Now before I start, I would just like to say I had a blast in the campaign. I like the new enemies we are faced against in this campaign, as well as old ones. I also enjoy some of the things from past Halo games you implemented into the Campaign 343i.
-The end of Halo CE and Halo 3: Driving a vehicle through the map past crazy -Yoink- before you are killed. (Not necessarily at the end of the game.)
-The end of Halo 2: Boss fight towards the end of the game. (Not really a fight)
-Beginning Halo Reach mission Long night of Solace: Flying broadsword throughout space, killing enemies while doing so. (Somewhat)
However, I have a problem with two of these things, those two issues being with the Didact fight and flying the broadsword, trying to dodge everything on the last mission. The Didact fight was very disappointing. This was the only thing throughout the campaign that made me feel like I wasn’t playing a Halo game. If you are planning to do something like this in the future Halo games 343i, please make it so we actually fight the main antagonist of that game, instead of pressing several buttons and then owning him. Now, onto the 2nd complaint, flying the broadsword. This was actually very fun, the only thing that was a pain, and I feel like this was an oversight, was if you were playing Co-op split screen, and only 1 person crashed, it shakes the whole screen. When my brother and I were playing through this on Legendary the first day, one of us would accidentally crash, and then because of the whole screen shaking for several seconds, the other one would crash as well. This became very annoying after a while. Again, if you plan to do something like this in future Halo games 343i, disable this, or make it so it only affects that person’s character screen, instead of the whole T.V. Screen.
Something else I thought 343i missed was character development throughout the campaign. The only characters they really built on were Master Chief and Cortana. While 343i said this was their main mission, to show people the relationship between Chief and Cortana, it seems like they sacrificed any other character development throughout the game. The only other character I would even take into consideration for this, would probably be the Didact himself. Even then, you don’t get a clear view for his motives or why he hates humans, until you find the terminals and watch them. I’m not saying to sacrifice a story line throughout new Halo campaigns, just so every character has some sort of character development. However, I and many other gamers of the Halo franchise (I think, can’t say for sure since this is just my opinion), would appreciate it if you could find a nice balance between the two of these options.
The last thing I want to talk about is the environment, the graphics looked amazing for the most part, but besides floating objects, and some metal structures, it didn’t really look like much. On the 2nd mission (Requiem), if you look/zoom in at the waterfalls before you get into the warthogs, well I think they could be better looking to be honest. It seemed like a lack of adventure, from my experience as well. It seemed like as you progressed through the level, you couldn’t go back through certain areas and explore. Although this happened with most Halo games, it seems even more limited now. Now these aren’t really complaints, just my opinion on the environments, but regardless, I still think it looks amazing. Only thing I would say about this issue, is add a tiny bit more of scenery, between structures and background objects. Maybe even put something in there that points to different aspects of the Halo universe. For example, in Halo 3: ODST, I remember going through a building, and on the wall written in blood, it said Remember Reach (I think it was written in blood). I know 343i already put a huge amount of effort into the environment and graphics, and for the most part it payed off. I just thought I would throw in some minor suggestions.
Anyways, just thought I would state my opinion to see if other people agree with me. Also feel free to throw in your opinions about the campaign for new games in the Halo franchise, since 343i is already talking about the storyline of Halo 5. Also please keep it so you add constructive criticism, we are discussing issues we believe hinder the campaign, so I would appreciate it if we had alternatives to turn to, since complaining about something and not suggesting any new ideas to these problems is just a waste of time.
Thank you for reading this and have a nice day everybody!
