Epic Warthog Run
This is both the greatest and worst-kept tradition of Halo campaigns. Nothing quite comes close to the exhilaration of racing at breakneck speeds through a collapsing landscape of explosions on a life-or-death mission - yet look at the track record. Halo 2 didn’t have one at all, and Reach’s attempt was so watered-down, short and anticlimatic it might as well have not existed either. Not to mention the fact that the clunky, awkward design of CE’s Hog level meant you spent more time crashing into walls and steering round columns at a snail’s pace than you did racing. As much as it is possible for a video game to need anything, Halo 4 needs this. Having more than one wouldn’t hurt either.
Banshee Race
This is an idea I got when playing through CE’s snow-themed Banshee level. Sure, it was fun, but compared the the speedy, aerobic Banshee of later Halos the pacing was positively lethargic. And let’s be honest, all you were doing was mopping up occasional infantry pickets, it was far from intense. Similar-ish mission can be found scattered throughout later Halos, but besides the often lacking environments (a sewer system? Really?) I don’t think any of them have reached the potential a Banshee mission offers. The vehicle itself is speedy and nimble - give us a mission that fits this. Say, you’re racing through a collapsing canyon filled with AA guns, rockets and enemy aircraft, while behind you some colossal explosion nips at your tail and forces you to race forwards. No more lazily drifting over helpless, boring-to-kill enemies.
Watch this video of campaign concepts that were cut from Reach due to time constraints. Some of the clips are jokes or gimmicks, but 3 of them - the giant space fight, the Global Battle and the Hog army rolling across the desert - are utterly brilliant and they deserve to be in Reach. The amount of
over at the Reach forum when this video was first dug up was huge, and once you’ve seen what Reach could have been, I’m sure you’ll understand why. Then again, Reach’s story was pretty mediocre, perhaps it’s a good thing that the best has been saved up for Halo 4. I mean, a global battle in New Alexandria would be pretty cool, but a global battle inside a Forerunner city would be off the charts. As would be the space battle with the multitude of factions that will (hopefully) be present in Halo 4.
Discuss these ideas, suggest your own, whine about bloom, complain about me complaining about CE, etc, etc.