Carbine and Storm Rifle are Similar

Just a small issue I had, I like how the storm rifle looks and all, but it’s pretty similar aesthetically to the carbine, and I wouldn’t like to make my way through dangerous territory to pick one up, only to realize it was the other. Just a nit-picky thing. It can’t really be changed now.

Storm Rifle

Carbine

Edit: Well now that I put them side by side they look less similar… but still from a distance they could look the same. No guns in Halo typically look too similar.

They look different enough. Have you ever mistaken a BR for an AR in Halo 3?

Well they are both purple

They will different enough to me.

Did you know that the Halo Rings look the same? and the Rocket Launcher and Spartan Laser?

When I look at them, they look as different from each other as a BR looks to an AR.

I agree, they look too similar.

It’s interesting you bring this up. I originally thought the Storm Rifle was a reskinned Carbine. IMO the Storm Rifle looks 100x better than the Carbine, but thats probably just me.

Here’s something you guys should probably get down with before playing this game…

There are a lot of similar weapons in Halo 4 and in more terms than just looks. The assault carbine, battle rifle, light rifle, carbnie, storm rifle, DMR, pistol, they’re all hovering around the same niche. We’ve had this to a minor degree before with simply the pistol, unsc rifle, and covenant rifle but now 343 has chosen to expand the core part of Halo gameplay, semi-automatic combat, in order to make something more out of it.

What you can really compare it to is rainbow six vegas. There you had 7 or 8 assault rifles and SMG’s and 4 or 5 LMG’s, shotguns, snipers, and pistols. You would think, according to Halo, that you could simplify that all by having one of each but that game had depth, it had diversity, because of the incredibly minor differences between a FAMAS, M8, and G36 which compounded then with the differences between all the weapon classes.

How you want to play the game can be better represented, thereby, because your individual gameplay style can find a weapon out of a wider range of alternatives within each weapon class that suits it, whereas before you had to suck it up with only one or two which couldn’t give a -Yoink- how you wanted to play. Need something better suited to fast CQC? Well the DMR’s a long range smasher of heads and the pistol is a wild demon that can be effective at CQC but still the strict semi-automatic fire and high bloom makes it less suited to the role than, say, a BR.

Now you have the choice, the fine distinction between weapons, and you can make finer distinctions between how you play the game. It’s great, it’ll be fun, and so I’m not worried about “redundant” weapons even if they exhibit similar aesthetics. Hell when you get down to it an Mk 416 looks a hell of a lot like a 552 commando in the same broad strokes as the Carbine and Storm rifle. There wasn’t any confusion in Rainbow, and once people start playing there won’t be any confusion in Halo 4.

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What? Half your post was talking about how weapons function, when the OP was just concerned that the Storm Rifle and Carbine look to similar, and he may get confused when trying to pick one up, but finds he got the other.

Also, the Assault Carbine is no longer in the game. It was renamed to the Storm Rifle.

And I really would like to know who could confuse an HK416 with an SG 552.

> >
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> What? Half your post was talking about how weapons function, when the OP was just concerned that the Storm Rifle and Carbine look to similar, and he may get confused when trying to pick one up, but finds he got the other.
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> Also, the Assault Carbine is no longer in the game. It was renamed to the Storm Rifle.
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> And I really would like to know who could confuse an HK416 with an SG 552.

For one, I’m presuming. Someone who complains about how two weapons look too much alike is, in my opinion, going to be even more miffed if they or any other weapon in the game play too much alike.

From the original topic of looks I expanded into gameplay because while no one else was making that next step in the discussion I saw the potential for a connection to happen. I’m sorry if you couldn’t do the same but really should I change how I write or think simply because you want to be incredibly -Yoink!- and stick to the strictest possible interpretation of “the topic” (weapon similarities) as you simply see it? -Yoink- no, just as you don’t have to follow along with me when I look ahead to what the same people here might think when they actually get their hands on the game and see there might be more to this than visuals.

Second, “broad strokes.” You see the 552 and the 416? Don’t look at the details, look at the pattern of how the weapons are designed. Just about the same shaped magazine forward the trigger, stock coming out in line with the sheethed barrel, all in all keeping just about the same proportions with every feature. Certainly different from the TAR 21 or even the M8 which applies more graceful curves to the same pattern that dramatically change the impression you get from the weapon.

If you can’t get your head around this just open both image files, stand back from your computer, and squint.

But even still you can differentiate them pretty easily, just as you will be able to do in Halo 4 when presented with these two covenant rifles because they certainly vary more than the guns I and you cited do. Thank you for supporting my point (however much you just wanted to pick nits.)

> They look different enough. Have you ever mistaken a BR for an AR in Halo 3?

AR for BR? I don’t know about you but I first thought the DMR was BR when I first saw it.

> They look different enough. Have you ever mistaken a BR for an AR in Halo 3?

I was thinking more around the lines of Plasma rifle and Plasma repeater

> > They look different enough. Have you ever mistaken a BR for an AR in Halo 3?
>
> I was thinking more around the lines of Plasma rifle and Plasma repeater

Meh. Those weapons have a very different silhouette, it is difficult to mistake the two. The Plasma Rifle has very soft curves, while the Repeater is a bit more angular. It’s also a lot longer.

Only part i’m confused at really is why the storm rifle has that barrel thing, I thought it shoots plasma, so doesn’t it need the positive and negative things like on the plasma rifle and plasma pistol instead of a long barrel?

> > > They look different enough. Have you ever mistaken a BR for an AR in Halo 3?
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> > I was thinking more around the lines of Plasma rifle and Plasma repeater
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> Meh. Those weapons have a very different silhouette, it is difficult to mistake the two. The Plasma Rifle has very soft curves, while the Repeater is a bit more angular. It’s also a lot longer.

true, but the Plasma repeater does have a similar aesthetic design. Though in hindsight, it could be like comparing the magnums from Halo CE and 2. One has the scope knob on the front (like how the SR has the ‘drum’ at it’s midsection) whereas the H2 model does not (like the carbine)

They are similar, but you will get used to it after some time. :slight_smile:

> Only part i’m confused at really is why the storm rifle has that barrel thing, I thought it shoots plasma, so doesn’t it need the positive and negative things like on the plasma rifle and plasma pistol instead of a long barrel?

> > Only part i’m confused at really is why the storm rifle has that barrel thing, I thought it shoots plasma, so doesn’t it need the positive and negative things like on the plasma rifle and plasma pistol instead of a long barrel?

The actual design of the Storm Rifle is somewhat questionable as it looks more like a precision weapon than an automatic. It is a beautiful gun, however.

Well, all I could say is that the carbine copied me…