Pretty plain and simple. Skipping cards in Blitz shouldn’t be so cheap.
> 2533274896921612;1:
> Pretty plain and simple. Skipping cards in Blitz shouldn’t be so cheap.
I agree that card skips need fixed But I disagree that they need to be more expensive. I Think the correct response would be to add a timer. Such as. After u pay the 5 energy. Ujkust wait 5 or 10 seconds before the card cycles . This would fix the cycle to win feature but also not ruin the game. What do you think?
> 2535408943928144;2:
> > 2533274896921612;1:
> > Pretty plain and simple. Skipping cards in Blitz shouldn’t be so cheap.
>
> I agree that card skips need fixed But I disagree that they need to be more expensive. I Think the correct response would be to add a timer. Such as. After u pay the 5 energy. Ujkust wait 5 or 10 seconds before the card cycles . This would fix the cycle to win feature but also not ruin the game. What do you think?
I second that. I will retract what I said about more expensive, but it’s gotta be fixed. I think a timer or something would be better. Skipping card after card for basically nothing just takes away from Blitz.
We mentioned it in Beta. Apparently they figured nerfing locust swarms was enough to fix the cycle issues.
Honestly the easiest way is to just do this
A B C D
Replace D for 5 Energy
A B C E
Replace C for 10 Energy
A B F E
Play F
A B G E
Replace G for 10 Energy.
Make it so that until you play a card you cycled you have to pay increased Energy (caps at 20). Playing one of the replaced cards brings it down 5 Energy.