Ever since the winter update, running Halo Infinite causes my “system” process to eat up 10% of my CPU. After extensive checking, no other game causes this to happen. This wouldn’t be too big of a deal if that extra 10% didn’t cause my recordings to start skipping frames. Just wondering if anyone else has had this problem.
I mean it’s quite possible considering how many times Halo Infinite itself has caused my Xbox Series S to Overheat.
This was more of a message to PC users, but yeah, it might be messing with your Xbox too