I’ve been seeing a lot of Halo 5 fanboys and haters recently bringing up sprint for “who-knows-how-many’th” time, and it’s really annoying when I see someone try to define Halo as a basis to their argument. Fanboys use it to say “Combat Evolves, -Yoink-!” and haters use it to say, “Well actually Halo’s a game that shouldn’t have sprint 'cause CoD and Battlefield, and whatever.” (If I may specify, Fanboys are the people who throw out comments like “git gud” and haters are the ones who give out an argument just as good as the fanboys but the opposite most of the time)
Halo to me has always been a “Modern Shooter” now that I started to think about it. People say it’s an Arena shooter, but I say no. I reserve that title to DOOM and Quake, since the base walk speed is 50km/h, you can jump 10 feet in the air, and the starting weapons are Ok, but every weapon on the map is 10x better.
Halo paved the way for the modern shooter. It took that map control and power weapon aspect of the Arena shooters, and placed that with a more realistic movement, a cool single-player story mode, and a regenerating health system. CoD came out a year or 2 after, and all it did was remove shields and grant quick kills (I assume without map control and other -Yoink- but I don’t have the time to put everything here). It also wasn’t in space, and added a bunch of other guns that perform “differently” the same way the H2ABR and H5BR perform differently in game, it’s mostly aesthetic.
I’ve gotten off track, but what I’m trying to say, is that a lot of people say that Halo stands apart from modern shooters, even though it is one. It (possibly didn’t, I don’t know, but it was the first recognized) paved the way for all the modern shooters. My problem is that people try to excuse Halo as a big and bold game, that’s supposed to be the best shooter ever, because it’s not like CoD and all the other games that followed. “It’s supposed to be a niche game like Rainbow Six Siege and the new DOOM that’s coming out!” I don’t think it’s supposed to be that way, because Halo has always been a modern shooter. Now Halo isn’t that unique. Why? Because it started something big, something that people have started to drop, because people want to find new “Halo”'s. They want to find that one game, that’s so new, that puts a big twist on something that’s already been done. They want a new “Car” to be invented in the gaming industry, and I don’t know if anyone notices this.
Halo has been on a decline, so has CoD. Titanfall tried and failed. Rainbow Six drove away a ton of it’s customers with something that’s actually not that bad. I don’t know about Battlefield, but I feel like the people who don’t like seeing the “same” thing over and over again are attracted to that game. Destiny gets a ton of players monthly, probably to get that “good” loot that’s gonna be -Yoink- in a month.
Halo is part of a genre that’s no longer new.