As above 343. Heard nothing from you since the failed patch. Awaiting the Winter Contigency now are we?
Please keep us updated thats all we are asking for
As above 343. Heard nothing from you since the failed patch. Awaiting the Winter Contigency now are we?
Please keep us updated thats all we are asking for
> 11.21 6:17 PM Update
> We wanted to provide you with an update on what we’re seeing as a result of yesterday’s content update (CU). We realize that silence and opacity, even when we have nothing new to say, is frustrating. With each change and/or update we make, it takes time for us to capture and analyze the data to determine the tangible impact to the game experience. Additionally, we’ve already begun work on future updates which will be informed by the data and community feedback we’re seeing from yesterday’s CU.
> Our data shows that the CU improved things statistically, but we are aware that far too many are not seeing improvements. We continue to work on these issues, with our primary focus being on matchmaking performance. Additionally, we also noticed that the CU inadvertently introduced some new UI bugs, which will be fixed shortly.
> For now, you will continue to see uneven match-ups and larger than normal team sizes in matchmaking. This is a temporary situation that is caused by the fact that we are allowing more players than normal into a matchmaking session in order to improve overall matching times. We realize this is not ideal, and we will reset those parameters to their expected behavior as soon as our matchmaking improves to a level where players are consistently getting into matches in shorter time frames. Additionally, in yesterday’s patch notes, we announced that parties would no longer be split after a matchmaking session, and we’re aware that this bug has regressed. This issue, along with others, will be addressed in the coming content updates. We’ll be monitoring feedback and data over the weekend, and will provide an update on Monday regarding our progress.
> Moving forward, we will continue to post the details of our fixes on Waypoint in order to keep you updated with the latest information. Please keep an eye on this thread (http://aka.ms/mcc_updates) for details as we continue to make updates to the title.
> 343 Industries
expect and update from them at some point today
<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.
You guys cant even post a website correct ???
http://aka.ms/mcc_updates redirects me to :
https://www.halowaypoint.com/en-us/errors?statusCode=500&url=https%3A%2F%2Fwww.halowaypoint.com%2Fen-us%2Fforums%2F85d779d52cfd46918b4f8b638f2e3c7b%2Ftopics%2Fcan-we-get-an-update-current-fixes-status%2Fd3bb8d02-2cf6-4c3a-972c-64074fdc1f6a%2F(http%3A%2Faka.ms%2Fmcc_updates)
Please 343… just REFUND everyone and fix the game and release it for FREE to everyone who originally bought the game out of SHAME for releasing this ()&#$(&#$(#*&$
Too much talk and excuses on fixing, top priority blablablablabla … 2 weeks now … and still not working, no dedicated servers… I seriously doubt weahter you EVER really wanted to make dedicated servers or were just LYING your TEETH out as a SALES ARGUMENT…
REMEMBER ??? http://teambeyond.net/top-5-reasons-buy-master-chief-collection/
Thats WHY WE BOUGHT THE GAME !!! DEDICATED SERVERS MULTIPLAYER FUN !!!
So far… no dedicated servers … lag lag lag !!! and not even finding games for most people…
Halo 2: Anniversary Multiplayer Screenshot 1
Have you ever joined a Halo game where nobody is speaking your language, the connection is clearly AOL 4.0 dialup, and your bullets are marshmallows that do no damage? I know I have, and it is literally the opposite of fun, but we are in luck! All games in the Master Chief Collection will be boasting dedicated servers across the board to ensure a high quality online experience.
Rumble added. Seriously… i just… SMFH.
Would you please focus on fixing what is broken before adding anything else? Unless adding this playlist improves matchmaking for everyone (which i doubt it does) it really seems like a ridiculous update. (yes i understand multiple teams working on different things… patch team might not be everyone… well, it should be)
When can we expect the issues to be solved 343? When will everyone be able to enter an online game with a full party of friends… find a match in a few seconds… enjoy lag-free (dedicated server or P2P, doesn’t matter to me) play… and remain paired and together while backing out to start a new search?
Is this an achievable, goal of yours and realistic expectation on our part as dedicated Halo fans?
If not, would you please allow us a full refund?
<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.
http://segmentnext.com/2014/11/14/halo-master-chief-collection-dedicated-servers-problems-explained/
After reading this I understand …
USA is priority nr 1 and the rest of the world DOESNT HAVE DEDICATED SERVERS
GIVE US BACK OUR MONEY YOU SCAM ARTISTS !!! FALSE PROMISES !!! BLABLABLA MICROSOFT BLABLABLABLA
TO MUCH BLA… KEEP YOUR PROMISES !
http://aka.ms/mcc_updates there, i fixed my link (i copied the address with the brackets last time, oops)
and the update informing us about rumble playlist was 11,23,14 so sunday, not monday, the monday update is yet to hit.
> 2533274865708979;6:
> http://aka.ms/mcc_updates there, i fixed my link (i copied the address with the brackets last time, oops)
>
> and the update informing us about rumble playlist was 11,23,14 so sunday, not monday, the monday update is yet to hit.
It is counter intuitive and a complete lack of common sense to be working on the addition of this playlist over the weekend prior to announcing anything related to the fact that so many users have such a frustrating experience trying to play that it renders the game… well, unplayable.
Fixing Roster/party system/lobbies, and matchmaking itself should be priority 1, 2, 3, 4, 5, etc until it is solved.
Then add Rumble and whatever else.
Rumble won’t need teams so it might be a better way (or easier to prove issues) than with teams.
Also means I can run around and not let a team down as every playlist was team based