Can we have indestructible shields?

I know there are barriers for this kind of thing, but I want a color-able, visible, team-friendly type of shield. I want a shield with the listed perks but just that the change is it is indestructible. All regular shields are destructible and it is hard to make a map with noticeable barriers, especially infection maps. I don’t want end up using 25 shields on a 1 second re-spawn for blue team just so it’s not destroyed by red or the survivors. I want to make it so only blue or the infected may pass it to access a part of the map where red or the humans are located.

They had these in reach. There were one way, two way and I think there was one where you can’t walk through it. You would also bounce off of them

In the Misc. section, you can use projectile blockers and merge the shield and blockers together. : )

> 2533274961587895;3:
> In the Misc. section, you can use projectile blockers and merge the shield and blockers together. : )

In big projects, you want to use space sparingly.

In order to get an indestructible shield you will need to do the following

Go into object properties of the shield
add a script
(Use the script below)
[When…]
Condition: Destroyed/Despawned
[Do…]
Action 1: Spawn
Force: Off

I know I’m late and this most likely won’t be seen… hope I helped

> 2535443991989669;5:
> In order to get an indestructible shield you will need to do the following
>
> Go into object properties of the shield
> add a script
> (Use the script below)
> [When…]Condition: Destroyed/Despawned
> [Do…]Action 1: Spawn
> Force: Off
>
> I know I’m late and this most likely won’t be seen… hope I helped

Force on actually. That way, even if a player stands in it, it’ll spawn anyway.

You’ll either want to use projectile or team blockers, or the script above.

Please don’t revive old topics thanks