Can we please have a new Warzone boss system?

Many people have complained about the way boss fights are handled in Warzone. It’s pretty upsetting when I personally wait a whole match just for a level 6 scorpion to use on the warden, then someone comes along and one shots him with a BR. Please do some sort of majority damage system for the bosses 343i. It’s frustrating and it makes me not want to play.

Most Warzone matches are lost because of this with many players.

I thought you meant new bosses, but I’m okay with the current system. Would love to see some new bosses. Get some flood in there.

> 2533274867205454;2:
> Most Warzone matches are lost because of this with many players.

Exactly.

Here is the biggest argument against this: “Stealing kills are all part of the Halo experience.”

Here is my counter argument: “Stealing a 2 second kill is fine. Stealing a game-changing team oriented kill by sheer luck is NOT okay.”

> 2533274874817568;5:
> Here is the biggest argument against this: “Stealing kills are all part of the Halo experience.”
>
> Here is my counter argument: “Stealing a 2 second kill is fine. Stealing a game-changing team oriented kill by sheer luck is NOT okay.”

Exactly. In campaign it’s whatever. But when it happens twice with 150VP bosses in one match, it’s just not right

Y’all need to better secure the area. I always see teams both go at the boss, and not fight each other. Have some team mates attack the boss, while the rest take out the enemy who are looking straight up in the air and looking at Hestro

> 2533274874817568;5:
> Here is the biggest argument against this: “Stealing kills are all part of the Halo experience.”
>
> Here is my counter argument: “Stealing a 2 second kill is fine. Stealing a game-changing team oriented kill by sheer luck is NOT okay.”

Being able to time it and apparently a lot of players are capablebof performing it by the looks of many complaint: Sheer LUCk… Okay?

Playing tactically to prevent other team from scoring vital points: Not OK… Okay?

What in the world? Should not utilise skill set to fullest and some tactics are not allowed?

Soo, which gaming “honor” rules should players follow?

Why don’t we just throw in half a team of the team who saw the boss first into an alternate map where enemies do not exist? Or give the points for the first team that land damage on the boss?

It’s the way it is. You also have to take into account, when you’re in a match with 24 people, lag is going to be there, in one way or another. So, while you may think someone stole a kill, it may have been several people. I’ve popped into theater a few times to realize what I thought was total crap, was completely legit.