Campaign thoughts (SPOILERS)

Couldn’t even make myself play through the whole thing. The open world is crap. Lazy copy-paste side quests you see in every other open world AAA games, they took every chance to pad game time they could (audio logs, spartan cores, spongey unfun boss fights, whole open world portion is just a time sink tbh.), and imo sub-par main missions. They weren’t bad, but no vehicle play and all of them being in samey forerunner structures hurt the experience a lot.

It sucks because the “sandbox” gameplay halo has always used would translate well to open world if done right for obvious reasons, but instead we got a Halo with less enemies, weapon, vehicle, and environmental variety than any other title lumped together with some of the laziest AAA copy paste mechanics I’ve seen in a while.

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Which is explained near the end of the story instead.

She sacrificed herself to destroy parts of the Halo Zeta ring so that Atroix (and the Banished) can not use it right away.

I genuinely enjoy Halo 5’s Campaign more. The levels were far better, and the story, although poorly executed, was at least a decent premise. We know that Cortana was affected by the Gravemind between 2 and 3, so that should have just been the reasoning. All that was good in her died when she saved Chief in Halo 4. Infinite doesn’t have enough of a story to be well or poorly executed.

The game feels completely disjointed from all the others – particularly Halo 4, 5, and Halo Wars 2. So much is ignored from them, and most of anything new in this game wasn’t explained. I really don’t see what so many others do – calling this a perfect Campaign. Halo 4 still stands as 343’s best, and for me, this as their worst. I’m only going to play through it again for the achievements, because seeing that 100% on my Xbox gives me a shot of serotonin. Very disappointed.

The premise “Cortana is the villain” is about as good as “Master Chief is now a paraplegic”.

The banshees don’t scream. They’re definitley still called banshees. But they don’t scream… I just don’t understand things like this. The game also has 119 achievements. Somebody made that list and thought 119 would be the perfect number of achievements for this game.

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The campaign was basically spent as retcon/course correct from 5
We will get more allegedly, but I was pretty underwhelmed myself.
The 2nd helping of campaign will probably feel like an actual game with meaningful progress. Hopefully.

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343, IMO has made colossal mistakes ever since taking over from Bungie. Halo 4 was there chance to separate themselves from Chief. H4 would have been a perfect opportunity to either kill the Chief off or relegate him to a supporting role.

I was half expecting them to correct this error with Infinite, but no…have to hang on to that cash cow.

I love the Master Chief, but its past time for him to be on his way to Valhalla and let a new breed of Spartans take the reigns.

Whoever said they “enjoyed” Echo-216 cleary has never been in a stressful life or death situation. At some point, Chief should have slapped him…he just came off as a whiner.

The narrative for 343s games have been crap. I haven’t had an opportunity to read the novels since the Cole Protocol, but if they were borrowing elements from the books, they should have stopped.

We killed off Cortana but good thing we made a copy, so now you get teenage Cortana…or Cortana’s kid sister…

And the audio files…I’m very displeased with how they are utilized. I don’t want to rely on something that can be overlooked or missed for narrative purposes.

It wasn’t Cortana anymore though. We’ve known since Halo 3 that she wasn’t right anymore – she literally says so much of her is wrong, and out of place, when Chief finds her again. All they had to say was that the last part of Cortana died when she sacrificed herself for John in Halo 4, and the majority of her, which was corrupted by the Gravemind, fell into slipspace. Piece of cake.

I agree that the Cortana we know becoming a dictator just because she felt like it is ridiculous, but the perfect explanation was sat right there from Halo 3. It’d serve as a parallel between her and Mendicant Bias too, as we see his redemption in Halo 3 through the terminals, after his corruption due to the Gravemind 100,000 years prior.

Same man. When I finished the campaign I felt underwhelmed by the story like What happened to every other character from the previous game the game just leaves you with all these questions unanswered. Also the game story felt like DLC rather than a sequel

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