Can someone please tell me how I managed this??

Okay, so I was messing around on Halo CEA and stumbled upon this http://www.youtube.com/watch?v=zWqK7qHBm34

I don’t know how it happened, and this is coming from someone who has spent hours upon hours trying to discover glitches. Can anyone tell me how I did it so I can attempt to recreate it?

Did you by any chance press the door button twice the first time you headed outside? That can prevent some enemies from spawning.

> Did you by any chance press the door button twice the first time you headed outside? That can prevent some enemies from spawning.

Would that make something like this happen? From what I remember we were both racing to hit the buttons, so maybe.

that is weird

You found the cure to the flood! lol! Cool bug! can you duplicate it?

> You found the cure to the flood! lol! Cool bug! can you duplicate it?

Lol I’ve been trying, I don’t know what conspired to make this happen, but it drove me temporarily insane.

You guys are crazy :wink: I wonder how it happened?

> You guys are crazy :wink: I wonder how it happened?

Something to do with that button we pushed at the end is all we can figure at this point. We need Sherlock Holmes on this one.

> We need Sherlock Holmes on this one.

To do what, verify the explaination I already gave you? I suppose I neglected to mention one important thing: you need to time the hits right. If you very snappily double-tap the button, the door won’t begin to open. You need to time it so that the second button press is right as the door is about to do its thing; that way the game thinks the enemies shouldn’t spawn, but the door still opens.

This probably happened :slight_smile:

http://www.youtube.com/watch?v=ujTdf2z7iv8&feature=relmfu

> > We need Sherlock Holmes on this one.
>
> To do what, verify the explaination I already gave you? I suppose I neglected to mention one important thing: you need to time the hits right. If you very snappily double-tap the button, the door won’t begin to open. You need to time it so that the second button press is right as the door is about to do its thing; that way the game thinks the enemies shouldn’t spawn, but the door still opens.

Just tried that and it worked, I was just hitting it twice and nothing happened. Thanks for elaborating =D
Lol now I can add 1 more glitch to my collection.

haha that was cool

says “Bloopes!” instead of “Bloopers!” though.

You somehow managed to slip by the trip point that starts the next sequence of campaign play, this can be done on many maps and can be used to advance through the game quickly when needed. but is often difficult to do.