Can we have weapon loadouts please

Reach had loadouts, but it was for certain game modes. How loadouts were handled in that game was different from Halo 4, and it was more like picking your starting gun than a full change. Whatever weapon that was available to start with was depending on the match settings unlike Halo 4, which meant everyone got the same loadouts. You could not customize your loadout during a match in Reach, and the only way to customize the loadouts for your game mode was in custom games. It wasn’t like Halo 4 or CoD.

The whole point of Halo is fighting for controlling the weapons you want in the map. Do you want to have a Bulldog /BR combo instead of AR/Sidekick? Well, actually that’s very easy, barelly an inconvinience: learn where they spawn in the map and go get them. Has someone already got it? Take it away from his cold corpse – as long as he’s not an ally, betrayal is a big no-no.

halo 5 didn’t have loadouts. that was only in warzone and you were limited based on how you play during each match.

if that is what you want, you’re playing in the wrong franchise, friend.

1 Like

incorrect. this is already the most popular shooter this year. larger player base right now than CoD or BF 2042. check out most played xbox game right now.

2 Likes

Absolutely not.

No.

Don’t do it.

Absolutely not.

Customs, sure.

1 Like

Nope… Nope. No. Nope

This person has clearly not played a halo game before

2 Likes

Absolutely not. That nonsense is why Halo 4 multiplayer was such a disaster. If you NEED loadouts in your fps games, Halo is not for you.

Also…
"You lot ever wondered why halo has never been mainstream? "

I’m going to have to assume you were literally born yesterday if you think this statement is even remotely true.

1 Like

As others have said, this is an arena shooter which requires you to find and use weapons on the battlefield. It would be an unnecessary change in my opinion. UNLESS, there was a game mode that utilized this as a feature, then maybe.

The only place I can see loadouts being remotely relevant to Halo is in the upcoming co-op mode, firefight, possible spartan-ops, or all three.

Also that line about Halo not being mainstream is the most asinine thing I’ve ever read on this forum.

Ive got just the game for you my dude, its called

Halo 4. Knock your self out with all the loudouts made to your hearts content.

Meanwhile those that realise Halo is an arena sandbox shooter will happily stay and play. Halo has and never will be designed around an un equal start, map control and power weapon control are the essence of what makes games like Halo, Quake, Gears what they are.

Halo with loudouts becomes and unfair and unbalanced mess called Fiesta.

Buddy gonna make this short and sweet.

Halo 4 tried this and it hasn’t been back since.

No, go enjoy CoD/BF. This is an arena shooter.

I’m glad to see at least one forum post the community collectively agrees on.

2 Likes

Tell us you were born in 2000 without telling us you were born in 2000 lol.

2 Likes

Infinite got 99 problems, but loadouts ain’t 1!

If I could post a meme, it would be Steve Carell screaming “No, No, Nooo, Nooooooo”.

OP picked a pretty barren and lonely hill to die on.

2 Likes

Essentially, you’ve just travelled to a non-English-speaking country, refused to learn the language and told everyone who was born there to go back to where they came from.

Halo doesn’t exist to imitate other games. If every FPS aimed to have the same features, what would be the point in playing different shooters at all? If every game played the same way, only a small portion of gamers whose exact preferences happened to fit that game would be satisfied.

Presumably, you’re young. You’ve only played video games in a post-COD era with custom loadouts, aim-down-sights, twitch shooting, etc. Now… COD is fine. COD annihilated its predecessor, Medal of Honor for a reason. People who were playing MOH had no reason to continue with that series because COD did everything they liked about it but better. Halo and COD are not the same story. They are not competing over the same features as they are very different games. People who play Halo, play Halo either because they dislike other shooters like CoD or are looking to play multiple games with different experiences, rather than repetitively playing the same kind of FPS until it gets stale.

Halo was at its lowest point when it attempted to chase trends from 2010 to 2015. By returning to a more ‘legacy’ style of Halo, ensuring it isn’t just copying other games (at least in terms of its primary features and gameplay) Halo Infinite is finally setting the series apart from other FPSs, allowing it to stand out like it used to.

If you start playing a new game and decide it’s boring because it has alternate features from another game you like, then it turns out, you don’t actually like the new game (or you’re being too stubborn to learn something new). No one here is gatekeeping. Most Halo fans love it when new players join in on the fun, but it’s clear you either don’t understand what Halo is, you don’t actually like Halo, or both.

3 Likes

Other than CE (which jumpstarted the modern FPS), 2 (which invented the console tournament play), 3, Reach, 4 and 5?

The wider playerbase is Halo players. You’re not going to pander to Halo players in CoD by creating an niche arena style gamemode, you’re not going to pander to Fortnite players by creating a buildable system in CSGO.

The only common denominator thing that might fit into Halo’s sandbox well is a battle royale, but not right now and no for the foreseeable future as the core reason people picked up Halo (the arena style gameplay) needs to be fine tuned and fleshed out first. Halo also excels at mini game/party game modes, so that’ll go a long way when action sack return.

F2P doesn’t mean you start thinking about hijacking other game tropes, Halo Infinite is back to embracing what made Halo Halo and evolving it for 2021.

Games are successful when people enjoy playing them, not when they include things because they’re popular. Halo 4 tried copying what was popular, and it flopped. Look at the mountain of BR’s that aren’t being played.

MCC is Crossplay my guy.

Which is why they built it to play like a modern shooter. It draws heavily on its arena roots, but modernizes the approach (unlike Quake, which ultimately flopped being nothing more than a carbon copy of itself) to bring the slower paced gameplay of Halo 3 and prior into a slightly faster paced generation. Footwork, mechanical aim, methodical gunplay, and strategy all huge factors in classic Halo gameplay all return with a fresh take, and players recognize this.

This game is competing with CoD and BF. I don’t have CoD stats as Activision is stingy with with, but BF has half the active players and 1/3 the top player count that Halo has.

Weapon diversity is pretty wide in this game, you just have to find them and make use of them before someone else does.

The same could be said about any title a player jumps into from CoD or any other game. CSGO’s gunplay is going to differ dramatically from CoD’s, it’s purchase system is going to feel bizarre, and the armor and objective mechanics are going to be wack. You have Sombra in your profile pic, are you going to go into the Overwatch forums and suggest it needs to be more like Fortnite? Of course not.

Halo has evolved, in the past way too fast. This is the first Halo title that draws upon its classic approach but evolves it subtly for a modern audience.

You don’t pick up a new game and expect it to shift in your favor because you’re used to another way of playing. You don’t suggest to the knowledgeable playerbase that plays it religiously that it’s somehow wrong or better a certain way. You pick up a new game and attempt to learn the mechanics behind it because it’s what makes that game unique and fun.

1 Like

Simple answer… No.

That has been done already in H4.

This maybe the worst idea I’ve seen in these forums.

2 Likes

no. just no. halo isnt cod and shouldnt try to be. loadouts were tried and didnt work well

You’re literally the only person in the world sitting here, punching the air over a non-issue and a change that likely will never come. This is due to your own fault. You’re getting bored with a fantastic, well-playing game. No one’s issue but your own as an individual. By what you’ve written, it suggests you are not good with the Assault Rifle and Sidekick or if in competitive, the Battle Rifle.

You don’t understand Halo. What makes Halo, Halo.

You want Halo to follow trends other games are pursuing. It’s tried that, twice in fact, and failed. The fact you had the audacity to come in here and say something so ridiculous (that was already tried before and failed) is laughable at best. Not trying to insult you on any kind of level, but you make it really hard not to laugh at your ideas/opinions. If these are ideas/wants/needs of yours, then you must leave Halo and venture out into other games. You can not invade another ecosystem and expect it to bend to your will.

What another ridiculous thing to say.

Yes, in fact, it was. Do a little research for yourself. Figure out why Halo Infinite is a spiritual reboot with so many classic elements. There’s a reason it feels like a natural progression from Halo 3. This game is honestly what Halo 4 should have been.

So you can either pack your bags and leave… or you can stay and enjoy this fundamentally good Halo game with the rest of us. Your choice.

But you will not be a crusader attempting to strip Halo of it’s identity again. Many have waited since 2010 for this game. Some since 2007.

If I didn’t know any better, I’d say you made this post specifically looking for trouble. But maybe that’s just me.

Wow that’s a lot of time wasted writing a wall of text hardly anyone is going to read, because the answer is immediately NO.

Everyone must start equal, that is the rule of Halo. Halo 4 tried it and it sucked balls.

Congratulations on uniting the community though, something we can all agree on.

2 Likes