Can we take sprint off on specific maps?

Molton and Tyrant are the worst maps because spawns make it unbearable for shields to generate back up in sweaty games.

Can you explain your reasoning? What does sprint have to do with regenerating? Is it because you get chased a lot?

Well, in doubles…those maps are terrible because you have the ability to sprint back so soon or spawn right next to the opposing team. Seems like the spawns are broken or there is no time to regroup because of sprint function. I’m just saying if we can just take it off because those maps really are unpopular in the first place.

Molten is just an awful map, but Tyrant has rotating strategy that is unbeatable if done right. Hit me up tonight and I’ll show you how to master it. Works for 4v4 and 2v2 slayer. Swat can be tricky though.