Capture the Flag Changes

In an interview (or something), Frankie mentioned Capture the Flag being altered in some, assumedly, semi-drastic ways.

Let’s speculate. What do you believe these changes might be?

The skull on top of the flag is the hot-potato.

Get that flag captured, quick!

I’d lol if they had the default 30 second return time with sprint, along with 3 second spawns.

There will be no killing in the new gametype… just tagging. There will be a prison and everyone’s sprint speed will be increased.

You can now throw the flag like a spear and impale enemies with it . . .

Seriously though, I’m assuming that the changes aren’t going to be too drastic, but if I had to guess . . . you can sprint with the flag . . . and . . . maybe you can pick up your own flag to take it back to the base instead of the flag just reappearing there? I have no clue.

Either Josh Holmes or Frankie said that the objective would be clear this time. You will always be aware of what you should be doing.

I never thought the concept of Capture the Flag was hard too understand. So, I don’t know what he meant.

> You can now throw the flag like a spear and impale enemies with it . . .
>
> Seriously though, I’m assuming that the changes aren’t going to be too drastic, but if I had to guess . . . <mark>you can sprint with the flag</mark> . . . and . . . maybe you can pick up your own flag to take it back to the base instead of the flag just reappearing there? I have no clue.

I’d cry if this happens.

+1 reason to have a Classic/MLG playlist on day one.