Hi guys,
for the Carnage report i see two occurrences that i would love to get looked at:
- Grenade Damage is not given anymore for match results. It will show 0 damage for almost all the games.
- Total Damage seems to not be calculated correctly. It looks like it will only add to the Damage if a player dies.
eg: Custom Match report from last nights Pro League match: 4d263625-9297-4522-9c17-cb75ebe8a3c4.
(it was a lagged out game but it does happen for other matches as well - this one game is good to see the problem though)
If you look at the player “nV eL ToWn” he got 4 kills, 0 deaths. His total Damage is “0”. He did not die at all so the damage did not stack up.
I´ve seen players reporting this as well. It is conspicuous for players ending games with huge killing sprees leading to pretty low total damage values.
As i´m doing quite a few calculations with Damage/Death etc (check: Halo5Arena - HCS Pro League Standings, Results & Stats - NA) this would be awesome to be resolved to get as accurate stats as possible.
Thanks!