Now I’m not here to say that Halo needs to be exactly like CE, but this game has fundamentally changed too much over the last two games. So much so that what most of us loved about it has been lost.
I feel that the mistakes that Bungie made with Reach will forever tarnish this great game, and saying that hurts me but it is true. Introducing AA’s into the franchise though made since in Reach because of the Spartan 3’s. They were designed to have cheaper armor and enhancements, expendable, and sent to suicide missions. AA’s were created for their short-comings.
Evade was used to bring extra mobility because of the loss in strafing speed. Sprint was used to make the player faster because of a slower movement speed.
Jetpack was used to bring height advantage that was lost from decreased jump height. The list goes on, but this should have ended with Reach.
Why this was brought back in Halo 4 confuses me. The base movement, speed, and jump height have all been restored to how they were in Halo 2/3, but for some reason AA’s stayed. Which is nothing more than a plight on this game.
What I am getting down to is that there have been things added to this franchise that do not fit. Speaking of course of Loadouts, Ordinance Drops, and AA’s. I cannot understand why 343, a new company trying to make their mark, copied the last Halo game. This was there chance to bring it back to how it should of been. Instead of being a direct sequel to Halo 3, it was a sequel to Reach. A game whose MP was not accepted by a large part of the community.
343 had a chance to make Halo 4 their game, and instead they just copied Reach. So I beg you 343, from the heart of a Halo fan, to bring back what made Halo fun and unique. Okay? We love this game because of its innovations, because of what it did for gaming.
Halo CE refined what a console FPS should be. Halo 2 made Live what it is today, integrated friends list and chat, being able to board vehicles and dual-wielding. Halo 3 simply refined it further and made significant enhancements to Live, equipment was a hit and miss.
But in all those games the gameplay fundamentally stayed true to what made Halo awesome. It didn’t copy other games, it stood by itself and was a guideline for other companies in making a great shooter. Please bring it back to its mantle of glory, and not being beat out in popularity by Minecraft.