Can we try something new for infection?

Seeing how infection has evolved over the years I was wondering if they could do something new in halo infinite? Maybe add little flood spore or even remove some of the new stuff and add the old classic way. What do you all think about this idea?

I’m pretty sure that H2A Infection has the little flood spore sticking out of the SPARTAN’s helmet. As for ideas for Infection in Infinite, I would like to see players play as actual combat Floods (not H4’s flood). What I mean is that I would want to play as the combat forms seen in CE-3 campaign.

I think Halo 5’s infection nailed the mode pretty well. Can’t say I’d like to bring back flood models and such, that worked out terribly in Halo 4.

I really, really want them to make the Contingency mode they added to Halo 5 last year a permanent addition to Infinite’s Infection playlist. It’s a total blast and it has so much potential with dedicated maps.

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> I think Halo 5’s infection nailed the mode pretty well. Can’t say I’d like to bring back flood models and such, that worked out terribly in Halo 4.

The halo 4 models sucked I completely agree but I think they could have done better if they actually knew what they were aiming at. What if they made it where we could be different flood. As if we good be flood spore and infect others but the negative affect would be low health. As well as being a big flood we would be slower. I think this sounds cool.

lets have the H2A infection again. it had a really cool visual style and the gameplay was really fun