MINI-CAMPAIGN FIVE - BLUE EAGLES
Spartans Linda-S058, Kelly-S087, and Frederic-S104 were deployed by Captain Laskey and ONI on some other secret mission just prior to the arrival of the UNSC Infinity to Halo Installation 07. It is pretty much a guarantee that they will star in a novel or a comic book of their own sometime soon.
But eventually they will learn the fate of the UNSC Infinity and they would likely begin their own investigation and hunt for where John-S117 had gone.
A hunt that would lead them to the current whereabouts of Halo Installation 07 - Zeta Halo.
Upon arrival to the ring, they are of course accosted by The Banished and are shot out of the sky. Luck is on their side however as the three Spartans survive the abrupt crash landing. And they are contacted by a familiar A.I. - The Weapon.
Blue Team are of course, skeptical of the A.I.'s intentions. After all, they have no idea what is going on and whether-or-not this A.I. was on their side. The plan was for the A.I. to imitate and capture Cortana and then delete itself. Cortana is supposedly absent and The Weapon remains. So it would stand to reason that this A.I. is possibly sided with The Created faction. Though they don’t like it, they have to agree to work with the lesser of two evils at that moment; seeing as The Banished are the larger threat at the moment.
Fred, Linda, and Kelly will hesitantly work with the A.I. and retrieve it from where it is docked away. Apparently The Banished had laid a trap for The Master Chief in order to separate him from his A.I., knowing that Spartans are less capable without one enhancing their abilities. Their plan was successful, with Master Chief falling for the bait and depositing his A.I. in a pylum. They then suddenly teleported him away for imprisonment.
With The Weapon retrieved, Blue Team begins the Hunt for clues as to the whereabouts of the Master Chief. During the story, they learn to trust The Weapon, seeing her as separate from the Cortana that they once called a friend and eventually called their enemy. Eventually it is revealed where John is located - A Banished Prison Ship known as “The Starving Gullet”. The Weapon advises that Fernando Esparza not fly them up there due to all the firepower. Instead, she tasks Blue Team with securing a teleporter relay in order to allow their A.I. Companion to teleport up to the ship and lay siege from the inside.
There they find The Master Chief, fighting in the Gladiator Arena. He has been fighting this endless slaughter for nearly a week, still remaining strong in spite of the hunger and weariness. And now Blue Team manages to bust him out. With Blue Team and The Weapon now fully reunited with John-S117, the final mission ends as they force the ship to crash land into the nearby Command Ship and then set it to blow; returning to Zeta Halo and continuing their Guerilla Operations from there.
This hypothetical mini-campaign has a lot to offer. For starters, ALLOWING MULTIPLAYER SPARTANS to equip the Mark VI Gen-3 Armor Core - with new cosmetics and old ones such as the armor sets of Halo 3 being redesigned slightly for the Armor Core style.
Armor Kits for Spartans John-S117, Frederic-S104, Kelly-S087, Linda-S058, Soren-S066, Vannak-S134, Riz-S028, and Kai-S125.
The Weapon and Cortana as possible A.I.s for use in Multiplayer.
An update to the Main Campaign starring Master Chief that will allow Co-Op Players to be taking on Fred, Kelly, and Linda’s likeness instead of 3 more copies of Master Chief.
But what will allow this campaign to be a bit more different from the rest? Why; Fred, Linda, and Kelly have separate stats and equipment of course, with players able to become any one of the Spartans they choose when playing single-player and when playing co-op.
Fred is hard combat oriented. So he will have a sleight Damage-Boost giving him an edge in combat when it comes to mid-range rifles and a 25% boost to explosive damage / splash damage range. He would also come with the following equipment to use and upgrade -
- Grapple Shot
- Drop Cover
- Repulsor
- Overshield
Kelly is high speed and close-quarters combat oriented. So she wo0uld have a slightly faster boost of speed when it comes to sprinting and be able to jump higher, with a slight damage boost to shotguns and small arms. She will also come to the fight equipped with the following Spartan Gear -
- Grapple Shot
- Thruster Pack
- Speed Boost Module
- Jump Pack Booster (new equipment. Allows for a double jump which can let you remain on target in a fight while being able to ascend vertically for higher jumps and to be evasive when in the air by suddenly changing direction with a second jump. Can also be used to ground-pound when holding the melee button as an upgrade. JPB is also added to multiplayer as an expendable equipment)
Linda is known for her stealth and marksmanship. She has a boost of damage and ammunition capacity when it comes to sniper rifles and other scoped weapons. She is also equipped with the following Spartan Gear -
- Grapple Shot
- Remote Sensor
- Enhanced VISR (new equipment, highlights targets in red and allies in blue for easier targeting and assessment of the battlefield. Upgrades essentially turn it into Promethean vision. Multiplayer version does NOT possess X-Ray upgrade through walls.)
- Active Camouflage
If playing co-op with four players, one of the players will take up the role of a Spartan-IV that has tagged along - your own custom multiplayer Spartan will be used as the stand in and they will use the same equipment that John-S117 does in the main campaign. Base stats applied, though with faster shield regeneration so they aren’t entirely left out of having any sort of combat edge applied to said player.
Whaddya guys think?