why is there a loadout in custom games called Carbine SWAT if there isn’t a carbine?
and it should be in SWAT… ANYONE can get an over kill with the DMR, BR and Magnum, so I don’t see why the Carbine isn’t there. the magnum is almost as fast as the carbine…
anyways… Carbine should be in SWAT… agree or not? let’s discuss
switch out the battle rifle for the carbine
I think they removed it was because it was a bit OP. The Carbine has a crazy ROF with no recoil or bloom. In regular Slayer (meaning with shields) the weapon sucks (to my disappointment), but in SWAT I think it’d be a powerhouse and people would start clamoring for its removal.
Tbh I don’t understand why SWAT even has loadouts. Wouldn’t it be better if it had separate game modes? SWAT DMRs, SWAT BRs, SWAT LRs, SWAT Magnums, SWAT Carbines, ShWATguns, etc.
> Tbh I don’t understand why SWAT even has loadouts. Wouldn’t it be better if it had separate game modes? SWAT DMRs, SWAT BRs, SWAT LRs, SWAT Magnums, SWAT Carbines, ShWATguns, etc.
/Agree
You can create a balanced playing field where DMR players will not complain about BR users and BR users will not complain about DMR users.
I hope they at least implement SWAT Magnums… that -Yoink- is mad fun.
> Tbh I don’t understand why SWAT even has loadouts. Wouldn’t it be better if it had separate game modes? SWAT DMRs, SWAT BRs, SWAT LRs, SWAT Magnums, SWAT Carbines, ShWATguns, etc.
YES just like Reach
I’d like to have it in slayer pro
> Tbh I don’t understand why SWAT even has loadouts. Wouldn’t it be better if it had separate game modes? SWAT DMRs, SWAT BRs, SWAT LRs, SWAT Magnums, SWAT Carbines, ShWATguns, etc.
ikr, I made that suggestion as well