Do you think that all of the armors introduced in halo 5/4 should be canon. Many of them don’t seem practical and are wacky. Not all of them look this way and some provide good descriptions for their design, others do not. For example the Achilles armor looks cool, but is completely unorthodox in terms of spartan armor. The same could be said for Hayabusa in Halo 3. I understand some of these armors have in-universe explanations, but should they even be canon in the first place?
Sure. You get all sorts of weird stuff in military R&D, so even the offer stuff I can see existing just fine given it’s intended purpose.
The designs shouldn’t, at least. At least all the variants in Reach’s customization made sense and looked like they belonged in the UNSC. All the armor they introduced in Halo 4 onwards (with the exception to the Chief’s armor which in and of itself wasnt ‘new’ but at least still looked like it belonged) and Halo 5 were clearly made by people with a Power Ranger and anime fixation.
Bring back the utilitarian clunk of the UNSC. Or at the very least let baseline human troopers have armor that doesn’t look like they’re about to go be an umpire at a girl’s softball game or trying to cosplay Ghost from Call of Duty.
Maybe in future halo content we can be shown the use and practicality of some of the odd armors. That might put some of the fandom to ease a bit.
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> Do you think that all of the armors introduced in halo 5/4 should be canon. Many of them don’t seem practical and are wacky. Not all of them look this way and some provide good descriptions for their design, others do not. For example the Achilles armor looks cool, but is completely unorthodox in terms of spartan armor. The same could be said for Hayabusa in Halo 3. I understand some of these armors have in-universe explanations, but should they even be canon in the first place?
You can’t just start erasing sh— from canon all willy nilly or Halo will end up like Star Wars.
Nah, from a style standpoint I completely understand how you feel.
As a lore lover, I understand that Spartans don’t wear armor for looks, and this new Gen2 Mjolnir naturally being more diverse in function and more advanced is going to bring a plethora of shapes and sizes. There are a solid amount of great looking armors in Halo 4 and 5. There’s also a good amount that don’t look quite…Spartan.
To sum it up, you can never please everyone with style, but ripping pages out of Halo canon is the worst thing you could do.
I know I’m probably gonna get flamed for this, but I wouldn’t mind some of the Armor like Seeker and Fotus being canon, but only if they were either redesigned or you actually saw Spartan Fireteams outside of multiplayer use it. I can even see Seeker becoming a fan favorite if done right, a little armor mod redemption arc. Because people originally hated Gungnir because of the lack of customizable visor but now it’s considered classic.
Aren’t some of them just like, “experimental war games armour” or something like that? Sort of like a lot of the HW2 stuff. I don’t mind those sort of semi-canon explanations.
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> Maybe in future halo content we can be shown the use and practicality of some of the odd armors. That might put some of the fandom to ease a bit.
Let’s hope so, cause most of them do indeed look all wonky and illogical in design/usage.
All of the armor is considered canon unless said otherwise or conflicting to other content. They even canonized the FOTUS armor. But one thing with 343 and Frank in particular is they love to make sure everything has a space in the canonicity, no matter how far-flung it may sound (like I Love Bees).
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> Aren’t some of them just like, “experimental war games armour” or something like that? Sort of like a lot of the HW2 stuff. I don’t mind those sort of semi-canon explanations.
I hope that’s the case because I would never take a group of Spartans seriously if I saw one that brewed coffee with his/her face or one that had a horn sticking out of his/her forehead. Stylistic flourishes are great (eg., the skull on Emile’s facemask, blue visors, two individual visors for Linda’s helmet, etc.), but there is a line and Seeker and Fotus, just two among a long list of weird armor, are way beyond it.
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> > 2535462343655853;7:
> > Aren’t some of them just like, “experimental war games armour” or something like that? Sort of like a lot of the HW2 stuff. I don’t mind those sort of semi-canon explanations.
>
> I hope that’s the case because I would never take a group of Spartans seriously if I saw one that brewed coffee with his/her face or one that had a horn sticking out of his/her forehead. Stylistic flourishes are great (eg., the skull on Emile’s facemask, blue visors, two individual visors for Linda’s helmet, etc.), but there is a line and Seeker and Fotus, just two among a long list of weird armor, are way beyond it.
armors like seeker look weird, yes. but as armor for use by military personnel, they are made to be functional not fashionable. in fact, Seeker is made to not be seen, its a stealth armor. why would the manufacturers worry about making the armor look presentable when it’s whole purpose is to avoid being detected and seen and avoid confrontation.
but then there is an issue with armors that I can think of that have designs that are detrimental to their purpose like Anubis (thrusters are too big, larger target/silhouette, would make movement in smaller spaces difficult, too big to fit in vehicles properly) or Security and EOD armors from Halo 3 (shoulder armor is too big, would severely restrict wearer’s range of arm movement)
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> > > Aren’t some of them just like, “experimental war games armour” or something like that? Sort of like a lot of the HW2 stuff. I don’t mind those sort of semi-canon explanations.
> >
> > I hope that’s the case because I would never take a group of Spartans seriously if I saw one that brewed coffee with his/her face or one that had a horn sticking out of his/her forehead. Stylistic flourishes are great (eg., the skull on Emile’s facemask, blue visors, two individual visors for Linda’s helmet, etc.), but there is a line and Seeker and Fotus, just two among a long list of weird armor, are way beyond it.
>
> armors like seeker look weird, yes. but as armor for use by military personnel, they are made to be functional not fashionable. in fact, Seeker is made to not be seen, its a stealth armor. why would the manufacturers worry about making the armor look presentable when it’s whole purpose is to avoid being detected and seen and avoid confrontation.
>
> but then there is an issue with armors that I can think of that have designs that are detrimental to their purpose like Anubis (thrusters are too big, larger target/silhouette, would make movement in smaller spaces difficult, too big to fit in vehicles properly) or Security and EOD armors from Halo 3 (shoulder armor is too big, would severely restrict wearer’s range of arm movement)
Why would manufacturers purposely make an armor look repulsive, especially for a military application? Look at Mark V and Mark VI, for example. They aren’t particularly flashy or “fashionable” as you put it, but they get the job done and look the part without being so off-putting as to become a meme.
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> > > > 2535462343655853;7:
> > > > Aren’t some of them just like, “experimental war games armour” or something like that? Sort of like a lot of the HW2 stuff. I don’t mind those sort of semi-canon explanations.
> > >
> > > I hope that’s the case because I would never take a group of Spartans seriously if I saw one that brewed coffee with his/her face or one that had a horn sticking out of his/her forehead. Stylistic flourishes are great (eg., the skull on Emile’s facemask, blue visors, two individual visors for Linda’s helmet, etc.), but there is a line and Seeker and Fotus, just two among a long list of weird armor, are way beyond it.
> >
> > armors like seeker look weird, yes. but as armor for use by military personnel, they are made to be functional not fashionable. in fact, Seeker is made to not be seen, its a stealth armor. why would the manufacturers worry about making the armor look presentable when it’s whole purpose is to avoid being detected and seen and avoid confrontation.
> >
> > but then there is an issue with armors that I can think of that have designs that are detrimental to their purpose like Anubis (thrusters are too big, larger target/silhouette, would make movement in smaller spaces difficult, too big to fit in vehicles properly) or Security and EOD armors from Halo 3 (shoulder armor is too big, would severely restrict wearer’s range of arm movement)
>
> Why would manufacturers purposely make an armor look repulsive, especially for a military application? Look at Mark V and Mark VI, for example. They aren’t particularly flashy or “fashionable” as you put it, but they get the job done and look the part without being so off-putting as to become a meme.
I have no issue with visualy odd designs (like seeker) of the armors as long as the design does not impede the armor’s intended function. it’s not that manufacturers are purposely making the designs weird, its just that that’s the shape the armor takes due to the required technology in the suit. again, they’re more worried about the functionality. and as ive already stated, why would a manufacturer worry about the look of the armor when it’s purpose is to not be seen.