Can Halo 4 Just Be Halo 4?

Confused by the title? Don’t be.

All of the threads on this forum all are looking for halo 4 to be like other Halos. Its always being stacked up against its past incarnations and I find the amount of people calling for Halo 2.5, 3.5, and reach 2.0 disheartening. Am I the only one that just wants halo 4 to be halo 4?

i don’t want to retread and go back to the old formula. i want the series to grow and improve on its predecessors as the trilogy did for one another.

That does not mean expand Reach. But it doesn’t mean copy Halo 2 either. Here are the core principals of halo, that if followed, will make Halo 4 succesful.

Unparalleled controls: I choose Halo for its tight controls and unmatched gunplay. Everything from jumping,shooting,throwing nades,and overall movement all have a very distinct and unique feeling from other games. The trilogy maintained this formula and it was awesome. Reach slowed the player down and limited them in aspects.

Shooting: Don’t add Iron Sights. Don’t do anything differently from the trilogy. the reason people hate bloom is because it changed the shooting. it changed a core aspect of halo. The weapons need to be reliable, and a missed shot means the player got outplayed, not because a bloom system messed them up.

Even playing field: in the halo trilogy. Players started on an even playing field. Everyone had the same gear until Reach ( which added armor abilities.) In halo 4, at least in competitive play, players need to all start with the same thing. This puts a lot of emphasis on map control, and people have to fight for there equipment, meaning that equipment becomes more valuable because you can no longer just die and respawn with it.

A Utility Weapon: A weapon that is useful in all situations, but overpowered in none. The BR was a worthy weapon whether you were shooting at short-mid-long range. But it would lose out to a weapon more equipped for the situation.

A competitive ranking system: Making a casual ranking system is a mistake. By doing so you are making your game cater to a group of people who are going to leave as soon as the new cod comes up. A casual player doesn’t even care about a ranking system other than…oh new armor ya! A ranking system exists because of the hardcore. The players that want to spend time getting stronger and seeing there game improve. And as they get better, there rank grows higher. Who cares about winning when you are gonna get just as much xp if you lose. The fun in Halo 3 was the tension you got in a ranked match with the game 46-46. The satisfaction of winning those battles are immense. In reach? Who cares…

Follow these core principals, and you can do anything to Halo and it will still be fun. Flawless gunplay, even playing field, and a competitive environment must be present in Halo 4. Then you can add as many new weapons, gamemodes, equipment, and customization options as you want.

One more thing that is important for Halo 4. The maps need to be incredible. reach maps were terrible.

Things that shouldn’t be in halo 4 at all

-Bloom ( reach)

  • Loadouts ( reach)

  • Casual ranking system ( Reach)

  • Button combos/ BXR etc. ( halo 2)

( not putting armor abilities equipment here because removing them would erase years of progress. Fix them, remove some, add some, make them pick ups, but don’t scrap the idea)

Things to add:

More gamemodes ( campaign/ multiplayer/ firefight/forge/ etc.)

More gametypes ( slayer/ CTF/ Assault/etc.)

More weapons

More assassination animations

A competitive, rewarding ranking system

Return of dualwielding

a powerful sidearm

( I made a thread about this earlier. I want halo 4 to have 2 pistols. 1 is a powerful scoped magnum with a decent ROF, 10 round mag, and good accuracy. the other is a dualwieldable automag, high ROF, less powerful, less accurate, still good for pulling out and popping off a headshot. Like the Halo 2 pistol. ODST pistol comes to mind.)

New vehicles

New equipment items

return of spike nades, add new nade types

Multiple Forge pallets

Diverse maps ( small-med-large)

More customization options ( armor, clan tags, emblems, etc.)

A clan system

a custom games search ( one of the most asked for features on these forums.)

Bloom will be in Halo 4 because it has been in every halo and loadouts should stay as well. I am sure 343i is creating great new multiplayer mechanics that will fill those loadouts.

I agree that Halo 4 should be Halo 4 and 343i is smart enough to not cave in to the trolls who want the same exact game every time.

The core needs to the stay the same. While adding good change on top of it. I’m not against change, but I am against Reach’s particular direction of change.

> Bloom will be in Halo 4 because it has been in every halo and loadouts should stay as well. I am sure 343i is creating great new multiplayer mechanics that will fill those loadouts.
>
> I agree that Halo 4 should be Halo 4 and 343i is smart enough to not cave in to the trolls who want the same exact game every time.

I find it ironic you are saying the game should change from previous games, and yet it sounds like you just want a Reach 2. If anyone’s trolling here, it’s you. And Bloom has not been in every Halo game. Reach’s bloom is whole different thing. And if 343i wants Halo to survive and thrive, they won’t take Halo 4 in the direction of Reach.

> Bloom will be in Halo 4 because it has been in every halo and loadouts should stay as well. I am sure 343i is creating great new multiplayer mechanics that will fill those loadouts.
>
> I agree that Halo 4 should be Halo 4 and 343i is smart enough to not cave in to the trolls who want the same exact game every time.

Ya, but it wasn’t as nearly as bad as reach. It needs to stay in the reticle. Not have the reticle expand.

And no loadouts in comp play, maybe a seperate playlist withloadouts would be ok.

All I hear from you is “I don’t like your ideas, mine are better”. Good job, OP.

> All I hear from you is “I don’t like your ideas, mine are better”. Good job, OP.

Wait… you actually agree that Halo 4 should be more like Reach? I’m surprised at you, Cheesy.

> All I hear from you is “I don’t like your ideas, mine are better”. Good job, OP.

I’m all for peoples ideas. As long as those ideas are not. DERP lets copy halo 2.

I’ve seen tons of great and new ideas from people on these forums that would be awesome. I’m all for new ideas and features. i however am not for copying Halo 2. Nor am I for making Halo something it isn’t.

So lets hear some of your ideas?

I am against making it Halo 2 because the series needs to grow. i am also against following reach because it changed too much of what made Halo special. Halo 4 needs to grow like all the other Halo’s. but keep sacred that which makes Halo special.

> > All I hear from you is “I don’t like your ideas, mine are better”. Good job, OP.
>
> Wait… you actually agree that Halo 4 should be more like Reach? I’m surprised at you, Cheesy.

lolwut?
How’d you come to that notation?

>

If you reread your thread it sounds like this “I want Halo 3.5”, yet you’re complaining about people doing the same thing you’re doing, OP. I’ve yet to see a thread that actually states, “Make Halo 4 exactly like Halo 1/2/3/Reach”, I’ve just seen threads commenting how the good things from Halo 1/2/3/Reach should make an appearance in Halo 4, exactly what this thread is doing. Basically, you’re being a hypocrite.

> > > All I hear from you is “I don’t like your ideas, mine are better”. Good job, OP.
> >
> > Wait… you actually agree that Halo 4 should be more like Reach? I’m surprised at you, Cheesy.
>
> lolwut?
> How’d you come to that notation?
>
>
> >
>
> If you reread your thread it sounds like this “I want Halo 3.5”, yet you’re complaining about people doing the same thing you’re doing, OP. I’ve yet to see a thread that actually states, “Make Halo 4 exactly like Halo 1/2/3/Reach”, I’ve just seen threads commenting how the good things from Halo 1/2/3/Reach should make an appearance in Halo 4, exactly what this thread is doing. Basically, you’re being a hypocrite.

Not my intention. I was simply trying to get the point across that I know what makes Halo special, and I know Reach made mistakes. But I also think Halo 4 needs to be Halo 4. Not a clone from previous games, but not a game so far removed from the original formula that ceases to be Halo. Better?

This is exactly what I’ve been saying. They still need to keep the core principles of Halo, but they also need to innovate and make the game unique to itself. I love Halo because every new addition to the series is never the same as its predecessor and always brings something new to the table.

Very good post. I feel exactly the same. 343 should stick to the Halo core, but other than that, be a completely new an innovative game. I don’t want a Halo or Halo CE clone just to make the hardcore ‘fans’ happy. I want to see innovation, and that doesn’t mean just to catch up with features that other games are using. I want to see brand new features. I want to see Halo change gaming - again.

> Very good post. I feel exactly the same. 343 should stick to the Halo core, but other than that, be a completely new an innovative game. I don’t want a Halo or Halo CE clone just to make the hardcore ‘fans’ happy. I want to see innovation, and that doesn’t mean just to catch up with features that other games are using. I want to see brand new features. I want to see Halo change gaming - again.

True fans adapt to the game, the game shouldn’t adapt to the fans.

> > Very good post. I feel exactly the same. 343 should stick to the Halo core, but other than that, be a completely new an innovative game. I don’t want a Halo or Halo CE clone just to make the hardcore ‘fans’ happy. I want to see innovation, and that doesn’t mean just to catch up with features that other games are using. I want to see brand new features. I want to see Halo change gaming - again.
>
> True fans adapt to the game, the game shouldn’t adapt to the fans.

i like it.

> > Very good post. I feel exactly the same. 343 should stick to the Halo core, but other than that, be a completely new an innovative game. I don’t want a Halo or Halo CE clone just to make the hardcore ‘fans’ happy. I want to see innovation, and that doesn’t mean just to catch up with features that other games are using. I want to see brand new features. I want to see Halo change gaming - again.
>
> True fans adapt to the game, the game shouldn’t adapt to the fans.

A true fan speaks out when they don’t like what they adapted to. I’ve adapted. I’ve adapted well. Doesn’t mean I have to like it, or that was good.

> True fans adapt to the game, the game shouldn’t adapt to the fans.

That’s good point. Like GreenDragon said, we can adapt, but it doesn’t mean we have to like it. I HAVE adapted to Reach, and I can play it if I want, but it strayed to far from the Halo formula. The changes have crept up on me lately, and I find myself playing other games over my all-time favorite franchise. This hasn’t happened to me in past Halo games, and I don’t want this to happen to Halo 4.

> > True fans adapt to the game, the game shouldn’t adapt to the fans.
>
> That’s good point. Like GreenDragon said, we can adapt, but it doesn’t mean we have to like it. I HAVE adapted to Reach, and I can play it if I want, but it strayed to far from the Halo formula. The changes have crept up on me lately, and I find myself playing other games over my all-time favorite franchise. This hasn’t happened to me in past Halo games, and I don’t want this to happen to Halo 4.

I would never claim any of the Halos were perfect or without flaws, but that doesn’t mean that they weren’t all really good.

If your going to change the Halo formula and do something “Completely different” and make Halo 4 “Halo 4 not HCE-HR” then your making a entirely new game not a sequel. Last time I checked this was the Halo franchise and it better play like Halo or me and millions of other people aint playing it. Good luck making Halo 4 with a new formula and angering millions of fans and ruining the franchise lol you just cant do that.

> If your going to change the Halo formula and do something “Completely different” and make Halo 4 “Halo 4 not HCE-HR” then your making a entirely new game not a sequel. Last time I checked this was the Halo franchise and it better play like Halo or me and millions of other people aint playing it. Good luck making Halo 4 with a new formula and angering millions of fans and ruining the franchise lol you just cant do that.

No one said to “completely change it up” or “throw out the formula”. But if you make the sequel exactly like the original than what’s the point of a sequel?

i agree 100000000000000000000000000% with everything u said.

im actually concerned that halo 4 wont feel like halo not because the game play is different but because of how different the story will be, ive heard that the covenant wont even be in the game. but i dont know if thats true, ill have to see a real trailer to make a more acurate judgement i guess

> > If your going to change the Halo formula and do something “Completely different” and make Halo 4 “Halo 4 not HCE-HR” then your making a entirely new game not a sequel. Last time I checked this was the Halo franchise and it better play like Halo or me and millions of other people aint playing it. Good luck making Halo 4 with a new formula and angering millions of fans and ruining the franchise lol you just cant do that.
>
> No one said to “completely change it up” or “throw out the formula”. But if you make the sequel exactly like the original than what’s the point of a sequel?

Oh my bad, I misread the OP’s post and typed out a ignorant response. I agree with what the OP said now that I read it again, we just need a classic style Halo game with a good balance of new elements that build and improve on the gameplay.