Career Accolades List

What happened to being able to view all of your own personal accolades? First off, what are all the accolades? Second, how do I distinguish between easy accolades and mythic accolades? And finally, how many of each accolades have I earned throughout my career, or which ones have I not achieved yet? Besides the “after match results”, it would be nice to see how many Overkill, Skyjack, QuickDraw, etc. accolades I’ve earned in a season or All-Time.

Additionally, I think the Theater is interesting, but redundant since there is a capture mode for console. How many players actually spend time reviewing every match they play? And if there is a cool moment, press the capture button, or sequence of buttons, at least, on your Xbox controller.

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Theater is an appreciated feature by machinima creators & people who wish to review their plays in a match, recording from the controller only captures the past 30 seconds & the required moment people wish to capture might’ve taken place over a longer period and require theater to extract it.

At present, I cannot find any such stats like that on waypoint. I can, however, go here:

https://halotracker.com/

And find them all the time. Hope that helps :kissing_smiling_eyes:

You’re not wrong, and I do think it’s a usable feature. I’ve used it to provide feedback to the Dev’s, and investigate some off the wall plays. IMO, I feel it has some drawbacks to the overall development of the game, i.e. more focus could’ve been placed in other areas of development. Also, a simple setting change can increase the record time of captures. And, recordings can be configured to capture prior to actually hitting the capture sequence in a way that if you are preoccupied to start recording, one could still capture the moments prior.

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Thank you. I was thinking back to the Halo 3 days where you could see all of your accolades in game, and not necessarily K/D or stats in that regard.

Too be honest I’d prefer they scrap the daily exp and give us experience based on the accolades , even if it’s just 5xp and 10 for the next level up and so on , at least then when you enter a oddball game player will want to grab the ball and keep it to obtain that extra exp , same goes for CTF and slayer . It will encourage gameplay based on the scenarios grind.

I think that’s an awesome idea!