate the overly-competitive and the “casuals” playlists. But then I’m sure there would be little if nothing for those types to complain about comparisons.
>
> ill make one for you. and i am going to school for game design and we are learning how to program different aspects of the game. so in like 2 years ill let you know the game im making and you can play it. deal… good. bai

lol that’s fair. I would try it and give you an honest perspective from MY POV. I know I just don’t speak for any given player. Just myself and those like me.

> I just love how people try to turn Video Games into the notion of being able to strategically sink a hole in one on a virtually impossible hole in golf in the worst weather.
>
> There really is no such thing as a Hardcore and Casual player. A casual player is someone who’s just looking to be entertained by a Video “Game”. Hardcore people nitpick and compare this to that to there to here.
>
> Which would be all well and good on it’s own until hardcore players started acting like they were the hierarchies of the gaming world.
>
> Gaming Skill breaks down to two things alone - Reaction and Thumb movement/placement.
>
> It’s not like being a massive Pwner will progress you off to fortune and fame.
>
> It’s laughable.

I agree

> > I just love how people try to turn Video Games into the notion of being able to strategically sink a hole in one on a virtually impossible hole in golf in the worst weather.
> >
> > There really is no such thing as a Hardcore and Casual player. A casual player is someone who’s just looking to be entertained by a Video “Game”. Hardcore people nitpick and compare this to that to there to here.
> >
> > Which would be all well and good on it’s own until hardcore players started acting like they were the hierarchies of the gaming world.
> >
> > Gaming Skill breaks down to two things alone - Reaction and Thumb movement/placement.
> >
> > It’s not like being a massive Pwner will progress you off to fortune and fame.
> >
> > It’s laughable.
>
> I agree

When you think about it, it’s like Pro Wrestling vs the actual Sport of Wrestling. One is vastly and obviously more popular but it’s not “real”. It’s considerably dangerous as all hell and requires precision, timing, etc. I’ve watched more than enough documentaries and my bro’s father is a sports doctor. Them injuries are crazy real. Regardless, the more respected and actual idea of the concept is nowhere near as popular and loved as the over the top, seemingly unrealistic version of Pro Wrestling.

Competitive players can and do adapt A LOT better than casuals. Its really the casuals don’t notice anything because they lack knowledge of gameplay and mechanics because they don’t play at a higher level of play.

Casuals will play anything and everything, they will move onto the next new game because of shiny new graphics and new customizable features or maybe because of a nice backstory. They couldn’t careless about gameplay as long as its “easy” for them to get kills.

> > > I just love how people try to turn Video Games into the notion of being able to strategically sink a hole in one on a virtually impossible hole in golf in the worst weather.
> > >
> > > There really is no such thing as a Hardcore and Casual player. A casual player is someone who’s just looking to be entertained by a Video “Game”. Hardcore people nitpick and compare this to that to there to here.
> > >
> > > Which would be all well and good on it’s own until hardcore players started acting like they were the hierarchies of the gaming world.
> > >
> > > Gaming Skill breaks down to two things alone - Reaction and Thumb movement/placement.
> > >
> > > It’s not like being a massive Pwner will progress you off to fortune and fame.
> > >
> > > It’s laughable.
> >
> > Wrong. There is a difference between an MLG player and someone like me who sits around and plays for fun. MLG guys play to get better. And you know, they get paid. Like lots. And they get sponsored. Is there a difference between someone who plays for the Chicago Bulls and some dude shooting hoops? Come on man, there is a big big difference.
>
> Hey bro, I play for fun. End of story. People want to get competitive is fine but Gaming is not a “Skill”. Carpentry is a skill. Baking is a skill. Gaming is for fun and always should be. People who play competitive are all well and fine but I don’t feel they should get carte-blanche on how aspects of online gaming “should be”.
>
> On the bolded statement, uh, sure there is - Name a street dude shooting hoops and see how many people recognize that name. Obviously, people will recognize almost any Bulls player.
>
> Not trying to be a tool with you dude, but can you name a sponsored MLG player that people will recognize? I’m just saying that, while I respect feedback and actual game fixes, I feel the game making should be left solely up to the dev/creator.
>
> “We use the tools that the Gods have given us” - Oddyseus
>
> I’m just one of the few people who enjoyed Reach as it was and didn’t “abuse” any of the AA’s that people get so up in arms about. But I know I’m on the losing side of the TU argument. It’s just a shame how things were handled in my eyes. But I’m also an adaptive person and I’ll have my tray of frownies but eventually, I’ll be somehow enjoying Reach as I am now.
>
> Just sucks for someone like me.

Hold on… You said that the only thing that was different between a casual and hardcore was movement and reaction time, right? I am afraid there is a lot more then that but I won’t get into the details. And now your talking about recognition on the streets? I r confused… Look, people listen to more experienced people, like a professor for example. Random schmucks can’t just get up and teach. MLG people are way way way more experienced in this game then you or I…So why not listen? And if you don’t like it just play vanilla Reach? It is staying the same. Sorry for the italic I don’t know what happened.