Campaign DLC scrapped?

So even games like cod or battlefield, they all rely on multiplayer, Apex, Fortnite, if you market your game as a multiplayer game then guess what, that’s what’s gonna get most of the attention

1 Like

These solely driven campaign games are good but the longevity isent there unless you have something that keeps a player base coming back, especially if your dishing out 100$ for a game these days

1 Like

if you think the multiplayer is the best thing there is to make a game good then belive that.

and let me tell you this also.
there are people that only care about the story mode’s from game’s and give compleet no crap at all about the mutliplayer at all.

same go’s for the multiplayer there are people that only care about the multiplayer mode game’s and give compleet notting at all about the story mode at all.

so to tell why the multplayer is better then the campaign mode is something you most never ask to a player that only care’s about the campaign mode’s from game’s and give compleet no crap at all about the multiplayer mode at all.

1 Like

I never asked you to believe anything, I don’t care if you don’t like multiplayer games, your complaining about halo, which is a multiplayer game and in the state it’s in because of Microsoft, all I said was I can see why they did what they did, you were the one telling me campaign is better, I think otherwise.

1 Like

halo is no multiplayer game.
why has a multiplayer game then a singel player mode like the campaign for a lot off years then.

1 Like

Halo launched with multiplayer, halo has made its success off multiplayer, if you’re gonna sit there and tell me that now halo is not a multiplayer game then there’s something wrong. Even halos campaign mode is multiplayer, just goes to show that halo at its heart is meant to be a multiplayer game that you can enjoy with anyone.

1 Like

Regardless of where they put their focus the feedback was already there years before release. If halo released split screen coop, mission select, and forge they wouldn’t be playing catch up like they are now.

At this point in time, anything would be welcome. More maps, vehicles and weapons need to be put into the game. Let’s point out the fact that we haven’t got a bunch of said vehicles and weapons as of yet even after a year post launch?

It’s like 343 forgot the whole campaign/coop/speed running community and also screwed over casual / competitive players. Whether it’s you, me or whoever. We’ve definitely been royally screwed.

1 Like

Game studios very rarely comment on rumors. True or not.

GameSpot is a trusted news source. Yet ran an article claiming 343 would no longer develop Halo and only be a support studio. Only for the studio head of 343 to make an official statement shooting down that rumor. Even trusted news sources don’t always get it right.

$230 million is about average for a AAA title.

1 Like

you know also that rumors can destroy a games reputation and make things worse.
the scrap campaign dlc can be a rumor or not but it can also do a lot off damage to the game serie’s and the developing company that people not going to trust the developing company any more and stay away from the game’s there maybe going to release more.

but that part has been chance also fast and the artikel has been remove also that 343 is not going to develop any halo game’s and has post the right one after that it will staying developing the halo game’s.

then why is the head of 343 not doing it with a lot off other rumors also like from the scrap campaign dlc since it can damage the trust in the company if there not make it clear if its true or its false.
and you know that developing companys need to have the trust from there player base and if there player base is not trusting then any more then its not a good sign for the next game’s there wane release.

1 Like

Because the part you’ve been missing here the entire time is that 343 never started on campaign DLC. So how can they scrap something they never even started working on?

There is no need for him to comment on the rumors about campaign DLC. Why? Because it’s possible that DLC may still come someday in the future. It is not/has not been a priority at all for the team. They have bigger fish to fry.

Just because it’s been canned for now doesn’t mean it’ll stay canned. But my guess is the team will work on a new Halo title built on Infinites multiplayer/forge foundation and Infinite’s “10 year lifecycle” is out the window.

1 Like

After thinking about it for a couple days, I don’t think I’m all that upset by the lack of Campaign DLC. I’d rather have a new game that fixes the core issues with gameplay. Movement inertia, maps/level design, open world game design, and yes, Sprint. None of it is right and are all tied to each other to make a game that pretends to not be Halo 4/5 at first glance, while being Halo 4/5 anyway. The game needs to be reworked to explicitly not use Halo 4 and 5 as the foundation, and get a standalone release. The majority of people do not want 343’s Halo, and the numbers show it.

1 Like

but here is something you also forgot.
if there tell that the campaign gets story expensions. new weapons. and events that are plans there wane do with the campaign mode from halo infinite with the open word setting do’s not automatic means there are also going to start with it.
but there tell then there scrap that compleet idea after some years then do’s that not mean there have start with it or not but that means there have lie more to us.

you know how cyberpunk got in really hot water after there release was about the same things.
there told first for years its going to be a good game but after it was launch notting there have told back then have become true since the game was compleet broken.

have you read the IGN artikel today.
here is the link: https://www.ign.com/articles/halo-infinite-343-deep-cuts-development-team?utm_source=twitter&fbclid=IwAR2uP8x76The7Q2PKV3OdumNEFbam_vCuYfxJi93oOx8oxb_VK7wrwW4b8s
the layoff’s at 343 have hit on essential departments to run a game or develop a new game.
so do you then still think there is a chance there going make a campaign DLC if most off the essential departments you need have been hit with the layoff’s.

the question is what for team there have left if most off the essential departments have been hit by the layoff’s.
since you need then hard to run or develop a new game also.

Honestly I don’t have to much faith in this PR message.

343 Already stated their biggest hurdle was staffing. Over the year several Key lead developers dipped out, and conveniently had other positions at the ready, I believe one even went to go start his own dev company.

And now with further Layoffs, although, I believe Halo as a whole is not going anywhere, I do not have confidence that further updates past season 3 will be coming to Halo Infinite.

I am fully confident that Halo Infinite as a whole is probably going to be going the way of Biowares Anthem. And that 343 will be full on ahead with whatever staff they have left, to work on the next Halo Iteration.

3 Likes

This seems very believable. At its core, Halo Infinite still feels like it’s in a proof of concept phase. Messy microtransactions, a very lackluster story, and gameplay (map/level design, enemy encounters, and movement.) that all feel like there wasn’t really a solid vision.

All the 18 month contract workers have a lot to do with it, but there’s more to it than that. Microsoft and 343 don’t know what they’re doing with this project and Infinite is unfixable short of completely rebuilding the game. In which case, it’s better to move on and actually make a new game instead of pouring more money into Infinite and tripling down on making Halo a third rate franchise.

1 Like

I am confident that Microsoft will make sure that 343 scraps that hiring rule about not accepting applicants who are Halo fans, because unfortunately that was a filter for hiring staff members that was set up during 343’s early days as the company executives wanted “to break tradition and come up with fresh new ideas to change the game.

It was a counter-productive rule to begin with, considering that by hiring Halo fans in the first place you guarantee that the product will have people dedicated to the project by means other than money profits; ensuring that actual care is put into the end product rather than providing only a partially fulfilling final release.

1 Like

for some reason i feel also the same thing more.

since 2 day’s ago ign has make a artikel that most of the essential departments you need to develop a game or keep it running have been hit by the layoffs at 343.

and if most off the departments you really need at all are getting hit by some layoff’s that means that developing a new game only gets harder and harder and that there is a big risk you can get a broken game again in this case.

1 Like

Pretty much most of everyone who worked on Halo i finite isn’t really there anymore.

But yea I always point out how that message they posted didn’t answer if they will continue support for Halo infinite

2 Likes

To be honest they have clearly shown they did nothing for the entire life of the game and are only just now reacting retroactively to desync despite desync being the only reason any halo player I know personally has stopped playing. Lack of content is scummy, but we all understand forge lets the community do the heavy lifting here. They deserve the lawsuits coming. Removing the issue (343I management) from the problem by making the entire process still answer to them but including coordinating with an outside studio too is not going to go well, but should be spectacularly hilarious in a soul crushing way watching 343I urinate on the ashes.

1 Like

Oh, they must be my warthog drivers then. i always get the guy that doesn’t know how to turn.

3 Likes

Desync is frustrating… but they have been working on fixing it for months.

Sadly it doesn’t seem to be an easy fix.

Which is awesome. That’s the beauty of Forge.

1 Like