Can Social be Social again? Please?

The SBMM in Social is completely out of control and goes against the term Social at this point, it’s just Ranked with non-competitive settings at this point and I knew this would happen.

Halo is FINALLY popular again, we all have friends that haven’t played or at best 10+ years ago and would like to play with us. These guys are going 1-15 match after match and the game continues to pair us with fellow Onyx players based on my SBMM. This makes sense in Ranked, get better and climb the ladder. In Social though? I’ll take the luck of the draw with connection based > skill based any day. Destiny did this and it’s for the better. Luck of the draw > constant sweat in a mode where you’re supposed to relax, bang out challenges and introduce people to the game. There’s a time and place. I personally adore the sweat of comp, but friends shouldn’t be forced into this in Social just for playing alongside. I know how to turn it off and socially play, but there’s nowhere to do it.

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Wouldn’t SBMM working as it worked in ranked actually benefit the social mode?..when parameters are loose,(not how it works in ranked) that’s when the mix in the lobbies can have high variations between player skill level. You can get matches that feel social for you, but severely sweaty for the other team all at the same time, or the other way around. It’s like a toss up. Sometimes you’re the boot to the ant…and sometimes you’re the ant.

To me I feel like SBMM should be more strict to find fair games with less variation…or to a reasonable degree. .The settings would depict how social things feel, but idk. Tbh I barely played any of the social playlist. I absolutely hate having radar.

An onyx tier player bringing in friends from years off of halo though…I gotta be honest and just say that it seems like an obvious bad experience for the peoole coming back. It’s to the point where a 2nd account is needed to play the game on social, with a more relaxed attitude. Like…winning is cool…but you got the repulsor and sniper on live fire …how about doing a super jump 360 no scope. You’ll probably waste the clip and die…but you’d never do that in a match of ranked with stacked players. So that 2nd account won’t have the match history of recent onyx games (or at least that’s My assumption)

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Yeah, 100% but I thought that was the point of Social, not to have a second account. It’s not even just new players, I have a ton of friends of different skill variation. Perhaps the biggest point then is SBMM isn’t working as intended.

Onyx Gold Silver Unranked vs Onyx Onyx Diamond Diamond isn’t a solid matchup. If it was at least luck of the draw the next match would likely be different, but one Onyx account pulling that much weight is scuffed.

Despite what some may think, there’s a place to learn, try things out and generally just have fun. I’ll go into ranked to sweat and get my H2 era rank fix, but sometimes I too want to drive a warthog off a cliff with my buds who barely play and act the fool. Simply joining them in social shouldn’t ruin their fun or mine. Social isn’t social.

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Yup. Quickplay and BTB aren’t social. It’s sad. Everything has to be a sweaty try-hard-fest. You end up having to play super sweaty and your friends just die a lot. Not my idea of a good time.

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Modern gamming man :confused:
Scocial doesn’t wxist in any game…. Casual is dead ;-;

Except war thunder somehow….

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Yea thats overkill for your friends, and way too much for you especially considering most mid daimond players can potentially play at onyx level .

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I can’t get behind this for multiple reasons.

  1. So for your particular case you would like you and your group of friends paired against randomly chosen players at random skill levels because your friends are getting smoked due to your ranking. That’s all well and good except now solo players who are low ranked have the possibility of getting matched against players with a much higher rank. This solves nothing, just shifts the issue.

  2. It’s not social because you are competitive. Social is not caring about the outcome as much, and going into a game to do your best and what happens, happens. Fact is, most people are REALLY competitive regardless of what Playlist they are in. So the no social aspect is a you thing, not a game thing.

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Despite what some may think, there’s a time to learn, try things out and generally just have fun. I’ll go into ranked to sweat and get my H2 era rank fix and you’re right, I care then. However sometimes I too want to drive a warthog off a cliff with my buds who barely play and act the fool. Simply joining them in social shouldn’t ruin their fun or mine. Social isn’t social if it’s trying to predict the outcome every single match, it’s not a me thing it’s an SBMM thing. Destiny got rid of it, every match is a gamble and overall is a lot more welcoming to mixed parties because of it.

If you aren’t behind CBMM in social, then at least care to have SBMM fixed. MCC scuffed this as well, it’s no different here. It tries to reach a middle ground at all times of a background 25. So if two bg 50’s search, it gives you two bg 1’s to even out. This is trash for all sides. The two 1’s get smoked and have no fun, they aren’t protected like you think and then the two 50’s are in a race against the 1’s deaths to carry. This is fun for nobody and is a scuffed system. CBMM at the very least would be random and is by no means perfect, but isn’t the same scuffed repitition match after match. Food for thought.

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I totally get what you’re striving for and in a perfect world I’m sure that perfect balance can be achieved. With that said, there is no perfect system, I know the system your talking about in Destiny and most people I know who play, hate it because they, more frequently than they would like, are being put up against players far better than they are for what seems like no reason. So I say again, your solution isn’t a solution, it’s just your preference.

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100% agree back in Halo 2 days were the player count was super high it was impossible to face anyone that was amazing in Halo. I would say 1 out of 200 games. Now, it’s MLG wannabe hardcore pros in every match… pretty annoying.

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the problem is that 343i is afraid to add “PARTY MATCHING” which was a thing in classic halo. Give us the option to search for matches based on our party size. I hate playing alone or with a few friends only to match super sweats with a 90% win rating in btb.

The sad thing is that they added party matching for ranked (solo/duo) but not for social lmao. That makes no freakin sense to me since ranked is supposed to be played with teams and great communication.

Halo reach had search preferences that allowed to search based on best connection, close to your skill, anything and something else. I hate running into old friends from like 10yrs ago that still pad stats in FULL btb lobbies that never lose and get ridiculous stats.

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Cant someone, in simple clear terms.tell me how its not social?

Like I’ve had a very chill social time thus far.
I don’t see the issue.

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I have to disagree with this.

  1. The amount of “Skilled” (Diamond - Onyx for sake of example) compared to “average” (plat - gold) and “unskilled” (gold - below) players is vastly different, there are less skilled players than there are overall, the chances of a solo player matching against an Onyx will always be there, but it will be low, because every other ranking has more players in it, it’s not like half the population is Onyx.

So even if the low player has a chance at fighting an Onyx, he has a much higher chance of fighting lower tier players or, he also has the same chance of pairing with said Onyx, which negates the drawback right there (this is before I remind you this system would allow friends to play with each other without repercussion)

  1. It’s not social currently because it’s set to be “fair” which means if you want to do “good” you need to put in all your effort, which of course encourages a competitive environment naturally, after all, you don’t want to get steamrolled.
    Social means you don’t have to care about the matching system or balance of teams because you still have a chance of doing good regardless. You can only do good now if you sweat your heart out because everyone in the game is in the same skill bracket as you, you can’t relax because then you’ll essentially just be losing and handing them a win.
    Removing SBMM completely negates this by making it all luck of the draw, now you have the option of relaxing because you have no idea what everyone’s ranking and you can leave it up to fate, you can now lay back and relax, and your friends can have a chance at doing good because they’re no longer forced into the highest skill bracket.

Leaving this system as is punishes mixed groups who are actually trying to have a good time by putting a team of random ranks against the highest rank in the lobby.
Yes, the lower ranks will occasionally be fighting outside of their skill bracket, but the same rule applies to EVERYONE, and even if an Onyx is on the enemy team, they can take it down a notch because they don’t have to put in the same effort to compete at a lower tier ranking.

This is a literal solution to make the game more casual by allowing groups of friends to play together, not a preference sort of thing.

As for your counter relating to Destiny, Destiny has a WAY more abusive sandbox (e.g. shatterdive, Jotun, Bastion, Handheld supernova, Vex, Lorentz) compared to Halo, and it’s not like your team is getting a blowout match every game, and if they are, the issue isn’t the game at that point, it’s your team.
The MM in Destiny is way better than this formula because you never know if you’ll be having a good game or not, if it’ll be easy, if you’ll do well or get curbed, it allows you to relax because it’s out of your control.

Halo only allows you to have a good game if you play by yourself, or with people in your bracket, and you sweat, otherwise you know you’ll get curbed.

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Summed pretty perfectly, also doesn’t combo well with the inherent bugginess

Literal best reply I could’ve hoped to read, well said in every aspect.

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That is very well said but it still comes down to what YOU want out of the experience?

You said it yourself, you just want to have fun with friends in social. Great! What is fun? I’m not trying to put words in your mouth, but it sounds like winning. OK, so you are trying to be competitive again. It really comes off as you just don’t like losing…join the club.

But if you’re in it to just mess around with some buddies and drive a Warthog off a cliff, then WHO cares? Plus I’m willing to bet, that this worst case scenario that was describe is the exception and not the rule.

I’m not saying that it is a perfect system by any means but saying that it is some how seriously broken, I just don’t see. It’s more likely that the Onyx character is having trouble losing games because on their own they are clearly able to hold their own and they aren’t used to it.

It sounds like it’s more like what most people here want to experience, the ability to play with friends and still have a good time.

Yeah, joyriding the warthog is sweet, something most people would love to do, not so sweet when the enemy team has 2 skewers off of spawn, active camo, grapples, the warthog itself all because the MM system prioritizes competitive play over match stability.

Grouped players literally won’t have the chance to do some of these things if there’s a ranking disparity like this.

Winning is nice, but with 4 Onyx players v.s. 1 Onyx, 2 silvers, and a gold, something as simple as playing becomes nigh impossible, losing a game 12-50 is not fun, less fun when it’s because the game punishes you for playing with friends, less fun when you can’t even do something like drive the warthog becuase the enemy sweats so hard it’s impossible to grab.

Your missing the point, Onyx players aren’t upset because they’re losing with their friends, the’re upset that they can’t play with their friends unless they make the experience unenjoyable for them and by extension, the Onyx.

The game shouldn’t punish you for playing with friends, which is exactly what it does unless you’re all conveniently in the same skill bracket.

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LOL…you’re still worried about the score! Who cares in social. And if you’re rolling with a whole team, that is an advantage you have over most teams you will encounter. Plus, social or not, the game is literally about people trying to kill each other so what do you expect the other team to do…wait for you to have your fun in a vehicle? No, they are going to do their darnedest to kill you regardless how good THEY are. That is what the game is about.

You win games and you lose games and sometimes by large margins in both cases. If you just want to mess around, play against bots so you can control their difficulty, and I don’t say that to be ignorant. Otherwise, tough it out until said lesser ranked players get a few more matches under their belt, at which time, you will be playing against high ranked players anyway, so you’re back to square one.

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No, not score, literally anything you try to do, such as pick up a weapon, drive a car, use a grapple.

No, you don’t have an advantage for reasons stated prior, thank you for listening

Yes, of course everyone is trying to kill each other, the issue is HOW good they are at it and how much more of a disadvantage you are being forcibly put in by using it’s current system because you want to play with friends, again, thank you for paying attention

Yes, you win some, you lose some, this is your worst argument by far, becuase by removing SBMM, nothing changes in that regard, you still win some and lose some, but now you can do it with friends without the prior disadvantages.

Thank you for making me realize I was wasting my time with you.

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This was by far the worst response that I’ve ever read on these forums. So it’s ok for teams to pub stomp randoms and we just need to deal with it lol.

Are you one of those ppl that runs full lobbies and rarely ever loses?

Ppl play social to have fun and ranked to sweat. They don’t want those lines blurred unless a party matching system is implemented right.

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