Captain cutter

So I’ve been wondering with the addition of spearbreaker content, is cutters hero unit of Jerome, gonna get replaced with the odst hero squad?
Also I’ve been wondering for quite some time, why doesn’t cutter get a 3rd upgrade for marines as a t3 to make them odst, in stead of just odst drops as only source.
If that was changed, then perhaps cutter and his infantry might be suitable for mid to late game with odst upgrade.

Just a shot in the dark here, and a hope of an idea.

I’ve been asking myself that for awhile now my friend… Unfortunately I don’t think those things will ever happen.

:frowning:

Great questions that are certainly valid and should be instituted. Unfortunately, after the last round of updates we can consider Cutter to be unplayable.

I’d give anything just to make Cutter viable again but alas it seems he won’t be given the whole nerf on him that hit way too hard isn’t even mentioned by 343/CA as a problem yet every Cutter main knows it was. It’s a shame we’re brand new into a season or it’d be interesting to see what the champ ladder looks like as I bet he is no where near as frequent on it.

> 2535448113686542;4:
> I’d give anything just to make Cutter viable again but alas it seems he won’t be given the whole nerf on him that hit way too hard isn’t even mentioned by 343/CA as a problem yet every Cutter main knows it was. It’s a shame we’re brand new into a season or it’d be interesting to see what the champ ladder looks like as I bet he is no where near as frequent on it.

I agree with you and SWAT. As a Cutter main myself, I feel like he doesn’t match up well at all anymore. I always felt that Cutter shined in the early to mid game and falls off drastically with the late game. With the buffs to anti air, it seems like his CAS is useless late game unless you put a huge dent in the opposing force before dropping it. The only benefits he has at this point are the stun drops he has, but even that doesn’t give him an edge anymore. His early game has been completely wrecked. His mid game is mediocre at most. His one strength still is he shines in T2, but when the opponent just boosts past T2 after having map control early, that completely gets negated. He is in a bad spot. I am not saying you can’t win with him, as I ran across a top player a few days ago still using Cutter and he was pretty effective. But I feel like that player overcame the weakness of the leader and had very good micro skills, plus I am just not that good at this game right now. Unfortunately, I think I am switching to Jerome and learning how to use him, as he seems to be the guy that is closest to how Cutter should be as far as passives, and his turret drop is a lot better as well. Plus, Omega team gives me 3 leaders that can do stun slams now… I hate bailing on Cutter but until he is more even with other leaders, I feel compelled to play someone that gives this fella with limited time on his hands a chance to compete.

> 2663289422510355;5:
> > 2535448113686542;4:
> > I’d give anything just to make Cutter viable again but alas it seems he won’t be given the whole nerf on him that hit way too hard isn’t even mentioned by 343/CA as a problem yet every Cutter main knows it was. It’s a shame we’re brand new into a season or it’d be interesting to see what the champ ladder looks like as I bet he is no where near as frequent on it.
>
> I agree with you and SWAT. As a Cutter main myself, I feel like he doesn’t match up well at all anymore. I always felt that Cutter shined in the early to mid game and falls off drastically with the late game. With the buffs to anti air, it seems like his CAS is useless late game unless you put a huge dent in the opposing force before dropping it. The only benefits he has at this point are the stun drops he has, but even that doesn’t give him an edge anymore. His early game has been completely wrecked. His mid game is mediocre at most. His one strength still is he shines in T2, but when the opponent just boosts past T2 after having map control early, that completely gets negated. He is in a bad spot. I am not saying you can’t win with him, as I ran across a top player a few days ago still using Cutter and he was pretty effective. But I feel like that player overcame the weakness of the leader and had very good micro skills, plus I am just not that good at this game right now. Unfortunately, I think I am switching to Jerome and learning how to use him, as he seems to be the guy that is closest to how Cutter should be as far as passives, and his turret drop is a lot better as well. Plus, Omega team gives me 3 leaders that can do stun slams now… I hate bailing on Cutter but until he is more even with other leaders, I feel compelled to play someone that gives this fella with limited time on his hands a chance to compete.

I totally agree on bailing I had never played Banished or really anyone else until that nerf, didn’t feel good to drop him that hard lol.

I honestly wasn’t expecting this kind of feedback. Nice to hear I haven’t been the only one saddened by cutters kit in hw2 vs hw1. Even from day 1 cutter, to me, just felt a bit out of place, not having really anything unique to bring to the table to compete late game, vs the other leaders. One might even say, giving cutter an elephant might mix things up. Just sad to see a favorite and an infantry specialist, not be able to live up to his use and diversity.

Some of this could be alleviated if they made some of the leaders passives carry to team mates, to a certain extent, since after all, the team aspect should be that, or give every leader a global passive that is shared between allies, nothing game breaking for a passive, but something to aid the team aspect.
I.e. jeromes inspire, would be granted to all allies across the map, but by half the bonuses he gets, to a certain population cap.

It would be so cool if they changed Cutter’s units like the OP suggested and replaced Sgt. Johnson’s Condor with a Scarab.

He needs Marine t3 Odst upgrade from main. Maybe they dont use the charges and only use rockets still, keeping use to the drop being different.

He needs his hero unit changed to a odst squad thats unique and is different from a regular odst squad. And he needs his original raid brought back.

Cutter has been iconic in the series but has been left to collect dust.

> 2533274863483546;9:
> He needs Marine t3 Odst upgrade from main. Maybe they dont use the charges and only use rockets still, keeping use to the drop being different.
>
> He needs his hero unit changed to a odst squad thats unique and is different from a regular odst squad. And he needs his original raid brought back.
>
> Cutter has been iconic in the series but has been left to collect dust.

Couldn’t agree more!

It’s all about banished anymore. :frowning:
I main Arby ATM. Love the stasis.
But cutter was my go to leader. I’m more infantry kinda guy myself. And cutter just doesn’t live up to it. Might as well be in the game for story that’s it at this rate.

> 2533275006811498;11:
> It’s all about banished anymore. :frowning:
> I main Arby ATM. Love the stasis.
> But cutter was my go to leader. I’m more infantry kinda guy myself. And cutter just doesn’t live up to it. Might as well be in the game for story that’s it at this rate.

I hear you there. Even some of the new unsc leaders with unique units, can’t hold their own very well. And poor cutter being infantry based, can’t hold a candle. They ruined the idea of footmen armies and made it all about vehichles and air, kinda makes you wonder what the point was lol

Hell, even the idea of cutter getting a special hero unit that is a ship of sorts that can train and deploy special infantry would work, I mean they have all the ideas for troops in the game as blitz cards already…
Siphon marines/shielded, reflective Cyclops, so on list is there. I figured they’d be a t3 upgrade atleast, with them being there.

Just played around as Cutter. He needs some work for sure. It’s no wonder he is considered a weaker leader, and especially coming from a Cutter main such as myself…

Close Air Support has become such a weak “Ultimate” leader power. What it really needs is to get buffed, a big damage buff. I’m fine with the cost increasing from 1500 to 2000 even, if it means that CAS becomes viable. You can shoot down the pelicans for crying out loud…

Raid II was the only thing that made Cutter a stronger leader. I wish a slight speed boost would come back as well.

And ODSTs have become pretty weak themselves. I really hope the cooldown decreases or they get a dps increase…

Overall I’m really sad where Cutter hasn’t been placed. I get it, he’s not a dlc leader. But he still should be a strong balanced leader. I really hope 343 gives him (and others) some love soon.

> 2533274863483546;9:
> He needs Marine t3 Odst upgrade from main. Maybe they dont use the charges and only use rockets still, keeping use to the drop being different.
>
> He needs his hero unit changed to a odst squad thats unique and is different from a regular odst squad. And he needs his original raid brought back.
>
> Cutter has been iconic in the series but has been left to collect dust.

no more needs to be said, this man says it sll right.

cutter was unfairly nerfed just like anders and look where hes at on the play table now. great job 343

jerome does everything cutter does accept better now that his raid got nerfed. BALANCED great job CA