Can we make BTB and Heavies diffrent please..

I love BTB and I love heavies. Yet can 343 please make the two a little less like twins and more like two seperate playlists.

What I mean is, in BTB we still get rockets, gauss hogs, mantis(s) and very little of light ground vehicles and such. Literally heavies is only a little more heavy than BTB.

Also why are ghosts in Heavies but not Warthogs

Anyway. Here’s how it should be. To make Heavies and BTB feel different and not just two of the same playlists with mild changes and different party sizes

Heavies_
Rocket Hogs
Gauss Hogs
Tanks
Banshees
Mantis
Warthogs (MG)

All ordnance is heavy. Classic modes with no Plasma Pistol. Ordance for some modes.

Big Team Battle
Warthog (MG)
Ghost
Banshee
Mantis (Few, 1 per map)
Gauss/Rocket Hog (Few/1 per map)
Mangoose

Normal ordnance drops, few heavy weapons. Some classic modes. Etc

Point is. Why is BIG TEAM BATTLE have as many rockets, tanks and such as Heavies? Give some love to the Ghost, Warthog and lighter vehicles

I think they are very different as they are now.

What you have described is the current setup, only your version includes chaingun hogs.

I disagree.

I do think that you’re overexaggerating a slight bit. There’s quite a bit of heavy ordinance, in both vehicles and weapons, available in Heavies, while normal BTB usually has only the default heavy ordinance for both teams without any extra ordinance on the map.

I just wish there was some easier way to knock those Banshees out of the sky … but then again, I love using them, so I guess I ought to take the bad with the good.

I find BTB to me more enjoyable. I can’t pinpoint why exactly. Heavies seems like every time I walk around the corner I get incinerated or rocketed. BTB seems to have much more vehicle use and less instant death.

The problem is your vanilla Halo 4 slayer has oodles of power weapons and PP/PG in loadouts.

Heavies has oodles more, so even with the addition of Gaus and tanks, it’s just a variant of BTB.