Campaign: What's your complaint?

So, Halo was a big game for me growing up, as for many of you; although I did take a pretty long absence from the series at some point not long after playing Halo 3. (Although my service record probably doesn’t say much, as the majority of my gaming was done offline… living in bum–Yoink- NY where there was no high speed internet until I got to high school.) At this point, after months of playing Halo 3, I did start a very long journey of making everyone feel like their -Yoink- was pushed in throughout the different CoD’s over the years, starting with the first on 360, skipping Halo 3 ODST, Reach, and Halo 4… Should probably get to those at some point, if I ever quit my job… So admittedly, I am not quite up to date on everything that has happened in the Halo universe… To the main point…

I finally got around to actually finishing the campaign, as I stayed away for a long time solely because of the sheer amount of complaints on how bad it is. And I must admit… I wasn’t disappointed at all. Maybe because I am not up to date on the universe I am missing something as to why people are so upset? I mean, I haven’t seen Cortana since Halo 3 so I really didn’t know WTF was going on before Halo 5, and I still thought the campaign was maybe a little short, but beyond that I don’t really have any complaints. I thought the plot held my attention pretty good, and it made me want to keep playing as I got deeper into the missions just to see what was going on. So I’d like to hear some thoughts on why you think the campaign was bad?

> 2533274797328974;1:
> So, Halo was a big game for me growing up, as for many of you; although I did take a pretty long absence from the series at some point not long after playing Halo 3. (Although my service record probably doesn’t say much, as the majority of my gaming was done offline… living in bum–Yoink- NY where there was no high speed internet until I got to high school.) At this point, after months of playing Halo 3, I did start a very long journey of making everyone feel like their -Yoink- was pushed in throughout the different CoD’s over the years, starting with the first on 360, skipping Halo 3 ODST, Reach, and Halo 4… Should probably get to those at some point, if I ever quit my job… So admittedly, I am not quite up to date on everything that has happened in the Halo universe… To the main point…
>
> I finally got around to actually finishing the campaign, as I stayed away for a long time solely because of the sheer amount of complaints on how bad it is. And I must admit… I wasn’t disappointed at all. Maybe because I am not up to date on the universe I am missing something as to why people are so upset? I mean, I haven’t seen Cortana since Halo 3 so I really didn’t know WTF was going on before Halo 5, and I still thought the campaign was maybe a little short, but beyond that I don’t really have any complaints. I thought the plot held my attention pretty good, and it made me want to keep playing as I got deeper into the missions just to see what was going on. So I’d like to hear some thoughts on why you think the campaign was bad?

1234 5 Happy reading.

I found it unengaging, and Cortana died in halo 4, so bringing her back to life saying she never died was just stupid. Cortana being evil was a bad idea too. Those are some of the problems people have had.

I found it unengaging, and Cortana died in halo 4, so bringing her back to life saying she never died was just stupid. Cortana being evil was a bad idea too. Those are some of the problems people have had.

  1. The events of Halo 5 barely make a difference in what happens in the universe. First, look at some of the important parts of the other mainline games:
    Halo: Combat Evolved- Causes Thel 'Vadam to become the Arbiter and humanity’s first reported encounter with the Flood.
    Halo 2- Covenant attacks Earth, discovery of Installation 00/ The Ark, discovery of Installation 05/Delta Halo, beginning of Great Schism, fall of High Charity, first instance of UNSC-Sangheili alliance.
    Halo 3- Covenant and UNSC/Swords visit the Ark, Installation 04B fired to prevent Flood, John-117 and Cortana stranded in space.
    Halo 4- Discovery of Requiem, awakening of the Didact, population of New Phoenix is composed, Cortana “dies”.
    In Halo 5, both Blue Team and Fireteam Osiris could have called in sick and the only thing that would have changed is that Jul 'Mdama would probably still be alive and Thel 'Vadam may have died at the temple in Nuusra. Cortana still would have used the Guardians to take over.

  2. It basically threw away what Halo 4 and other media had established.
    Character development for Chief? Gone.
    Chief going AWOL? Nope.
    Backstories for each of the characters? Largely ignored aside from the occasional snippet of dialogue.

  • campaign was short
  • storyline unimpressive (although that could be remedied or made worse in Halo 6)
  • level design was linear despite having access to new spartan abilities that enhance mobility and encourage exploration.
  • marketing was essentially lying to the fans.
  • Cortana being made as the antagonist wasn’t surprising, enjoyable, revolutionary, or really any of that. It just felt like they wanted the initial “shock” of Cortana being bad to trick the player into thinking it was a strong and emotional story.

Others have written much more on the topic and can explain it much better than myself. But Halo 5 came after 4 (obviously lol) which is arguably the best game in the series so far as story goes. Halo 4 is laced with philosophical implications of power, authority, leadership, identity, and life. And they use that powerful story to lead up to… iRobot/terminator. Another man vs machine narrative. Just… Meh.

I don’t think the campaign was that bad. My only real complaints are the script was pretty bad and there was no hunt what so ever. They knew where Chief was and where he was going and even why. I didn’t like how Halsey, from what I recall was going to be executed by ONI to apparently being good with them. Now as far as Cortana still being alive… look I realized they claimed she died blah blah blah… but at the end of Halo 4 all she told Chief was she wasn’t going with him this time… to me that left the door open for bringing her back. Also this may not even be Cortana. It could be a bad copy of her.

I think some just have to realize that the story of Halo was supposed to be over. So when they wanted to continue it on some things just won’t jive 100% with previous stuff. Also they have to change the direction some what to keep it going. It can’t always be Covies try and light Halo ring and Master Chief blows up the ring. Halo has a chance to go into a dark period. Perhaps Cortana will be successful with her guardians and pretty much enslave humanity to serve the created.

Complaint: cortana’s back

No plot to the Warden

May wish to take this with a grain of salt as will all be MY opinion

1)Campaign length, while I took 7+ hrs to get through the campaign many only took 4-5 now I get that they probably don’t account for “speed runners” but hot damn how is this the longest Halo campaign to date when two missions are walk her talk to X and it can be done in a mere 4 hrs?. I want double that length even if speed running. blue team/Osiris missions should have been split 50/50 not 70/30.

  1. bland architecture, I get that we have two different types of Forerunner castes here (CE-3 being builders 4-5 being warrior servants) but hot damn is 4-5’s Forerunner architecture dull it looks like it’s snapped together by Lego pieces. 343 advanced,powerful and mysterious (as in its function) doesn’t need to mean bland,minimalist and dull. CE-3’s Forerunner stuff managed to do a great job of looking mysterious,decorated,advanced and yet ancient without needing to go SCI-FI clean, bland and minimal.

  2. depending on how 343 treats it the story itself, I mean no one wanted Cortana back especially as a villain she had sacrificed herself to save chief and given him words to unlock his humanity “promise me when this is over you’ll figure out which one of us is the machine” and now she’s back as Skynet 2.0 but as mentioned it depends on how 343 treat this now it’s happened.

make cortana evil for the sake of being evil (or apparently “grey” according to Brian Reed) than yes the story is officially now shît show and will have fallen lower than COD.if the treat it as a grand story arch were chief is heading to the Ark to get cortana fixed/find MB to stop or save her with it coming to light that she’s been infected by the logic plague via the Domain and that she is basically a herald of the return of the Flood then grand!.

4)the fact that nothing is mentioned of previous story elements. The Janus Key, Chiefs advanced evolution etc all fine all forgotten.

  1. the lack of actual conversation between MC and blue team. “Linda” ‘so it must have been weird having an AI in your head?..want to talk about it?’ “MC” ‘…no’ I mean come on SPARTANS may not be ones for touchey feely while braiding each other’s hair but they are practically family if there’s anyone MC would open up to even a lil it’s Blue team.

  2. The inclusion of Blue Team as they are, as it goes there’s no reason for them to be there they bring nothing to the plot, they aren’t important to it nor do they drive it in anyway. I prefer it as MC on his own mowing down Covies as a lone BA. If anything just insert blue team players as CO-OP charters as half the time they are detrimental to your current situation. Been downed? You’ll die before any of them notice for a revive, want a deep S to S chat with some lore to it? Hell NO!, want them to die due to sheer stupidity? That they can do!.

Halo IMHO was better off as a MC/You Vs the Galaxy kind of game co-op characters are fine but constant tag along buddies shouldn’t be in the game if they aren’t relevant to the plot.

Halo5’s level feel now don’t get me wrong on a few missions 343 hit the nail on the Head sunioan,Sanghelios, Gensis (partly) the levels felt open looked gorgeous and gave us variety others just felt to shoe horned, beaten path with lil to no exploration or change to how you deal with a situation. Halo2 for all its flaws was great at giving at least the illusion of openness Delta Halo for instance more then one path, open areas, explore let areas for Easter eggs and skulls and even the ability to get out of the map all gave freedom to the player.

While I could add more that’s me done for now. As much as this may seem like Hate it is infact the opposite I love Halo and it’s universe it’s just that by now being on their second game of the saga 343 shouldn’t be making so many lazy choices or bad decisions. Do I have faith in 343? Yes, do I have Trust in them? No.

If you play Halo 4 you will going to understand why Halo 5 undoes, disrespect and destroy everything that was established by Halo 4 and the other medias before it.
343 and Micro-$-oft lied to us showing a completely different and WAY more promising story than that what was delivered.
There is no character development at all. We couldn’t care about Chief, Locke, Blue Team, Arbiter. They are just boring and bland, they don’t have motivations. Again, 343 developed Chief feelings and his humanity in Halo 4 and in Halo 5 he just says “no”, “let’s move”, “let’s keep going”, “we don’t ask”.
Cortana is just evil because yes, and we don’t have any explanation or excuse for this horrible behavior.
And the game ends and, meh.
I don’t know at this point if this franchise can save itself, because Halo 5 goes for a terrible ‘storytelling’ and disrespect its characters.
I feel depressed…

Halo 5 has some good narrative ideas that would work for Halo…had they been done years from now rather than right now.

> 2533274812652989;11:
> Halo 5 has some good narrative ideas that would work for Halo…had they been done years from now rather than right now.

I linked your thread in number five up there.

So it sounds like if I play Halo 4 I’m not going to be very happy with what happens in Halo 5.

> 2533274797328974;1:
> So, Halo was a big game for me growing up, as for many of you; although I did take a pretty long absence from the series at some point not long after playing Halo 3. (Although my service record probably doesn’t say much, as the majority of my gaming was done offline… living in bum–Yoink- NY where there was no high speed internet until I got to high school.) At this point, after months of playing Halo 3, I did start a very long journey of making everyone feel like their -Yoink- was pushed in throughout the different CoD’s over the years, starting with the first on 360, skipping Halo 3 ODST, Reach, and Halo 4… Should probably get to those at some point, if I ever quit my job… So admittedly, I am not quite up to date on everything that has happened in the Halo universe… To the main point…
>
> I finally got around to actually finishing the campaign, as I stayed away for a long time solely because of the sheer amount of complaints on how bad it is. And I must admit… I wasn’t disappointed at all. Maybe because I am not up to date on the universe I am missing something as to why people are so upset? I mean, I haven’t seen Cortana since Halo 3 so I really didn’t know WTF was going on before Halo 5, and I still thought the campaign was maybe a little short, but beyond that I don’t really have any complaints. I thought the plot held my attention pretty good, and it made me want to keep playing as I got deeper into the missions just to see what was going on. So I’d like to hear some thoughts on why you think the campaign was bad?

If u saw the misleading marketing for halo 5,played halo 4 campaign,and read halo escalation you would be as disappointed with Halo 5’s campaign as most of us are

Watch this and part 2 (and 3) if you want. The best video summarising the weaknesses.

“The hunt” feeling was just not there.
Nothing happened
same boss used all the time
Cortana is revived - means 343 is not confident with their decision of killing her
characters are not introduced properly

They can write amazing stuff. What happened 343i?

> 2533274797328974;13:
> So it sounds like if I play Halo 4 I’m not going to be very happy with what happens in Halo 5.

you haven’t played halo 4 ok halo 4s campaign was amazing yes the level the design wasn’t the best but the story was amazing

the multiplayer on the the other hand was complete dog -Yoink- avoid the multiplayer play the campaign.

The story sucked, Cortana returned as space Hilter, poor handling of both old and new characters, crappy dialogue, terrible cinematics that just fade out in the middle of a sentence, too much Fireteam Osiris, too little variety of environments (why spend 4 missions on Meridian? Why does every Genesis level look exactly the same?), complete disconnection from Halo 4’s plot…

I could go on all day, really, but I’ll just say that it sucked. Hard. There were some interesting ideas, sure, but they were severely mishandled.

> 2533274830166194;14:
> > 2533274797328974;1:
> > So, Halo was a big game for me growing up, as for many of you; although I did take a pretty long absence from the series at some point not long after playing Halo 3. (Although my service record probably doesn’t say much, as the majority of my gaming was done offline… living in bum–Yoink- NY where there was no high speed internet until I got to high school.) At this point, after months of playing Halo 3, I did start a very long journey of making everyone feel like their -Yoink- was pushed in throughout the different CoD’s over the years, starting with the first on 360, skipping Halo 3 ODST, Reach, and Halo 4… Should probably get to those at some point, if I ever quit my job… So admittedly, I am not quite up to date on everything that has happened in the Halo universe… To the main point…
> >
> > I finally got around to actually finishing the campaign, as I stayed away for a long time solely because of the sheer amount of complaints on how bad it is. And I must admit… I wasn’t disappointed at all. Maybe because I am not up to date on the universe I am missing something as to why people are so upset? I mean, I haven’t seen Cortana since Halo 3 so I really didn’t know WTF was going on before Halo 5, and I still thought the campaign was maybe a little short, but beyond that I don’t really have any complaints. I thought the plot held my attention pretty good, and it made me want to keep playing as I got deeper into the missions just to see what was going on. So I’d like to hear some thoughts on why you think the campaign was bad?
>
>
> If u saw the misleading marketing for halo 5,played halo 4 campaign,and read halo escalation you would be as disappointed with Halo 5’s campaign as most of us are

Yeah the misleading marketing to me is the most egregious offense. Also why bother reading or listen to any of the supplement material if they are not going to link it with H5 campaign. I didn’t mind Cortana returning, I expected it because it is Halo after all. Peanut butter and Jelly. I just figured they were going to do their riff on the Dark Phoenix Saga from the 80’s X-men comics. Jean Grey died and returned more powerful possessed by an alien entity. The problem 343I buggered it up, and dumbed down the storyline.

These are my points on why halo 5 had a terrible campaign

  1. The marketing lied to us. We were deceived and we were tricked.
  2. Too much dependence on the books and comics so casual gamers are left clueless
  3. Lack of character development. There are two reasons on why you should care about the characters in halo 5
    . You cared about them in past media
    . You are told to like them
  4. You play as chief for 20% of the game and then you have to play 3 missions where you do absolutely nothing. and then dullest of the dull Locke is the protagonist of the game
  5. The warden eternal was a waste of space and gameplay filler. If you removed the warden from halo 5 the game would end quicker as his sole purpose was to slow down the development of the plot and the game would probably be better too
  6. Bringing Cortana back from the dead basically making her sacrifice in halo 4 pointless.
  7. Master chief is nothing like he was in the previous games. He has only one good line, no jokes and no interesting interactions with other characters.
  8. The game feels so disconnected from halo 4. Didact? Gone!!!, Janus Key? Nothing!!!, Master Chiefs humanity? Nowhere to be seen!!!
  9. In a game when we were promised master chief character development and mourning Cortana he touches his helmet and then brings up physiological tactics and then that’s it
  10. When Chief and Locke are having a scrap Osiris do absolutely nothing and don’t say that they couldn’t have made that jump as Spartans in multiplayer can jump much greater distances and Osiris show off some pretty good skills just after the fight
  11. The story takes a detour during Sanghelios however the Sanghelios missions are some of the funnest levels in the game.
  12. The Mission Intel was pointless, had nothing to do with the plot and added extra weight to an already disjointed story which is very bad considering how much backstory you need for the game.
  13. They kill off Jul Mdama in the first mission of the game which was a great waste on what could have been a secondary antagonist. They at least could have made Osiris struggle in the fight which is shown perfectly with red team and atriox in halo wars 2
  14. The player does not affect the outcome of the plot.
  15. The game ends when things start to get interesting and it feels just as unfinished as halo 2.

> 2533274797328974;13:
> So it sounds like if I play Halo 4 I’m not going to be very happy with what happens in Halo 5.

SP is fine avoid the MP