Campaign: Minimal blood effects and environments feel static and fake

Yeah I really don’t understand it.
Would like to hear why it was removed and whether they’re looking into making any changes. I doubt it’s the rating either and surely it’s not a technical issue?

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I feel similar about the aesthetic of the campaign. Environments also feel way too similar, I can’t tell right off the bat if something is the inside of a banished structure, a human ship, or forerunner.

The explosions are pretty damn flat and silly looking as well. I think that overall it was a shift in aesthetic to “go back to their roots” while also taking multiplayer in a more fortnite type direction, a decision which sadly trickled down to the campaign as well.

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