Campaign Improvements (March)

Good morning lads, here is the weekly suggestions for the campaign improvement
Feel free to add anything that was missed :slight_smile:

  • Lower brightness during the night cycles
  • Improve weather effects (e.g. make thicker fog effect, rain, etc.)
  • Add hunters patrolling along the roads / guarding banished outposts during post-game part of the campaign
  • Allow the scorpion to be boarded by marines
  • Allow marines to board wraith turrets
  • Add swarms of smaller sentinels as critters in the ring environment
  • Bring back option to hover obstacles with ghosts
  • Add wraiths patrolling / guarding certains open area during the post-game part of the campaign
  • Remove invisible barriers between some areas
  • Improve banshees flighting paths
  • Remove collisions damage taken by banshees
  • Add Repulsor ability
  • Buff Thruster speed / range
  • Improve Vehicle physics
  • Allow variant weapons to take regular ammo
  • Allow the player to unlock & call-in Hyperius chopper at FOBs
  • Add option to disable hitmarkers and weapon outlines
  • Add 3rd person camera skull
3 Likes

You pretty much said what I thought of, I know rain / snow storms supposed to be coming at some point, maybe 2028 but hey lol
It sucks marines can’t board scorpion as it’s been there since ce :-/
Would be good too if marines could actually drive vehicles, don’t really get why 343 didn’t script it in as it’s a basic thing of all the Halo games.

Would be nice to have a bit more variety in flying vehicles too, falcon would be awesome, so you could actually fly in marines

1 Like

To be fair i doubt even 5% of what’s on the list will make it to the base game by the next 10 years :laughing:

Somebody made the point that Destiny 2 had its first DLC expansion 3 months after main game launched. It certainly seems like we are a long way off from that.

I do think there needs to be some sort of ambient quests or at least the ability to take a Co op group into the main “dungeons” to replay.

2 Likes

This is probably a problem of there being an open world. Before they had a smaller world and a direction they wanted the marines to go (towards the plot objective), so they could be scripted to look more intelligent than they were.

I imagine if the marines were in vehicles they’d probably awkwardly hover around chief like they do on foot. It’d feel even less militaristic than it currently does.

2 Likes

I’d love to see the ability to call in the Banished/Covenant vehicles (which the UI of the vehicle terminal at FOBs alludes to, https://forums.halowaypoint.com/t/noticed-something-at-a-fob-this-morning/503904). I’d also love the ability to request Banished/Covenant weaponry in the weapon racks at the FOBs.

I’d also love the ability to give basic commands to your Marine squad.

1 Like