Can we not say We

Ok I dont know about you guys but im not among you we.
I like AA, my favorite being the Auto sentry
I like loadouts, because it allows me to fight in my way
I like perks, because they allow for us to have a strategy of our own to develop our skills.
and most of all I love sprint, because I feel like im playing a spartan.
Im not with you so stop saying We. Im not your buddy in fact every last thing I just said probably has you hating my guts. Sorry I could care less but im just stating the truth

Stop saying 343 arnt listening. The simple sad fact of the matter is they hear every one of your condescending words saying they are horrible and in fact try to fix the problems. You cant simply point the finger at 343 like that and say any bad thing in halo is their fault.

Whos is it? Well whos campus are 343 stationed on.
Load outs
Perks
AA’s
they can all be chained to Microsoft trying to make halo the next call of duty in money making. They did it to reach, they did it to halo 4, and they will do it to all future halos. They dont care as long as a focus group shows them whats hip.
Wana know what though, I dont care, because people who care about halo are trying their hardest to do what Microsoft ask but keeping it as fair and balanced as they can.
Not just that but they wanted the player to feel like they were what they played, a spartan, a solider, a space mother hoppin marine.

I remember reach and while I loved it to death I hated how unfair and how unbalanced match making was, 343 did something bungie didn’t seem to try and balanced it the best they could.
343 are taking microsofts orders and doing what bungie didn’t, take them with a grain of salt. Not being their shield or sword but their Sling shot. Doing it their way and doing it better then any one on these forums could ever DREAM to do.

I love what 343 are doing to halo, even when being commanded by the scrooge because at least they are doing it the best way they can
by balancing it and making it focused on how the player is skilled.

Microsoft doesn’t make EVERY decision.
Only the major ones.
343 is certainly to blame for many things.

While I respect 343, I won’t hesitate to give them my negative feedback.
Otherwise, I’ll never truly enjoy Halo as I once did many years ago.

Are u really saying 343 tried to balance the game do u want me to list all the things that were unbalanced just on launch day and bungie made halo 3 pretty balanced so idk what you are talking about you can like halo 4 and u can like the direction their taking halo but it doesn’t mean all of us do.Sprint I could live with AA should return to equipment u can pick up on the map but perks and load outs unless they are per set load outs like some1 said earlier with a br magnum spawn with 2 frags or a Ar magnum spawn with 2 frags should go it is not balanced examples starting off with plasma pistol and plasma grenade

“Here’s a Snickers, CherokeeChactaw”
“Why?”
“Because you get little silly when your hungry, better?”
“Better.”


OT : Pureey hit the nail on the head. 343 tried to do something new but didn’t really succeed. But IMO they HAVE learned from their mistakes.

Oui.

Is done being a smartaleck.

Know that when a person says “we” they don’t mean everyone in general but fellow people who share similar or the same ideologies.

I’m calling bull on your claim that Microsoft is to blame for wanting to make Halo the next Call of Duty thus explaining how we got Ordinance, Armor Abilities, Perks and so on. It seems people like to blame Microsoft for a lot of Halo 4’s problems, that only goes so far. I personally attribute it to a lack of a unified vision on 343i’s part due to trying to get this game done while building a team from scratch. Too many cooks in the kitchen.

It didn’t pan out that well. Like they said at GDC, they wanted to make Halo more accessible, in a terrible way of course but that it neither here nor there. Yet the way they did so wasn’t going to win over people from games like Call of Duty, Battlefield or what have you. From my circle of friends and acquaintances, they figured why play a game aping the games they already find fun when they could just keep playing those games. Other Halo fans followed suit seeing little of the game they loved in this iteration.

Of course there are people like the OP who like the new direction, nothing wrong with that. But when you have a shrinking population, something is wrong. I’ll grant that they’ve tried to get the game balanced and more in tune with what others are used to, but I think it is too late for Halo 4. I would hope for Halo 5 they have learned.

> I’m calling bull on your claim that Microsoft is to blame for wanting to make Halo the next Call of Duty thus explaining how we got Ordinance, Armor Abilities, Perks and so on. It seems people like to blame Microsoft for a lot of Halo 4’s problems, that only goes so far. I personally attribute it to a lack of a unified vision on 343i’s part due to trying to get this game done while building a team from scratch. Too many cooks in the kitchen.
>
> It didn’t pan out that well. Like they said at GDC, they wanted to make Halo more accessible, in a terrible way of course but that it neither here nor there. Yet the way they did so wasn’t going to win over people from games like Call of Duty, Battlefield or what have you. From my circle of friends and acquaintances, they figured why play a game aping the games they already find fun when they could just keep playing those games. Other Halo fans followed suit seeing little of the game they loved in this iteration.
>
> Of course there are people like the OP who like the new direction, nothing wrong with that. But when you have a shrinking population, something is wrong. I’ll grant that they’ve tried to get the game balanced and more in tune with what others are used to, but I think it is too late for Halo 4. I would hope for Halo 5 they have learned.

If Microsoft is to blame for something, it’s for all the cut content and general unfinish-ed-ness of the release product I think.

(And possibly for the abence of Classic-styled gamemodes.

“This is just like Halo.”
“Yeah, isn’t it great? :D”
“This is just like Halo. :/”)

But 343 came up with Infinity; it’s pros and its cons.

> If Microsoft is to blame for something, it’s for all the cut content and general unfinish-ed-ness of the release product I think.
>
> (And possibly for the abence of Classic-styled gamemodes.
>
> “This is just like Halo.”
> “Yeah, isn’t it great? :D”
> “This is just like Halo. :/”)
>
>
> But 343 came up with Infinity; it’s pros and its cons.

Perhaps, but then that makes me wonder what the point of downloading disc 2 was. All that space for very little content.

I think we’re missing the point. He just wants to stop people saying “we” when an individual is only speaking for themselves but makes it out that everybody agrees on his exact point of view which is something I’ve seen a lot.

You guys disagree with what he’s saying so it further shows that the use of “we” is incorrect.

No. I’m not saying it’s you guys who’ve posted here directly but it’s an issue.

Another thing is that people keep saying we want classic. That can mean a lot of things. It especially irritates me to see people say “I want a Halo 2/3 experience” What does that mean?! They’re different games with different features and multi player and sandbox options, it makes no sense!

When someone says they want a Classic playlist in Halo 4 they can mean a lot of different things. What stats do they want? What weapons are allowed? Is Sprint ok for it? Is it just Slayer or is there other game types? What are the settings for the game types? If you want it Halo 2 style is turret carrying allowed? What vehicles are permitted?

You have all these little things that could make one persons opinion of a Classic playlist different from another persons, but I guy can just say " Hey! We need a Classic playlist" and the next will agree with him not even knowing if they have the same opinion of what a Classic playlist should be like.

Although now I’m just complaining over how people talk. It doesn’t matter, the main point is the guy just wants people to stop saying “we”.

Halo 4 is balanced you say? … Tis a very interesting theory.

… Have you met my friend Personal Ordnance?

I never say “we”, it’s a really presumptutuous word.

With that said, <mark>I</mark> disagree with you :3

Can I be different here?

I love loadouts (in campaign at least or Spartan Ops) and I love AAs (again in campaign) why? It adds to the fun, it allows me to approach things differently, it adds replayability and lessens the god awful feeling of arbitrary equipment in some chapters (I hate having finished a chapter with some awesome weapons and being given a freaking AR and a magnum in the following chapter which happens only seconds later…but I digress)

BUT…as MP goes (and I do not play MP as many know)I believe 343 tried to appeal to the COD crowd while trying to remain true to the Halo spirit and THAT cannot be done.

Now, do I blame them for trying? Economically no, I do not…because COD is to shooters worldwide what MacDonald’s is to the restaurant industry. It produces cheap easy fast food that people buy in industrial quantities making the company loads of money…while the quality of their product suffers.

Every publisher WANTS to make that much $$$ and shareholders want their quotas met so the easiest fasted way to reach their goals is, drum roll, to copy what MacDonald’s/COD is doing and try to appeal to the huge crowd they cater to.

I do blame the concept tho, and I do blame their blindness.

In concept because, face it, this is not what Halo MP was about. They sacrificed quality and ideals to appeal to the COD skinner box crowd without doing much to at least satisfy the core audience who invested DO MUCH in halo before (bioware did the same, at least 343 was not insulting about it)

I blame their blindness because it has been shown that cheap and easy is ONE way to make the money. Skyrim showed people what even a niche genere can appeal to A LOT of people and make record sales while keeping quality up and be in line with the spirit of previous games

GTA V showed us that insane quality trumps cheap and easy appeals to large demographics (you guys see the sales charts). GTA V took YEARS to make with a HUGE team but it racked up INSANE revenue, so much that it did overshadow the sales of the industry’s MacDonald’s. This is a great precedent, it is like a Michelin restaurant chain outselling BK or MCD. I just wish this happened sooner, it might have changed 343’s approach

Anyways, it is not a matter of we, it’s a matter of what halo was MP wise and what changes can be made to improve it without selling its soul.

A skinner box system is NOT it.

> Are u really saying 343 tried to balance the game do u want me to list all the things that were unbalanced just on launch day and bungie made halo 3 pretty balanced so idk what you are talking about you can like halo 4 and u can like the direction their taking halo but it doesn’t mean all of us do.Sprint I could live with AA should return to equipment u can pick up on the map but perks and load outs unless they are per set load outs like some1 said earlier with a br magnum spawn with 2 frags or a Ar magnum spawn with 2 frags should go it is not balanced examples starting off with plasma pistol and plasma grenade

Can’t stand when periods, commas and all that are missing. I didn’t even finish reading this.

> > Are u really saying 343 tried to balance the game do u want me to list all the things that were unbalanced just on launch day and bungie made halo 3 pretty balanced so idk what you are talking about you can like halo 4 and u can like the direction their taking halo but it doesn’t mean all of us do.Sprint I could live with AA should return to equipment u can pick up on the map but perks and load outs unless they are per set load outs like some1 said earlier with a br magnum spawn with 2 frags or a Ar magnum spawn with 2 frags should go it is not balanced examples starting off with plasma pistol and plasma grenade
>
> Can’t stand when periods, commas and all that are missing. I didn’t even finish reading this.

It can be off putting to say the least, but I think it’s nice to make the extra effort to hear someone’s point.

“We” refers to the majority.

That being said, we think Infinity was a failure of epic proportions.

> “We” refers to the majority.
>
> That being said, we think Infinity was a failure of epic proportions.

If by “Infinity” you mean just personal ordnance and not sprint and loadouts ignore me because this doesn’t refer to you, sorry.

Here’s a another thing people say a lot that I can’t stand. Infinity only means personal ordnance not sprint, load outs and all that other stuff.

Sprint, load outs and such are additions in the game similarly implemented as AAs, turret carrying and vehicle jacking. They’re just additions and don’t require a game type to have a different name because they’re in it.

However personal ordnance is an addition that requires a game type to have a name change if it’s used in it.

In Halo 4 there’s Infinity CTF and there’s also just CTF. The only difference between the two is the lack of personal ordnance in CTF. The same goes for other game types.

The only difference between Oddball and Infinity Oddball would be the lack of personal ordnance in Oddball. Oddball will still have load outs and sprint.

Infinity in the name means the addition of personal ordnance and has nothing to do with other community complaints like sprint and load outs. (Though I actually like sprint and load outs)

This is constant throughout all of Halo 4 except for that weird version of Slayer pro with motion trackers they put in Infinity BTB and decided to call it Team Slayer. CTF came first though and other game types follow this pattern so I assume this was a mistake, I’m not even sure if it’s still in there. (Not gonna lie this is the weakest part of my argument).

If you’re saying you hate Infinity you might as well be saying you hate personal ordnance. There’s no difference.

I’m loving this thread so far I’ve been able to get so much off my chest.

> Can I be different here?
>
> I love loadouts (in campaign at least or Spartan Ops) and I love AAs (again in campaign) why? It adds to the fun, it allows me to approach things differently, it adds replayability and lessens the god awful feeling of arbitrary equipment in some chapters (I hate having finished a chapter with some awesome weapons and being given a freaking AR and a magnum in the following chapter which happens only seconds later…but I digress)
>
> BUT…as MP goes (and I do not play MP as many know)I believe 343 tried to appeal to the COD crowd while trying to remain true to the Halo spirit and THAT cannot be done.
>
> Now, do I blame them for trying? Economically no, I do not…because COD is to shooters worldwide what MacDonald’s is to the restaurant industry. It produces cheap easy fast food that people buy in industrial quantities making the company loads of money…while the quality of their product suffers.
>
> Every publisher WANTS to make that much $$$ and shareholders want their quotas met so the easiest fasted way to reach their goals is, drum roll, to copy what MacDonald’s/COD is doing and try to appeal to the huge crowd they cater to.
>
> I do blame the concept tho, and I do blame their blindness.
>
> In concept because, face it, this is not what Halo MP was about. They sacrificed quality and ideals to appeal to the COD skinner box crowd without doing much to at least satisfy the core audience who invested DO MUCH in halo before (bioware did the same, at least 343 was not insulting about it)
>
> I blame their blindness because it has been shown that cheap and easy is ONE way to make the money. Skyrim showed people what even a niche genere can appeal to A LOT of people and make record sales while keeping quality up and be in line with the spirit of previous games
>
> GTA V showed us that insane quality trumps cheap and easy appeals to large demographics (you guys see the sales charts). GTA V took YEARS to make with a HUGE team but it racked up INSANE revenue, so much that it did overshadow the sales of the industry’s MacDonald’s. This is a great precedent, it is like a Michelin restaurant chain outselling BK or MCD. I just wish this happened sooner, it might have changed 343’s approach
>
>
>
>
>
> Anyways, it is not a matter of we, it’s a matter of what halo was MP wise and what changes can be made to improve it without selling its soul.
>
> A skinner box system is NOT it.

Great post.

“We” can mean many things.
It can mean:
• Everyone
• The majority
• A specific group

You shouldn’t assume it means everyone.

I thought that it was clear, at least to me, that when somebody uses “we”, they were referring to anybody who agrees with them on that particular point. I have only seen one particular instance where somebody assumed that “we” meant him and every single other player, but that was an obvious exception to the general use of the word. Nobody needs to constantly specify that they’re talking about themselves and always blurt out several instances of “in my opinion” throughout their messages, it should be clear enough to any reader that what they are saying is the opinion of them and several other people who agree, but not a generalization of the community as a whole.

Furthermore, you’re perfectly allowed to love Halo 4. I’m glad that you enjoy the direction that 343 Industries took with Halo 4. However, the fact of the matter is that the great majority of players definitely do not like that particular direction. And yes, we can blame 343i for turning Halo into what it is. They chose to make Halo more “accessible” and more like Call of Duty, so they can take the blame. Sure, some things like Sprint and AAs were started by Bungie, and they were in the wrong for those, but it’s 343i’s fault for continuing those trends.

> Doing it their way and doing it better then any one on these forums could ever DREAM to do.

Is that really what you think? My my… I don’t usually like to point out specific people on the forums, but I can name you a guy on these forums that has not only dreamed of making a Halo game better than 343i with a team of very skilled and talented members, but has actually gone and done so, all while being limited with the resources they have. Let me present to you Masterz117, you may have heard of him and the team called CMT, who have been a large part of the Halo Custom Edition community for years.

Here’s an example of their work
, and another, all working in the Halo 1 engine. You see the massively improved graphics? The gorgeous weapons? Great sounds? The way the BR’s three burst works perfectly? (which is impossible to do in the default Halo 1 engine) All of it is working in Halo 1, all made from scratch. They completely scrapped the weapon sandbox and remade it from the ground up, as it is from one Halo game to the next, and introduced a plethora of new weapons that are all unique and interesting. Nothing they have was ripped from any Halo game (CMT rippzzz). They’re a small team of people working on this at their own leisure, and they created an experience that feels a hell of a lot more like Halo than anything 343i has ever put out. If these guys were hired to make a Halo game by Microsoft, I would have a lot more faith in them than I do in 343i, since I know they’d do an amazing job.

So please, before you sputter any more claims like that, at least make sure to do your research. There are plenty of talented people out there who can do amazing things.

> “Here’s a Snickers, CherokeeChactaw”
> “Why?”
> “Because you get little silly when your hungry, better?”
> “Better.”
>
> —
> OT : Pureey hit the nail on the head. 343 tried to do something new but didn’t really succeed. But IMO they HAVE learned from their mistakes.

Thank you. TO be fair I was drunk when making this thread.
Didn’t relies it was mine till I saw my name.

theres a lesson for you kids
dont drink and text while on a forum and playing halo 4 with some friends… makes you say stupid -Yoink-.

Edit
I deserve every little last piece of hate yall are given me. I said something stupid when I shoulda kept my mouth shut. Aint the first or lat time sadly. Beers cheap and so is speakin.

I’m sorry I didn’t use the right punctuations I didn’t realize this was English 101