Can we get the cut maps restored and put in the games

HCE:
Indoor, and Ruined Pain
H2:
Anchor Point, Raceday, Untitled Blastacular map, Earth City, Beach Battle, and covenant_sample.
H3:
Gauntlet, Monkey Mountain, Warthog Inc, and The Lost City.
H4:
Breaking Point, Deadlock, Blood Pit, CA Ching, Forerunner City, Dish, Escalation, CA_Gorge, Remnant, Station, Fortress, NoLoad Tower, Pillars, Island, Sinkhole, Extinct, CA_Constant_Strife, CA_Peanut, CA_Shipyard, CA_Standoff, DLC_Junkyard_Craneswing, Arrowhead, Covenant underwater technology, Genessis, Last Resort remake, Narrows remake, ONI Bog, Sandtrap, Z06_pillars, Z07_island, Z08_experimental alongside maps Z02, Z03 and Z04.
Halo Online maps for H3:
Drydock, Lockout, Powerhouse remake, Sky bridge, Reactor, Diamondback
Halo Online maps for H3:ODST FF:
Beachhead

These would be cool if they were restored.

3 Likes

I would absolutely want to see 343i finish the job and port the remaining maps diamondback, reactor and sky bridge over from halo online.

Some of the halo 4 maps that were cut do look like they are in a finished state which again, I wouldn’t mind adding but they are missing textures.

With that said, a lot of the remaining maps listed are either concepts or test maps built by the devs or the guys that did the gearbox port of halo 2. I’m not sure it would be practical to add these into the game.

It would be cool though to see them.

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I know some are just test maps but even those would be a great addition and for the concepts if they build off the concepts and make the maps fully into the game that would be awsome.

1 Like

Id love to see halo4s maps ported to h2A

2 Likes

Even if some of them are just test maps and/or missing some textures, they would be a great addition for Forge

3 Likes