Can Social be Social again? Please?

Thanks for the link! Obviously there are a lot of variables in play but hopefully the devs at least change SOMETHING with matchmaking to make it more fun for everyone. I like it more when its a random sample of skill rather than an alogrithm deciding if i get to win or lose. Also i really want to be able to play with all my friends without them being destroyed. Just reading this thread, everyone has different definitions of fun, but at the end of the day SBMM isnt really that fun for good or bad players that have friends.

1 Like

I know many hate the “Git gud” argument, but it really is that simple. Players like me will dumb ourselves so players can feel better

Even if “git gud” is a legitimate argument (it’s not), it is not an argument for the inclusion of SBMM everywhere.

If anything, I’d say “git gud” is a better argument for the complete removal of SBMM in social. You’re gold 3 and got your you know what kicked in by a team of onyx 2000 players in social? Well just git gud scrub.

2 Likes

Exactly, SBMM shouldn’t be everywhere: it should not be for ranked matches.

SBMM in ranked means that a very highly skilled player that still has a low rank because he never played ranked would get paired against other highly skilled player that probably already have a high rank. That would make it so that ranking up for him even on that low rank would be tough. This would make it just as easy for a lesser skilled player to reach Onyx then for a higher skilled player, because SBMM doesn’t look at your rank but at your skill.

SBMM is something specificly for socials, so that everybody can have a fighting chance in matches. Socials are not meant to test out how strong you are, but to have playable matches.

Ranked should have RBMM (ranked based matchmaking), where you would face more and more difficult players the higher your rank becomes. Silvers should face of against other silvers, gold vs golds, diamonds vs diamonds, etc. No matter their true skills. You’re rank should therefore reflect how good you have become. With SBMM in ranked, it would not.

In socials a diamond player could be paired against a silver player if there skills are alike. Socials should not be a place where you test how strong you have become, but a place were you can play without feeling you need to win to prevent others from deranking. Or a place where you can try new strategies against equally skilled players (sure you would probably go negative at first, but trying it against noobs won’t help you test it, since you don’t know if it works against people your own skill). Stomping lesser players is not a sign of how good you are (because you don’t know how good those were, only that they were less skilled then you. An average player is able to stomp noobs, so stomping doesn’t mean you are a pro), but wanted to do that is a sign of being a toxic player, because you literaly are asking for people playing against you to have a bad time, since they won’t have a fighting chance and only function as cannon fodder.

You can argue if ‘git gud’ is a legitimate argument, but it is definitely an argument for SBMM. Learning is something you can only do if you face a challenge you are ready for. Facing of against players way less skilled then you is not a good learning experience, since you don’t have a need to get better. And facing players way more skilled then you doesn’t create a learning environment either, since you are so outclassed on so many issues the mind can’t even process what is something that you did wrong (and where in all the steps that ‘wrong’ was) or what is something that you might have done right, but the other just mastered better at that moment and it’s hard to see where the learning curve is on that point. At the same time
you can’t even try out other strategies and master them since you’ll be killed before you can even try.
I am a teacher, so i know how learning works. Saying that noobs can learn from playing against pros is about the same as saying a 8 year old can learn physics by starting with higher nuclear physics materials. While he might eventually get to that level, he will never get there since he is way to demanding for him. He will only get better at it by providing materials about his skill level and step by step improving that level. In gameplay SBMM does that.

Removing the (in my experience) already weak SBMM does do nothing else then providing bad gameplay experiences for lesser half of the community, wich will only get way more people to quit matches (and probably quit MP or the entire game in time) and frustrate everybody in the end.

If you want to stomp in a match: play bot bootcamp.

Congratulations, you win the award for the most nonsensical thing I’ve read on the internet today. :partying_face: :partying_face:

If you don’t understand anything about the discussion, maybe don’t bother contributing to it? Ranked play is by definition skill based matchmaking.

1 Like

Everything you said is wrong.

2 Likes

You only show here that you didn’t even read my post, since i explained exactly why that isn’t the case.

No, you just don’t understand the nature of this discussion. You made a post in effect about the differences between matching based on CSR vs true MMR.

Which has nothing to do with this thread.

1 Like

SBMM seems to work out pretty well sometimes. Example:

MY team - Onyx , Plat , Two gold
Other Team - 2 Diamond , 2 Plat

Had a pretty good stronghold game last night. The onyx torched them but everyone else was pretty even given the rank. Golds didn’t provide much help but still contributed. Was a close game and we came out on top. Onyx had 30 kills everyone else in the teens golds on the bottom.

Edit: I would assume the onyx was teaming with one of the golds hence why we all got paired together.

SBMM would in theory should get better over time as more and more data is given to it. The more you play, the more information it has to work with.

I couldn’t really see the removal of SBMM ever being an improvement, as it would just pair anyone and everyone, and stomps would become more common.

Battlefront 2 doesn’t have SBMM and most matches are enjoyable. You only run into the occasional sweat. SBMM sounds amazing on paper, but in practice it’s concentrated dog water.

With randomized matchmaking you get to play against a wider range of skills instead of being repeated grinded against the same mystery criteria SBMM decides for you. I’d rather have matches that can go either way for either team rather than always being on the losing team, because I’m not grouped up with in a premade try hard squad.

3 Likes

SBMM is probably less impactful because there’s larger amount of people all playing at one time. The smaller the teams, the more impactful skill is on the match.

There aren’t any “social” playlists in Infinite.

Original Post: Click at your own discretion

Summary

They are people who are angry that they cant braindead overkill the enemy team all the time.

These people need to remember this is a PvP shooter at the end of the day, people are going to put effort into killing you. A good player can outplay you whether they are playing casually to have fun or not.

The sbmm has really not been an issue for me and ive played hundreds of games. Too much 2021 got peoples heads f*cked.

4 Likes

“Please make matchmaking unbalanced because I attribute casual with being carried” is what I’m hearing.

SBMM will try to put an equal mix of high and low skill players together with an overall balance.

The only difference between ranked and casual is how serious you are.

Like not playing objective makes you look like an -Yoink!-, but trying to stay on a buddy’s Wasp while holding a Gatling gun as you act as extra turret, APPROVED SHENANIGANS

3 Likes

That is not what they want. That is what the current weak SBMM does, but the ones who want to improve the SBMM want to have teams where the skilldifference is smaller, so that you don’t have 1 player that has to carry the team.

It’s the people who ask for SBMM to be removed who want unbalanced matches, because they want to stomp players who are way less then they are and want those lesser players to have a bad time.

3 Likes

Again… Everything you said is wrong.

1 Like

If you don’t have any arguments, then just don’t react. You are just trolling at this moment.

No. The people asking for SBMM to be removed are people who find it boring and uninteresting to only have the option of tryhard ranked play in the game, when Halo 2 and Halo 3 both proved that you can have BOTH tryhard ranked play AND completely unranked casual silliness in the same game.

I’m starting to think everyone in love with SBMM was born after the year 2000.

5 Likes

In other words: you also want games where you can stomp the enemy team. Besides, what is less boring: games where you don’t know the outcome because everybody is about evenly skilled, or games where the outcome is already clear within the first 30 seconds, because the skill levels are that much apart? The last one is the most boring if you ask me.

It was only casual for the better players, for the lesser players it was only sweaty or supersweaty, since they kept being outmatched.
I have played MP on the original h2 and h3 when i was not that good of a player (i didn’t had my own xbox, so i always played with my brother or cousin), but i quickly left the MP and only played the campaign or custom games, because there was absolutely no fun in playing MP if you weren’t skilled and you also had difficulty learning it, since you were always that much outskilled. My family and friends had the exact same experience. I had to play custom games with family and friends, since that was the only option to have playable pvp games
It took untill MCC before i actually could learn to be a better player and be able to play MP.

So the OG H2 and H3 may have felt nice for you, since you were probably in the better half of the playerbase, but for the lower half many didn’t had that good of a time playing it. What was silliness for you, was a supersweaty game for someone else.

This is nothing else then a low personal attack on everybody who disagrees with you.

2 Likes