Campaign DLC scrapped?

That they have been working on it for months is the point, given its the one notable issue that is immune from defense and has persisted since launch. Dont you remember geofilter fix cured desync too, before they ever admitted it was a real problem even.

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No problem then. I was just pulling up on the ā€œonly just nowā€ phrasing.

It is a huge concern. And it sounds multifactorial.

I really hope they start making some inroads…

I remember people selfishly using geofilters to make everyone else in the game suffer to suit themselves.

There were some poor choices of words in the 343 blog at the time.

But I don’t seriously think that they thought that the desync problems were caused by geofilters. We had already clearly seen desync happening in LAN set ups.

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@IntoVaIhalla
i think we can now tell by the new news about it that there have waste the compleet 500 mill budget now for good since there going to use the unreal engine and not there own custom slipspace engine what has become a compleet waste of money.

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Re the DLC not being promised; wasn’t that the point on Halo Infinite? Rather than having to release a halo 6,7,8 etc they were just going to go with Infinite and use the platform to provide more content (I mean it’s even in the name ā€œInfiniteā€)

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Their custom slipspace engine cost over half the budget. It’s one reason they are moving to UE5.

still if the slipspace engine cost 250 mill dollar and halo infinite cost’s are also 250 mill dollar and there total budget was 500 mill for both the game and custom engine.
that is still a compleet lost of 500 mill dollars game budget in the end.

since there stop using the slipspace engine is it all a compleet waste of time and money more for notting.

This was something the fanbase heavily speculated. 343 never detailed the 10 year plan. They mentioned it like once and then the internet just had fun with the idea. (EDIT: I think one of the launch trailers also had cortana/weapon say ā€œWelcome to the next 10 years of haloā€, but again, no details).

ā€œSurelyā€ a 10 year plan meant more campaign content, or a campaign that’d be so robust it’d hold us for 10 years.

But its not what they said. They never specified anything. There was only the suggestion of a plan, by a person who doesnt even work at 343 anymore now. Not to mention given the absolute mess its launch has been, its very doubtful there was ever much of a plan.

That unfortunately happens.

We can’t see all the trouble the current engine causes them, but the fact they’re constantly blaming it for htings, even for implementing things that were in past halo games, means fixing slipspace is also viewed as a costly endeavor.

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Halo Infinite did not cost 250 million. Over half that 250 is marketing alone. And slipspace is still being supported.

Also it’s not a waste of money. Microsoft made their money back. They just broke even instead of making massive profits like they hoped.

but still is it worth in the end then.
there get the 500 mill dollar back but there is something else that has also a big price tag on it what there cant do notting about anymore.
is it worth to make the 500 mill dollars back and lost the trust in the communety and the fans from the serie’s all that worth then in the end still

if there mean that by calling this halo game infinite since it gets a 10 year life plan then its the worst joke there is and has also fail hard.

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Lets do the math. We know Halo Infinite had at one point over 20 million players. The number my friend at 343 told me was 26 million. Out of that it’s said the 3/4 of those people played campaing. Now lets assume only half played campaing and the exact number is 20 million. That’s 600 million in revenue. Which is 100 million in profit. In reality Halo Infinite made over a billion dollars for Microsoft. So 500 million is nothing.

People who have lost trust/faith aren’t true Halo fans. Business isn’t perfect and Microsoft eventually found out what was going on a made the proper changes.

That plan was scrapped six months after launch.

343 needs to make more transparent announcements regarding this stuff, and please if anyone at 343 bothers to read the forums tell the execs we want story expansion for halo infinite.

Yeah, having looked up the ā€œ10 year planā€ it seems to have been extrapolated from this article and particularly this quote from a chap named Chris Lee
https://www.ign.com/articles/halo-infinite-2-wont-be-happening-says-343-industries

ā€œHalo Infinite is the start of our platform for the future,ā€ he said. ā€œWe want Infinite to grow over time, versus going to those numbered titles and having all that segmentation that we had before. It’s really about creating Halo Infinite as the start of the next ten years for Halo and then building that as we go with our fans and community.ā€
They don’t even mention the number 10 :open_mouth:

Question is (if the rumours are true), was Halo Infinite as a platform for future experiences ditched after release…. Or perhaps well before it? I mean given this article is from July 2020 and that Chris Lee was off the team in October 2020, single player DLC may have been dropped a long long time ago.

And its not just Halo, remember when they said Windows 10 would be the ā€œlast version of Windowsā€ :rofl:

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here we go again with the term true halo fans again.
how many time’s i not have see it comming by on the forum all.

its not perfect always and thats something we all know with business.
but here is then a question more about it what is more wierd.

if microsoft has found it out why have there not done anything from the start.
if the population for the multiplayer is going to crash hard then you really need to do something and step in to save it before things become so worse you cant save then any more like we see now.

halo was the flagship from the xbox console so if its going wrong then you need to save your flagship fast before its going down that you cant save it any more.

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FACT -

We are all fans of Halo.

DISTINGUISHING MARKER OF IMPORTANCE -

We are all in the same boiling pot of tepid water.

It makes no point to start a flame war when we are all in the ring of fire already.

What is important is that Microsoft needs to hire actual players and force 343 to actually listen to feedback rather than say they are listening and then do the opposite of what the audience wants.

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its true that we are all halo fans or we are not talking about it in the first place if you are not a fan at all.
but the fact that somebody is telling if you have no trust or faith have in the game then you are not a halo fan is going to far more.

why not use the flight progam more.
since most of us i think have sign for it so why not use that more then hire some players for feedback.

if there use that more for the campaign or multiplayer more the feedback there get is something worth to look in to.
like if there have done that with the open world campaign more that the campaign mode for exemple has become much better from the start.
since people can tell then it needs some contant for the long therm for the players that players for exemple can give idea’s all from the start what there can add more in it.

same with the multiplayer.
if there show we are planing for a rotation playlist system and the feedback from the flight has come out that a lot have hate it and wane see it go’s back to the permanete playlist system then you can fix the problem all before launch.

add then more poll threads with a time limit to vote.

so far i can remember there was not one flight for halo infinite to try things out.
the last one was for halo MCC PC.

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I know this isn’t going to be popular to say- but this is why Microsoft should have never postured this game as a live-service in the first place. A Halo game should be shipped content-complete on day one, with no promises or expectations of single-player ā€œcontentā€ further down the road.
Aside from maybe some map-packs every year or so for the first 3 years of the game’s life, i dont think there should be any expectations for ongoing content. Make the story good before you ship it out. Get microtransactions out completely (no stupd looking ridiculous armor skins). Just Red vs. Blue.
Play the game for the fun of it.

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People were saying this before the game even launched.

All the warning signs were there that this was going to be a disaster. Just people on so much hopium because the classic artstyle was kind of back with a pretty trailer with classic music.

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Meh, if they pulled it off it might have been quite a cool way to get content faster than the usual 3-5 year wait for the next game in the series.

But in practise I don’t think episodic content has usually ever really worked for single player, beyond tell-tale type game and a few other unusual examples. Though none of those were intended to last as long as 10 years……

I’m all for experimentation, but Microsoft should have really seen this coming and not chased this Unicorn.

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now the new cod game gets this year a campaign expension for there single player mode for the first time.
since there have drop the yearly release of a new cod game there going for a 2 year live cyrcle and also the campaign gets new missions for the first time ever.
so in this case is cod MW2 2022 the first FPS triple A game that gets a campaign expension.

I hope they release a DLC. :frowning: