Carnage Report - Total Damage / Grenade Damage

Hi guys,
for the Carnage report i see two occurrences that i would love to get looked at:

  • Grenade Damage is not given anymore for match results. It will show 0 damage for almost all the games.
  • Total Damage seems to not be calculated correctly. It looks like it will only add to the Damage if a player dies.
    eg: Custom Match report from last nights Pro League match: 4d263625-9297-4522-9c17-cb75ebe8a3c4.
    (it was a lagged out game but it does happen for other matches as well - this one game is good to see the problem though)
    If you look at the player “nV eL ToWn” he got 4 kills, 0 deaths. His total Damage is “0”. He did not die at all so the damage did not stack up.
    I´ve seen players reporting this as well. It is conspicuous for players ending games with huge killing sprees leading to pretty low total damage values.

As i´m doing quite a few calculations with Damage/Death etc (check: Halo5Arena - HCS Pro League Standings, Results & Stats - NA) this would be awesome to be resolved to get as accurate stats as possible.
Thanks!

Hi iamhuHu! Thanks for reporting this issue.

It looks like this was a Custom Game that was ended manually through the menu rather than a “natural” ending where one team wins the match. It seems that weapon stats (including grenade damage) can be calculated incorrectly in this case.

If you have any other examples where stats seem to be incorrect, please continue to let us know and we’ll keep an eye out from our side.