Can we please get ammo boxes at FoB's

I am tired of having to spawn weapon varriants just to get ammo for them.

Would be cool to have ammo boxes on the FoB’s they can work like the allied soldiers. With valor adding more.

example, of things valor should add to the FoBs.

  1. ammo boxes, plasma, ballistic, and power. With hardlight after you take out your first HVT that uses a hardlight weapon.

  2. m247 turrets, because I am tired of having to take a razor back to a specific area to grab a turret.

  3. Automated turrets to defend them. The banished have them all over the map, why doesn’t the UNSC have their ones.

11 Likes

The would be such a nice addition.

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Or just one ammo box that refuels everything you’re carrying.
And a falcon.
And a driver and pilot spawn who will drive a razorback or falcon and follow you as best they can, so you can have a little mobile army.

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It makes no sense that all FOBs don’t come with Ammo refills.
Some FOBs actually do, but you often see that most FOBs don’t have anything in them at all.

Also, severe lack of Banished vehicles you can just ride out of the FOB.

Also, I’ve been killed in my own FOB by a Banshee, the automated turrets need to be a thing.

3 Likes

Totally agree, spawning weapons just for the ammo is annoying. Should be a simple addition considering there are many of them all over the map.

1 Like

God I wish we had the falcon, I want to bring marines into battle from the air.

Hope a bump isn’t against the rules.

Would admit that an special ammo type that refills all ammo and grenades would be nice at FoBs…

I would also like it if marines would avoid the landing pads when I request a vehicle.

Can’t count how many marines I’ve crushed to death so far lol.

and it is always the Rocket launcher marine that gets crushed.

AND: (too many, but it’s better than many different replies?)
I’m not holding my breath for any of this. These discussion are just a way for players to vent their frustration and think some of this may be fixed.

  1. A better way to equip squad members rather than going to the weapon box, spawning one weapon at a time swapping with the squaddie and then grabbing your original weapon back.
  2. Make them climb in more quickly. Honking doesn’t always work but driving up to them helps, but it’s still a massive PITA.
  3. Layout the vehicles and the weapons in a grid so you don’t have to scroll 19 times to get the sniper rifle.
  4. Vehicles and rare weapons dropped at a FOB should remain there. I have a BR75, but with the stupid ammo crate problem, it runs out and they’re rare. Having to toss it sucks. Same with other good weapons and vehicles until you can spawn them.
  5. The tac-map just plain sucks. Can’t rotate the view point. Moving around on it sucks, especially on PC where it scolls automatically instead of getting to drag it. In too many ways, it’s a crappy console port.
    Sigh It’s so clear that play testers don’t actually play the game as a game. Not just crap like “I ran across the map and never fell out of the world,” or card <x> hangs when I do <something>
    Everything in this thread should’ve been brought up during the play test.
    Hacky UIs really help to eff up the whole experience.
1 Like