I don’t know if anyone has already posted this, but I patrol these forums looking for small tidbits of info and I hadn’t seen this video, so here it is! Gameplay
My two cents on the Autosentry (since we’ve seen very little info on it):
It shoots really slow, but I can’t tell how much damage it does in the video. It also has both a timer for the length of its activation, as well as for the recharge. Can’t tell how weak it is, though it is rumored to take only a few shots to kill it.
> Gotta try and keep this thread alive so people can see it!
It’s against the rules to bump threads.
And people have already seen that when it was uploaded; about eleven days ago. Don’t make threads solely to post an old video that we might’ve already seen. Thank you.
I thought it might be against the rules, thanks for telling me. I’m surprised I didn’t see anything about the video though, I check the forums all the time
> > Gotta try and keep this thread alive so people can see it!
>
> It’s against the rules to bump threads.
>
> And people have already seen that when it was uploaded; about eleven days ago. Don’t make threads solely to post an old video that we might’ve already seen. Thank you.
Cut the guy some slack man; he’s just sharing a vid. Its hard to keep track of what everyone has or has not seen.
IMO, Its not going to be good enough to kill anything more than a noob who picked up the game recently (As in, a guy who got aiming the stick skills only from an RPG will still survive with a gun like the pistol) unless the player has not much shields or is being attacked from somwhere else. Its much more of a suppressive and/or defensive thing which is used to A) Keep enemy from shooting at you. B) Keep enemy from heading towards a certain location. C) Personal crappy teamshooter
The carbine is so bad in this build(unless it was who was playing that sucked). I swear, if it is like this in final built, I will not even touch it. Is this really the way it is with the carbine now?