Can we get rid of Hardlight Shield yet?

I’ll post this video for your viewing pleasure.

When are we getting rid of this? It’s no better than Armor Lock. The entire point of Hardlight Shield was to be able to move while using it, but, as you can see, it works even if you’re standing in one place.

It’s ridiculous that you can spawn with something like this. The guy using it in the video is probably terrible, but he was able to survive because of it.

It’s completely different from armor lock. You can melee someone who is using the hardlight, you can grenade them, and when players came out of armor lock in Reach they would take down your whole shield, something that doesn’t happen in this edition of the game. I was one of the biggest armor lock opponents in Reach and thought it really interfered with the gameplay and found it to be incredibly frustrating. The hardlight, like most of the armor abilities in this game, is very well balanced.

Nah it’s fine.

LOL

What the hell are you complaining about exactly? I can’t tell if this is the worst thread I’ve ever read or I’m being trolled like crazy.

You’re mad because this guy’s AA made it impossible for you to 1-shot kill him with your sniper rifle+binary rifle combo like you did to the rest of his team?

If anything this video shows that the BINARY RIFLE not the hardlight shield should be taken out.

lol wow.

It’s called grenades. You should try them sometime.

The Hardlight sheild is very easy to counter, unlike armor lock. You need to aim in the direction of danger with Hardlight Sheild and can still be hit from the side, while with armor lock you just needed to hold a button and you were safe.

Ok, so this is a video of a guy rocking a 1-hit kill binary rifle + unsc sniper rifle, and we’re talking about nerfing the poor sap who ended his killtrocity?

The hardlight shield is very easy to counter with grenades since it leaves you wide open from the sides + behind. I don’t think it ricochets rockets either. Plus, it’s not completely impervious to all kinds of damage. AFAIK, a tank can still smear your face while using it.

Hardlight shield is fine and it shouldn’t be removed. I use it all the time and never once did I get a complaint frome someone.

Also it isn’t like it is a game changer.

> Ok, so this is a video of a guy rocking a 1-hit kill binary rifle + unsc sciper rifle, and we’re talking about nerfing the poor sap who ended his killtrocity?
>
> The hardlight shield is very easy to counter with grenades since it leaves you wide open from the sides + behind.

This.

Go get a tissue and stop crying OP… the hardlight shield is fine.

The Hardlight Shield sucks. If you’re having a hard time against it, you probably suck.

All it takes is one grenade to kill someone that’s using it. And they can’t even regen their shields while it’s out.

Not to mention, in that video, if the player had any skill (which I’m assuming is you), he would have just killed the second guy with one hit, and then waited the first guy out, or used nades to make him turn around/move.

I love how you stopped and stared at the shield like a deer stares at headlights. Had no idea what to do.

Yes, let’s have hardlight shield removed because YOU simply can’t kill the user.
Because YOU can’t think fast enough to throw a nade behind the guy.

How can it be possible to complain about such small things, noob-lock is gone. You should be thankfull of that.

Hardlight? Easy to counter. Can splatter through it.

Please for crying outloud stop coming on the forums venting because you lose once or twice in a match to a Hardlight user.

> I’ll post this video for your viewing pleasure.

Stuff like this almost never happens, it’s just the kind of crap you get playing BTB on Exile.

I’m sorry, but what happened to you was just a bad beat story…trust me, I used Armor Lock extensively in Reach. That guy clearly had no idea what he was even doing, plus he wasn’t a threat by standing still; so you were better off just prioritizing the guy next to him.

> Ok, so this is a video of a guy rocking a 1-hit kill binary rifle + unsc sniper rifle, and we’re talking about nerfing the poor sap who ended his killtrocity?
>
> The hardlight shield is very easy to counter with grenades since it leaves you wide open from the sides + behind. I don’t think it ricochets rockets either. Plus, it’s not completely impervious to all kinds of damage. AFAIK, a tank can still smear your face while using it.

It does ricochet Rockets and Scorpion shots…

I actually agree with him, HLS is again like Armor Lockup a way to save your life.
But now the person with HLS can even move into cover, while he is still holding the shield…

And it isn’t easy to counter, you don’t always have a grenade and if the guy is far away from you, then you still can’t easily throw a nade behind him. The only good thing they did with HLS is that your shields don’t recharge while using it and you can’t use the EMP/melee combo. But from long distance, the HLS is way better than Armor Lockup.

> I’ll post this video for your viewing pleasure.
>
> When are we getting rid of this? It’s no better than Armor Lock. The entire point of Hardlight Shield was to be able to move while using it, but, as you can see, it works even if you’re standing in one place.
>
> It’s ridiculous that you can spawn with something like this. The guy using it in the video is probably terrible, but he was able to survive because of it.

Ok lets compare the two,

Armor lock
-blocks anything and even bounce grenades, and rockets back at people
-emits emp field disabling vehicles when released and disables shield of nearby enemies
-while in armor lock is invincible

Hard-light shield
-Cannot fire back
-Temporary shield that blocks projectiles, but not blast damage
-Can be used to retreat and defend against long range projectiles
-Can be assassinated easily
-Can be beat down
-Can be killed with grenades
-Can be killed from behind from gunfire easily

Comparing the too is silly Hardlight does what it should counters your sniper and binary,So his teammates can kill you, you should of focused the guy killing you.

lol hes moaning because he cant 1 shot someone with his power weapons.

Ordnance was such a bad thing to happen to halo.

> > Ok, so this is a video of a guy rocking a 1-hit kill binary rifle + unsc sniper rifle, and we’re talking about nerfing the poor sap who ended his killtrocity?
> >
> > The hardlight shield is very easy to counter with grenades since it leaves you wide open from the sides + behind. I don’t think it ricochets rockets either. Plus, it’s not completely impervious to all kinds of damage. AFAIK, a tank can still smear your face while using it.
>
> It does ricochet Rockets and Scorpion shots…
>
> I actually agree with him, HLS is again like Armor Lockup a way to save your life.
> But now the person with HLS can even move into cover, while he is still holding the shield…
>
> And it isn’t easy to counter, you don’t always have a grenade and if the guy is far away from you, then you still can’t easily throw a nade behind him. The only good thing they did with HLS is that your shields don’t recharge while using it and you can’t use the EMP/melee combo. But from long distance, the HLS is way better than Armor Lockup.

Not against a Team. If someone is using the HLS against a team, they just have to surround him. That didn’t work as well against Armour Lockers, because they were safe from all sides, and if you got too close had the EMP. The HLS also can’t block, or certainly not destroy vehicles which is WAY better. (Though PP spawns ruin vehicle combat this time around… sigh)

You’re complaining about nothing my friend.
The hardlight shield is fine.

Also, I don’t see anything wrong in that video.

This is hilarious. The guy in the video decided he was going to be a one-man wrecking crew and started tearing through the other team, then the guy with the shield shows up. I’m pretty sure the topic was poking fun at how the guy was just like “oh god not even going to try to fight this guy” and deployed the shield.

This topic is hilarious because of the 343i defense force. I’m not taking sides on the Hardlight shield, but every time someone brings up an issue, they’re met with I would be deeply appreciative if you would refrain from speaking. IT IS BALANCE.

Pretty sure this thread was just a not-so-subtle brag.

> Pretty sure this thread was just a not-so-subtle brag.

this
/thread

> > > Ok, so this is a video of a guy rocking a 1-hit kill binary rifle + unsc sniper rifle, and we’re talking about nerfing the poor sap who ended his killtrocity?
> > >
> > > The hardlight shield is very easy to counter with grenades since it leaves you wide open from the sides + behind. I don’t think it ricochets rockets either. Plus, it’s not completely impervious to all kinds of damage. AFAIK, a tank can still smear your face while using it.
> >
> > It does ricochet Rockets and Scorpion shots…
> >
> > I actually agree with him, HLS is again like Armor Lockup a way to save your life.
> > But now the person with HLS can even move into cover, while he is still holding the shield…
> >
> > And it isn’t easy to counter, you don’t always have a grenade and if the guy is far away from you, then you still can’t easily throw a nade behind him. The only good thing they did with HLS is that your shields don’t recharge while using it and you can’t use the EMP/melee combo. But from long distance, the HLS is way better than Armor Lockup.
>
> Not against a Team. If someone is using the HLS against a team, they just have to surround him. That didn’t work as well against Armour Lockers, because they were safe from all sides, and if you got too close had the EMP. The HLS also can’t block, or certainly not destroy vehicles which is WAY better. (Though PP spawns ruin vehicle combat this time around… sigh)

Of course it works against a team, the guy with the HLS has a team too. He can call them to finish of the guys which he was fighting or they can defend his back, while he just slowly goes into cover. A person with Armor Lockup can’t go into cover. He will die, but just a few seconds later.

However, the problem with Armor Lock was that the main reason it existed was to counter vehicles. But it was mainly used in close quarters to survive numerous grenades and of course to use the EMP/Melee combo.

So I agree that HLS is a better replacement for close quarters, but it is way more powerful at long range.