Casuals are not the majority

So don’t -Yoink- aim the game at them.

Firstly, I would just want to point out that there is a huge difference between Social and Casual. Social is where people like to play carefree, and with friends. It in NO WAY implies that these people enjoy playing Grifball or Living Dead - that is casual.

I would like to propose that the majority of Halo gamers are SOCIAL, not Casual. Chances are these Social-playing people don’t hate competitive play, and will sometimes go into Ranked playlists for a laugh.

I would say the majority of Halo players are in the middle.

From my own experience, I can go into any non-casual playlist and expect a game where people are trying to win, and not merely spinning in circles / driving mongooses off the cliff. And these non-casual playlists are the majority.

Now, chances are these people aren’t going to be too bothered about whether perks or sprint are in the game. However they do enjoy playing 4v4 gametypes which puts teams against each other. I know this because I know a ton of people who love a good game of SWAT or Capture the Flag yet Grifball is just dumb.

If this is the case, which I’m sure a lot of people will agree with, then there is an obvious mirror between the Competitive playlists and Social playlists. The only difference would be that the Competitive gametypes would have a 1-50 ranking system included and perks disabled.

Competitive

Team Slayer
Team Objective
BTB
SWAT
Lone Wolves
MLG
Team Snipers
Team Doubles

Social

Team Slayer
Team Objective
BTB
SWAT
Rumble Pit
Team Doubles
Living Dead
Grifball

And that would be it. Each of the two playlists hold 6 core gamemodes, with a Social and Competitive version, as well as 2 exclusive gamemodes.

We don’t need to split the community more than that, with 8 gamemodes for each style of play (I’m telling you now that A LOT of people don’t simply side with one, they like to play a bit of both) it should keep people with enough to do all the time.

Don’t stereotype people as hardcore competitive and casual to the point of braindead. The largest crowd is the Social crowd, which was largely lost in Halo Reach, which is why we see so little of them on the forums and who we should be trying to bring back.

Short bit of evidence here: just from going on Halo Reach right now, there were 11,100 people playing Slayer / Objective gametypes (excluding BTB), and 6,000 playing casual gametypes (action sack, living dead, grifball). I also found that 4,000 of the 11,000 slayer/objective players were playing more competitive gametypes. (Snipers, SWAT, MLG, TU ZB). This pretty much exactly fits the model of playlists I have here, as the majority of the gametypes are Slayer/Objective, with a extra few for the extremes.

From this we can conclude that the majority of Halo players enjoy 4v4 slayer or objective. The middle ground people deserve a choice to either play competitively or uncompetitively, while still enjoying their Slayer / Objective gamemodes.

Amen.

Why is swat in the social playlists? I honestly just see it as a competitive game type and there isn’t anything in social that would have a distinction from competitive swat.

It’s no different from Team Slayer other than the fact that the kill times are faster.

And faster paced often equates to more fun :smiley:

The difference between the two game types would be that the competitive would have a 1-50.

> Amen.

Thank you good sir.

This This and This. Make it This.

Thanks bro, I just hope this thread gets big enough to get noticed. I see this error made by so many people that think that the majority of Halo players are Casual.

This just isn’t true, I’m afraid.

Edited the title to the major point I’m trying to put across.

So long as Lone Wolves gets rid of objective.

I don’t like to get myself killed just so I can get 4-5 seconds of objective points.
With how many people it were, it honestly just depended on how well you could suicide rush the hill/ball.

And either they give us BR starts, or reduce the range of the AR to what it was in H3.

Why not have ‘Social Slayer’ include things like SWAT, Shotty Snipers, Team Rockets etc.
This adds more variation into the playlist making it unique and not a carbon copy of Team Slayer in Ranked.

Also, why not have Living Dead in Rumble Pit and Grifball in Action Sack. Then have them as a DoubleExp style weekend playlists.

DoubleExp weekends were so great. There was something special about the weekend playlists!

This sould definitely happen.

> Why not have ‘Social Slayer’ include things like SWAT, Shotty Snipers, Team Rockets etc.
> This adds more variation into the playlist making it unique and not a carbon copy of Team Slayer in Ranked.
>
> Also, why not have Living Dead in Rumble Pit and Grifball in Action Sack. Then have them as a DoubleExp style weekend playlists.
>
> DoubleExp weekends were so great. There was something special about the weekend playlists!

100% NOT LIVING DEAD IN RUMBLE PIT!

Living dead represents a small section of the community (less than a third in Reach atm, though this is disproportionately higher than other Halo games), and there is nothing more frustrating than playing a casual gametype when you want to play a balanced one. Grifball in action sack is alright, and same with DoubleExp weekend. :wink:

> I know this because I know a ton of people who love a good game of SWAT or Capture the Flag yet Grifball is just dumb.

Dude, I was all for you until you said this. You would have to be pretty cold hearted to hate Grifball or Infection. You also forgot Action Sack in the Social Playlist.

> > I know this because I know a ton of people who love a good game of SWAT or Capture the Flag yet Grifball is just dumb.
>
> Dude, I was all for you until you said this. You would have to be pretty cold hearted to hate Grifball or Infection. You also forgot Action Sack in the Social Playlist.

I’m saying a LOT of people think Grifball is dumb. Not that I think it is dumb, just that they do.

Calling Grifball dumb is basically announcing to the world that you take the game too seriously. Those are competitive players. A social player would never be so egotistical or ignorant.

Actually living dead and grifball, are two of the most popular playlists by far. Couple of days ago there pop counts just about equaled all the comp playlists combined.

> Calling Grifball dumb is basically announcing to the world that you take the game too seriously. Those are competitive players. A social player would never be so egotistical or ignorant.

So because we don’t find grift ball fun we take the game to serious, and we are egotistical and ignorant? Stereotype much? I find grift ball and living dead nothing more then kids games, hell my kids only find it fun for a couple matches, that doesn’t make me ignorant or egotistical, that just means my preference is different then yours.

> Actually living dead and grifball, are two of the most popular playlists by far. Couple of days ago there pop counts just about equaled all the comp playlists combined.

Living Dead I would accept is popular. However Team Slayer normally has more players.

Grifball usually has under 1000 players from my experience.

[deleted]

> > Calling Grifball dumb is basically announcing to the world that you take the game too seriously. Those are competitive players. A social player would never be so egotistical or ignorant.
>
> So because we don’t find grift ball fun we take the game to serious, and we are egotistical and ignorant? Stereotype much? I find grift ball and living dead nothing more then kids games, hell my kids only find it fun for a couple matches, that doesn’t make me ignorant or egotistical, that just means my preference is different then yours.

Its grifball, you’re lack of even wanting to spell it right shows you don’t care. I loved grifball in Halo 3 but it just isn’t as fun in Reach (like everything else). I wouldn’t give grifball or living dead its own playlist, I would condense it to action sack, simply because 343 needs to show that it cares equally about each community. Competitive players don’t get separate playlists for each objective game, so why appeal more to casuals.

Competitive:

Rumble Pit
Team Slayer
Double Team
Big Team
Team Skirmish
MAYBE Swat

Social:

Social Rumble Pit
Social Slayer
Social Big Team
Social Skirmish
Action Sack (Would contain all the fun gametypes like Hotshot, Shotty Snipes, AND Grifball, AND Infection)

11 playlists.