Campaign QoL Requests

Replayable Missions. Those are some of the best parts of the game and I’d like to replay them and search for collectibles without starting a new game.

Divide Up TacMap Areas. The game tells you how many collectibles are left in an area, but there are only four huge areas. I’d like a better idea of where to start looking for those last few collectibles without needing to look it up online.

Ammo Crates at FOBs. Searching for nearby crates or ordering a weapon through the terminal gets tedious when I just want to replenish the ammo of a weapon I already have. Ammo crates at the FOB itself would be more convenient.

Marine Dismissal Command. Marines aren’t very helpful in most situations and I feel bad about leading them to their inevitable deaths. I’d like the option to tell them to go back to an FOB instead of following me around.

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Common Ammo For Standard and Variant Weapons. Variant weapons would be much more practical if I could replenish their ammo from their standard equivalents found in the field. I end up not using alot of power weapon variants because I know I’ll run out of ammo long before I find a power ammunition dispenser.

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We also need AA autoguns in our FOBs.
I was actually killed in my own FOB by a Banshee flying overhead.

We need repayable missions. Not having repayable missions is a bummer.

Add more zoom and rotation to the minimap

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Descriptions of Weapon Variants. Weapon variants earned through valor have descriptions of what makes them different from the standard type, but not variants earned from high value targets. Sometimes the differences are obvious, but for others it would be helpful if the game would tell me.

Marines Avoiding Vehicle Drops. Watching Marines get crushed by vehicle drops is hilarious, but also kind of pathetic. It would be nice if they didn’t have a death wish.

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